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resource research Museum and Science Center Exhibits
In this paper we compare pre-COVID-19 and post-2021 Tactile Mental Cutting Test assessment data from blind or low-vision participants including scores and test duration between 2019 and 2022. Results show a statistically significant difference in how long it took participants to complete the TMCT between the two timeframes.
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TEAM MEMBERS: David Searle Daniel Kane Natalie Shaheen Wade Goodridge
resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Sherry Hsi Darrell Porcello Hyun Joo
resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Janice McDonnell Marissa Staffen​ ​
resource research Informal/Formal Connections
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Alison Slinskey Legg David Bild Priya Mohabir Disan Davis Olivia Phillips
resource research Professional Development, Conferences, and Networks
The overall goal of the Center for Advancement of Informal Science Education (CAISE) Equity Audit has been to assess CAISE as an organization, and its operations and products through a racial equity lens. In this report, CAISE provides insights on how to better serve our audiences, identify potential resource gaps, and to expand the reach and value of our work to other communities and individuals.
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resource research Professional Development, Conferences, and Networks
"Conectando Saberes" united experts and learners from diverse backgrounds to explore the current landscape, amplify voices, and identify priorities for equity and transformation in STEM learning among Latiné youth and families.
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TEAM MEMBERS:
resource research Professional Development, Conferences, and Networks
This Informal Learning Review article briefly recounts the activities of Center for Advancement of Informal Science Education's (CAISE) over three award periods, from 2007 through 2022. It includes links to key CAISE resources and event documentation. CAISE sunsetted its activities in early 2022 and passed the baton of leadership of the National Science Foundation (NSF) Advancing Informal STEM Learning (AISL) program resource center to REVISE- the Reimagining Equity and Values in Informal STEM Education center.
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TEAM MEMBERS: James Bell David Ucko
resource research Professional Development, Conferences, and Networks
Advances in technology, science, and learning sciences research over the past 100 years have reshaped science education. This chapter focuses on how investigators from varied fields of inquiry who initially worked separately began to interact, eventually formed partnerships, and recently integrated their perspectives to strengthen science education. Advances depended on the broadening of the participants in science education research, starting with psychologists, science discipline experts, and science educators; adding science teachers, psychometricians, computer scientists, and sociologists
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TEAM MEMBERS: Marcia Linn Libby Gerard Camillia Matuk Kevin Mcelhaney
resource research Professional Development, Conferences, and Networks
As STEAM has gained traction in informal education settings, it is important to support educators in learning about and developing STEAM learning experiences. We investigated what STEAM means to informal educators and how it relates to their everyday lives and identities by examining a STEAM objects activity. We found three themes in how the participants talked about the significance of the STEAM objects they shared: connection to land, historicity, and agency of materials. The STEAM objects served as boundary objects that connected communities of practice, showing the integrative nature of
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TEAM MEMBERS: Blakely Tsurusaki Laura Conner Carrie Tzou
resource research Professional Development, Conferences, and Networks
Iteration is a central practice in art and science; however, it has yet to be deeply explored in STEAM learning environments. This study adopts a sociomaterial orientation (Fenwick and Edwards, 2013) to characterize the nature of iteration in one STEAM activity, an Optics Design Challenge, with informal educators. We found that iteration emerged as “microcycles” of interactions, specifically as adjustments, additions, and negotiations in both material artifacts and the narrative.
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TEAM MEMBERS: Priya Pugh Blakely Tsurusaki Carrie Tzou Laura Conner Perrin Teal Sullivan
resource research Professional Development, Conferences, and Networks
This NAEA presentation was an active workshop, guiding participants to create a stop motion animation in the context of our STEAM practices framework.
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TEAM MEMBERS: Laura Conner Perrin Teal Sullivan Blakely Tsurusaki Carrie Tzou Mareca Guthrie
resource research Professional Development, Conferences, and Networks
Materials play an important role in learning. Humans actors use materials in particular ways depending on the context and materials also can shape how human actors use materials. This study explores the dialogical relationship between the participants and materials in suminagashi, a Japanese paper marbling activity. We found that materials that are traditionally thought of as art materials, such as paintbrushes, are used to support practices often considered science practices, such as experimentation.
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TEAM MEMBERS: Blakely Tsurusaki Laura Conner Carrie Tzou