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resource evaluation Media and Technology
Through Project BUILD, a STAR Library Network (STAR Net) program funded by the National Science Foundation, the American Society of Civil Engineers (ASCE) and the Space Science Institute’s National Center for Interactive Learning (NCIL) offered the virtual Dream, Build, Create program which consisted of (1) the award-winning documentary Dream Big: Engineering Our World and (2) five live-streamed panels of diverse engineers (Dream Teams) who shared their stories of what it means to be an engineer. The external evaluation, conducted by Education Development Center (EDC), aimed to examine how
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resource evaluation Public Programs
The pilot test of a capacity building program integrating strategic discourse & community change theory identified a new path for advancing community STEM literacies. The results of experiment established partnerships with locally based non-profits working to address environmental justice and social disparities in areas threatened by climate change identified five recommendations to reset the role of ISLC’s as more relevant to the communities: 1) Allocate Time to Build Relationships; 2) Develop a Shared Definition of Resilience; 3) Situate Community Aspirations as Context for STEM Learning; 4)
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TEAM MEMBERS: John Fraser Billy Spitzer Rupu Gupta Nicole LaMarca Kathryn Nock
resource evaluation Media and Technology
This summary report gives an overview of the Bringing Science Home with PEEP project research and key findings.
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TEAM MEMBERS: Megan Silander Michelle Cerrone Leslie Cuellar Lindsey Hiebert Jennifer Stiles
resource evaluation Media and Technology
PEEP Family Science is a collaboration among the WGBH Education and Children’s Media teams, Education Development Center (EDC) researchers and staff, and parents participating in programs with two home visiting organizations: AVANCE in Texas and HIPPY in Arkansas. The project aims to foster joint media engagement and hands-on science exploration among diverse, low-income 3- to 5-year-old children and their parents through the development and testing of an app-based science intervention. This report presents the project background, research questions, study method, and findings of the research
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TEAM MEMBERS: Megan Silander Michelle Cerrone Leslie Cuellar Lindsey Hiebert Jennifer Stiles
resource evaluation Public Programs
This is the summative evaluation report from the Move2Learn Project, a collaboration between researchers and museum practitioners in the US and UK to study embodied learning in the context of early childhood informal learning. This summative report covers the effectiveness of the collaboration and documents best practices for large interdisicplinary teams.
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TEAM MEMBERS: Cathy Ringstaff
resource evaluation Exhibitions
The Expanding the Reach: Creating Capacity for Understanding RACE project developed site-specific programming to complement the installation of three small footprint exhibitions of RACE: Are We So Different? in three communities in Minnesota. The goal of the project was to prompt community conversations around topics of race, racism, equity, and the nation’s history, as well as local histories concerning race. Our evaluation questions were: 1) What impact did having the RACE exhibit and associated program have on prompting conversation about race and racism, (a) within institutions and (b)
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resource evaluation Media and Technology
PLUM LANDING a digital media PBS Kids series that is designed to motivate six- to nine-year-old children to investigate the natural world. Content developers from WGBH Boston and researchers from the Education Development Center (EDC) used an iterative research and design process to create the Plum Landing Explore Outdoors Toolkit. The Toolkit includes digital media resources (animated stories, live-action videos, an online badging system, a digital game, and an app for families), hands-on science activities, and support materials for parents, caregivers, educators, and program directors to
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resource evaluation Media and Technology
PLUM LANDING a digital media PBS Kids series that is designed to motivate six- to nine-year-old children to investigate the natural world. Content developers from WGBH Boston and researchers from the Education Development Center (EDC) used an iterative research and design process to create the Plum Landing Explore Outdoors Toolkit. The Toolkit includes digital media resources (animated stories, live-action videos, an online badging system, a digital game, and an app for families), hands-on science activities, and support materials for parents, caregivers, educators, and program directors to
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resource evaluation Public Programs
This report presents highlights from a Fall 2020 evaluation conducted with 69 STEAM teachers from across the U.S., all of whom are part of the National Air and Space Museum's Teacher Innovator Institute (TII). Due to the impact of the COVID-19 pandemic on classrooms and the museum's teacher PD program, the evaluation in Fall 2020 focused on understanding the conditions, adaptations, challenges, and success stories of this population of teachers from across the country. The findings in this report provide insight into the variations in teaching conditions (depending on geography and urbanity
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TEAM MEMBERS: Jessica Sickler Michelle Lentzner Kirsten Buchner Shannon Baldioli
resource evaluation Professional Development, Conferences, and Networks
The National Science Foundation (NSF) funded the Research+Practice Collaboratory in 2012 to develop strategies for (1) making educational research more usable for educators, and (2) helping educators and researchers productively collaborate to advance research on educational effectiveness. The Collaboratory comprised four partnering teams. Three of these teams were researchpractice partnerships (RPPs) that functioned as demonstration sites or “local labs.” Together, they pursued a shared commitment to improving quality and equity in STEM education while respectively, they selected different
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TEAM MEMBERS: Kea Anderson Tim Podkul Corinne Singleton Cynthia D'Angelo
resource evaluation Professional Development, Conferences, and Networks
The One Sky Institute (One Sky) was an NSF-funded Exploratory Pathways project aimed at developing a new strategy to broaden participation in informal science education. The program emerged from the current need to expand professional development to help increase and support a more diverse cadre of leaders in ISE. One Sky tested professional learning design strategies for mentoring program participants and engaging them in research and practice by developing equity-focused projects at their home institutions in order to: 1) build new knowledge about broadening participation and the barriers
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resource evaluation Public Programs
In 2006, the U.S. Botanic Garden (USBG) decided to conduct an institution-wide study of their visitors—why they come to the Botanic Garden, how they utilize the space, their level of satisfaction with the experience, and overall effectiveness of the USBG’s exhibitions and interpretation—in order to provide input to a strategic planning process that will align its living collections with its educational mission. To date, the only existing data characterizing USBG visitors was gathered in the early 1990s. Since then, the USBG has undergone a major transformation, including complete renovation of
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