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resource research Media and Technology
There is a recognized need to rigorously examine the efficacy of approaches to supporting informal learning. In this study, we used a 2 × 2 factorial experimental design to test the impact of a computer guide on 3 proximal measures of visitor learning at an interactive math exhibit. In total, 128 families were systematically assigned to engage with the exhibit either with or without access to a supplementary computer kiosk. Visitor groups with access to the computer spent longer, on average, at the exhibit and engaged in more mathematical behaviors compared to other groups. However, based on
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TEAM MEMBERS: Oregon Museum of Science and Industry Scott Pattison Scott Ewing Angela Frey
resource research Media and Technology
Poster on NSF grant DRL-1114663 (3D Visualization Tools For Enhancing Awareness, Understanding, And Stewardship Of Freshwater Ecosystems) from the 2012 ISE PI Meeting.
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TEAM MEMBERS: Geoff Schladow
resource research Exhibitions
Poster on NSF grant DRL-1114388 (""Math on a Sphere: An Interactive Exploration of 3D Surfaces for Public Audiences"") from the 2012 ISE PI Meeting.
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TEAM MEMBERS: Michael Eisenberg
resource evaluation Media and Technology
The summative evaluation of the National Science Foundation (NSF)-funded Geometry Playground traveling exhibition was a two-year naturalistic study to examine (a) the ways and extent to which the exhibition promoted the practice of spatial reasoning skills, and appreciation for geometry, and (b) its influence on museum professionals' thinking across three venues: the Exploratorium (San Francisco, CA), the Science Museum of Minnesota (St. Paul, MN), and the Don Harrington Discovery Center (Amarillo, TX). The study took place from December 2009 through November 2011 and included five site visits
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TEAM MEMBERS: Selinda Research Associates, Inc. Exploratorium Eric Gyllenhaal Deborah Perry Josh Gutwill Peggy Monahan Toni Dancstep
resource evaluation Exhibitions
Museums are places where visitors of all abilities and disabilities are invited to learn. This diversity offers a unique challenge how can museums ensure that everyone can benefit from the learning experience? Universal design, which is the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design (Center for Universal Design, 2002), puts forward a potential solution. This paper offers an overview of universal design, including its practice in the museum, formal education, and digital media fields, and
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TEAM MEMBERS: Christine Reich Museum of Science
resource research Exhibitions
The following document summarizes results from a literature review conducted in Fall 2004 to inform the development of a nationwide research project that will explore universal access to the learning of science, technology, engineering, and mathematics (STEM) in museums. Through this project, the Museum of Science, with four collaborating institutions, will further the industry's knowledge and understanding of ways to create museum exhibitions that are inclusive of the learning needs of all museum visitors, including those with disabilities. Guiding the literature review was a topical
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TEAM MEMBERS: Christine Reich Anna Lindgren-Streicher Museum of Science
resource evaluation Exhibitions
Chicago Children's Museum (CCM) contracted with Randi Korn & Associates, Inc. (RK&A) to evaluate Skyline a National Science Foundation-funded exhibition designed to facilitate family learning of Science, Technology, Engineering, and Math (STEM) concepts relevant to building stable structures. RK&A conducted all three phases of evaluation for Skyline front-end, formative, and summative; select findings from the summative evaluation are presented here. Skyline's target audience is families with children between the ages of 5 and 10 years of age. RK&A conducted 100 observations of children in the
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TEAM MEMBERS: Randi Korn & Associates, Inc. Chicago Children's Museum
resource project Media and Technology
Partnering with National Musical Arts, the Science Museum of Minnesota seeks to develop BioMusic, a 4,000 sq. ft. traveling exhibition that explores the origins of music in nature and the connections between music and sound of living things. This project is based on planning grant ESI-0211611 (The Music of Nature and the Nature of Music) awarded to NMA. The project is based on the emerging interdisciplinary research field of biomusic, which includes musicology plus aspects of neuroscience, biology, zoology, environmental science, physics, psychology, math and anthropology. The exhibit sections -- "Humanimal" Music; Natural Symphonies; Ancient Roots; Music, Body and Mind; and World of Music -- use both music and natural sound to explore biodiversity, cultural diversity, the physics of sound and the brain. BROADER IMPACT: The exhibition is expected to travel for at least six years, reaching some two million people in 18 communities. It is to be accompanied by a six-part radio series (Sweet Bird Classics) for young children. Because of the connection to music and many other areas of public interest, this exhibition has the potential to attract and engage new audiences to science museums and stimulate their interest in STEM.
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TEAM MEMBERS: J Newlin Wendy Pollock patricia gray
resource research Exhibitions
In this article, Marjorie Schwarzer, Professor of Museum Studies at John F. Kennedy University in Berkeley, California, describes eleven of the most influential exhibitions from the 20th century, according to NAME members surveyed for her book "Riches, Rivals and Radicals: 100 Years of Museums in America."
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TEAM MEMBERS: Marjorie Schwarzer
resource evaluation Exhibitions
This report presents findings from a summative evaluation of Go Figure! conducted by Randi Korn & Associates, Inc. (RK&A) for the Minnesota Children's Museum (MCM). Go Figure! is a traveling exhibition that is visiting both libraries and children's museums across the country. The exhibition was developed by the Minnesota Children's Museum in collaboration with the American Library Association through a grant from the Institute of Museum and Library Services and is intended to engage children two through seven years and their parents in exploring math through hands-on, book-based math
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TEAM MEMBERS: Randi Korn & Associates, Inc. Minnesota Children's Museum
resource project Exhibitions
Flip It, Fold It, Figure It Out! is a 1500-sq. foot traveling mathematics exhibition with companion take-home educational materials. There are two copies of the traveling exhibit: one for the members of the North Carolina Grassroots Science Museums Collaborative reaching over 500,000 visitors, and a second for travel nationally to science centers reaching an estimated 750,000 additional visitors. Take-home activity kits were developed for visitors to continue informal mathematics explorations at home. The activities included expand and extend the exhibit themes, offering multiple levels to meet the needs of K-5 students and their families.
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TEAM MEMBERS: Deborah May
resource project Public Programs
The Minnesota Children's Museum, in collaboration with the American Library Association will develop a project to engage children ages two through seven years old and their parents in exploring mathematics through hands-on, book-based math activities in libraries and children's museums across the country. The main elements of the project are: 1. A 1200 square foot exhibit at the Minnesota Children's Museum; 2. A traveling exhibit to ten children's museums over a six month period; 3. Five smaller versions of the exhibit will travel to 75 libraries sponsored by the American Library Association. Each library that apply for the exhibit must present a plan in which 50 percent of their exhibit audience will be children and families of the under-represented, lower income groups, and racial and/or ethnic groups. 4. Programs and materials will be designed to provide parents with the means to actively participate in their children's math education. The collaboration of the Minnesota Children's Museum and the American Library Association draws together two organizations whose natural constituencies are parents with young children. Project 1,2,3 is designed to be national in scope and creates multiple formats within which families can enjoy exploring math. Its goals and objectives reflect four messages: start early, math is everywhere, parental involvement and get into books. The project Principal Investigator (PI) Ms. Jeanne W. Vergeront received her Bachelor of Arts and Masters of Science in Child and Family Studies and Environmental Design, respectively from the University of Wisconsin, Madison. Currently, she serves as the Vice President, Educational Projects at the Minnesota Children's Museum in St. Paul, Minnesota.
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TEAM MEMBERS: Jeanne Vergeront