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resource project Public Programs
The State University of New York (SUNY) and the New York Academy of Sciences (NYAS) are collaborating to implement the SUNY/NYAS STEM Mentoring Program, a full scale development project designed to improve the science and math literacy of middle school youth. Building upon lessons learned through the implementation of national initiatives such as NSF's Graduate STEM Fellows in K-12 Education (GK-12) Program, university initiatives such as the UTeach model, and locally-run programs, this project's goals are to: 1) increase access to high quality, hands-on STEM programs in informal environments, 2) improve teaching and outreach skills of scientists in training (graduate and postdoctoral fellows), and 3) test hypotheses around scalable program elements. Together, SUNY and NYAS propose to carry out a comprehensive, systemic science education initiative to recruit graduate students and postdoctoral fellows studying science, technology, engineering, and mathematics (STEM) disciplines at colleges and universities statewide to serve as mentors in afterschool programs. SUNY campuses will partner with a community-based organization (CBO) to place mentors in afterschool programs serving middle school students in high-need, low-resource urban and rural communities. Project deliverables include a three-credit online graduate course for mentor training, six pilot sites, a best practices guide, and a model for national dissemination. The online course will prepare graduate and postdoctoral fellows to spend 12-15 weeks in afterschool programs, introducing students to life science, earth science, mathematics and engineering using curriculum modules that are aligned with the New York State standards. The project design includes three pre-selected sites (College of Nanoscale Science & Engineering at the University of Albany, SUNY Institute of Technology, and SUNY Downstate Medical Center) and three future sites to be selected through a competitive process, each of which will be paired with a CBO to create a locally designed STEM mentoring program. As a result, a minimum of 192 mentors will provide informal STEM education to 2,880 middle school students throughout New York State. The comprehensive, mixed-methods evaluation will address the following questions: 1) Does student participation in an afterschool model of informal education lead to an increase in STEM content knowledge, attitudes, self-efficacy, and interest in pursuing further STEM education and career pathways? 2) Do young scientists who participate in the program develop effective teaching and mentoring skills, and develop interest in teaching or mentoring career options that result in STEM retention? 3) What are the attributes of an effective STEM afterschool program and the elements of local adaptation and innovation that are necessary to achieve a successful scale-up to geographically diverse locations? 4) What is the role of the afterschool model in delivering informal STEM education? This innovative model includes a commitment to scale across the 64 SUNY campuses and 122 Councils of the Girl Scouts of the USA, use an online platform to deliver training, and place scientists-in-training in informal learning environments. It is hypothesized that as a result of greater access to STEM education in an informal setting, participating middle school youth will develop increased levels of STEM content knowledge, self-efficacy, confidence in STEM learning, and interest in STEM careers. Scientist mentors will: 1) gain an understanding of the context and characteristics of informal science education, 2) develop skills in mentoring and interpersonal communication, 3) learn and apply best practices of inquiry instruction, and 4) potentially develop interest in teaching as a viable career option. It is anticipated that the project will add to the research literature in several areas such as the effectiveness of incentives for graduate students; the design of mentor support systems; and the structure of pilot site programs in local communities. Findings and materials from this project will be disseminated through presentations at local, regional, and national conferences, publications in peer-reviewed journals focused on informal science education, and briefings sent to more than 25,000 NYAS members around the world.
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resource project Media and Technology
Mission to Mars engages 6th-8th grade students in the science, engineering and careers related to Mars exploration. The program is led by the Museum of Science and Industry, Chicago, and includes as partners Challenger Learning Centers in Woodstock, IL, Normal IL and three NASA Centers (Jet Propulsion Laboratory, Marshall Space Flight Center, and Johnson Space Center). The project aims to:

Link, via videoconference, urban and rural middle school students from low income communities in an exploration of space science
Develop and launch programs that showcase NASA Center research
Enrich middle school curricula and promote learning about NASA’s space missions with experiences that inspire youth to pursue in NASA-related STEM careers.
Programs and products produced include:

3 videoconference program scenarios that highlight research being conducted at NASA Centers
Pre- and post-event curriculum materials designed for middle school classrooms
Teacher professional development workshops
Communication support for NASA professionals
iPad apps utilized during the program
Since the program launched five years ago, Mission to Mars has served 7,676 students. MSI seeks to provide opportunities for all learners, and works to remove barriers to participation in high-quality science learning experiences. Mission to Mars allows MSI to engage more Chicago Public Schools (where 86% of students are economically disadvantaged) in real and relevant science experiences that may lead to STEM careers.

As MSI’s CP4SMP grant comes to an end, the Museum has committed to continued delivery of the program through 2 Mission to Mars Learning Labs, offered to 6-8th grade school groups visiting on field trips. Live videoconferencing with JPL and Johnson will occur during roughly half of the sessions. Our Challenger Learning Center partners will integrate Mission to Mars activities, materials and iPad apps into their own Mars-themed programs. Together these efforts extend the transformative hands-on science experiences developed under the Mission to Mars grant to a whole new audience of middle school students and teachers.
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TEAM MEMBERS: David Mosena
resource project Public Programs
Our goal is to demonstrate an educational model fully commensurate with the demands of the 21st Century workforce, and more specifically, with the emerging “green-tech” economy. We recognize a pressing need creating more sustainable solutions for the (human) built-environment and of stabilizing economic patterns that uphold sustainable systems. to prepare citizens for the challenges of The ASCEND model is designed to encourage these societal shifts, but at the same time, it is an attempt to put theory into practice - activating educational practices aligned with research on human development and cognition. For some time now strong recommendations for apprenticeship learning have emphasized the function of legitimate peripheral participation – the possibility of which becomes more prevalent in robust communities of practice. As compared to top-down approaches (typical of formal education settings) these "learning communities" are seen as being more closely aligned with our natural propensities for learning and cognition. ASCEND represents a design-experiment -an attempt to learn how we can create and sustain opportunities for apprenticeship learning in an interdisciplinary arena at the leading edge of technical innovation. In addition, the ASCEND model introduces and examines the efficacy of “digital storytelling” as an alternative to more traditional forms of apprenticeship learning and as a means to engage and advance this and future generations in STEM. A further goal is to develop innovative measures of assessment commensurate with this new model of apprenticeship learning. Finally ASCEND explore how informal learning organizations (museums, libraries, preserves etc.) can use digital storytelling to develop community-driven programs inclusive of at-risk youth and other hard to reach audiences.
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TEAM MEMBERS: Michael Isaacson Doris Ash Jeffrey Bury Irene Lusztig Tamara Ball
resource project Public Programs
This Pathways project from the Ocean Discovery Institute (ODI) seeks to develop and pilot a program model designed to fill an identified gap in citizen science research and practice literature: how to effectively engage and better understand how to foster participation among people from under-represented groups in citizen science research. The ODI model is designed around six principles: (1) leaders who are reflective of the community, (2) science that is locally relevant, (3) guided, as opposed to self-guided, experiences, (4) direct interactions with scientists, (5) progressively increasing responsibilities for participants who express interest, and (6) removing barriers to participation, such as transportation, language, family involvement and access to technology. The project addresses environmentally degraded, crime-ridden local canyons, a locally relevant STEM-related issue, and leverages the Southern California Coastal Water Research Project's (SCCWRP) regional citizen science effort focused on identifying the sources and pathways of trash through regional watersheds. The scientific research components of the project focus on four canyons in the area, employing sampling methods developed by SCCWRP. Youth who are part of other ODI programs and who have demonstrated leadership and interest in science, work with the project team to scaffold family and youth participation in project activities taking place during afterschool and weekend time. Based on continued participation in the project, community participants can become more involved in the project, starting as "new scientists" and moving through "returning scientists" to "expert scientists" roles. The project evaluation seeks to identify the role and importance of the components of the proposed model with respect to participation, retention, and learning by participants from groups under-represented in STEM. The dissemination products of this Pathways project include a white paper describing the model and lessons learned as well as presentations to community groups and education and citizen science practitioners. Based on insights from the iterative approach to the model during this Pathways study, a subsequent full-scale development project would seek to engage citizen science projects around the nation in adapting the model to increase participation of individuals from groups underrepresented in STEM, including building out ODI's citizen science programming.
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TEAM MEMBERS: Lindsay Goodwin Roxanne Ruzic Theresa Sinicrope Talley
resource project Media and Technology
This full-scale project addresses the need for more youth, especially girls, to pursue an interest in engineering and eventually fill a critical workforce need. The project leverages museum-based exhibits, girls' activity groups, and social media to enhance participants' engineering-related interests and identities. The project includes the following bilingual deliverables: (1) Creative Solutions programming will engage girls in group oriented engineering activities at partner community-based organizations, where the activities highlight altruistic, personally relevant, and social aspects of engineering. Existing community groups will use the activities in their regular meeting structure. Visits to the museum exhibits, titled Design Your World will reinforce messages; (2) Design Your World Exhibits will serve as a community hub at two ISE institutions (Oregon Museum of Science and Industry and the Hatfield Marine Science Center). They will leverage existing NSF-funded Engineer It! (DRL-9803989) exhibits redesigned to attract, engage, and mobilize a more diverse population by showcasing altruistic, personally relevant, and social aspects of engineering; (3) Digital engagement through targeted use of social media will complement program and exhibit content and be an online portal for groups engaged in the project; (4) A community action group (CAG) will provide professional development opportunities to stakeholders interested in girls' STEM identity (e.g. parents, STEM-based business professionals) to promote effective engineering messaging throughout the community and engage them in supporting project participants; and (5) Longitudinal research will explore how girls construct and negotiate engineering-related identities through discourse across the project activities and over time.
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resource project Public Programs
The Chicago Zoological Society (CZS) in collaboration with Eden Place Nature Center, the Fuller Park Community Corporation, and the University of Illinois at Chicago (UIC) will implement the SCIENCES Program, Supporting a Community's Informal Education Needs: Confidence and Empowerment in STEM. The primary goals of this Full Scale Development project are to broaden access to and participation in environmental science, strengthen partnerships between CZS, Eden Place, and UIC, and gain insights into the 'ecosystemic' learning model which promotes scientific literacy and agency in the community. The project targets a low-resource community with a minority audience while the secondary audience is informal science learning organizations and researchers who will advance research in informal learning. The theoretical framework for the project design draws on conservation psychology, informal science learning, civic ecology education, and urban science education to create an ecosystematic, geographically centered approach. The deliverables include research, curriculum, and engaging hands-on programs for youth, families, adults, and teachers, reaching both in-school and out-of-school audiences, in addition to the SCIENCES Implementation Network. Three potential curriculum themes to be explored are water conservation and protection, pollinators for healthy ecosystems, and community resilience to climate change. The SCIENCES project offers a comprehensive suite of engaging programs for community audiences. For example, the year-long Zoo Adventure Passport (ZAP) program for families includes hands-on experiments and field trips, while project-based learning experiences enable teens to create wetlands, design interpretive signage, and develop associated public programming. School-based programs include professional development for teachers on the Great Lakes ecosystem and invasive species. Existing programs that have been previously evaluated and demonstrated to show learning impacts will be adapted and modified to meet the goals of the ecosystemic learning model by providing multiple learning opportunities. New learning resources will also be created to support the content themes and provide continuity. The result will be a comprehensive approach that ensures deep community engagement by individuals, families, and organizations, with cohesiveness provided by the overarching content themes which broaden access to STEM learning resources and leverages partnerships. The project includes both a research and evaluation plan. The primary research question to be addressed is: How does a large informal science learning institution work with a community-based organization to support environmental scientific literacy and agency at all levels of the community? A sociocultural framework will be used for this mixed-methods case study research. Study participants include community leaders, youth, parents, teachers, and staff from Eden Place. The case study sample will include 20 focal individuals drawn from the participant groups and approximately 300 survey participants. Case study data will be triangulated with evaluation data and analyzed using a grounded theory approach. By examining changes from the baseline following the implementation of the community programs, the findings may provide insight on agency and science literacy among community members. The comprehensive, mixed-methods evaluation plan employs a quasi-experimental design and incorporates front-end, formative, and summative evaluation components. The evaluation questions address the quality of the processes and products, access to environmental science learning opportunities, environmental science literacy, sustainability, and barriers to implementation. An extensive dissemination plan is proposed with a dual emphasis on meeting stakeholders' needs at multiple levels. The evaluation and research teams will emphasize publication in peer reviewed journals and presentations at conferences for informal science education professionals. Findings will be shared with the Fuller Park community stakeholders using creative methods such as one-page research briefs written in layperson's language, videos, and recorded interviews with participants. The local project Advisory Board will also be actively involved in the dissemination of findings to community constituents. The SCIENCES National Amplification Network will be created and work collaboratively with the American Association of Zoos and Aquariums and the Metropolitan Green Spaces Alliance to disseminate the model. Collectively, the activities and deliverables outlined in this proposal will advance the discovery of sustainable models of community-based learning while the research will advance the understanding of informal learning support for science literacy and agency.
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resource project Public Programs
This broader implementation project will create a professional network of individuals and institutions increasing their capacity to develop, implement, and evaluate the impact of large scale community science festivals. The project builds on a previous award that supported the implementation of science festivals in Cambridge, MA; San Francisco, San Diego, and Philadelphia. Each festival reached 50-70,000 attendees, many of them families from low-income, ethnic communities. Festival organizers and participants include science center practitioners, Science, Technology, Engineering and Mathematics (STEM) researchers, STEM related businesses, public television STEM producers, universities, K-12 schools, and government and foundation stakeholders. The summative evaluation indicated significant impacts on participant's STEM interest, learning, and connections to STEM resources in their community. The number of science festivals across the country is increasing. Consequently this new project will create a professional network with numerous benefits to professionals in the Informal Science Education (ISE) field and other stakeholders including: timely access to information, knowledge and experience related to science festivals; rich relationships to draw on when facing challenges; credibility of the festival concept; ability to partner with multiple festivals and magnify the reach of existing ISE institutions and program; diffusion of knowledge and innovation; and collective intelligence and inclusive consultation. It is expected that the network will involve supporting approximately 50 science festivals during the grant period. A business plan will be developed for long term sustainability of the network and the subsequent growth of science festivals. This is a collaborative proposal with 4 project partners who have distinct roles in creating and sustaining the network: MIT, University of California at San Francisco, University of North Carolina/Morehead Planetarium and Science Center, and The Franklin Institute. MIT's project deliverables include hosting the central management and administrative functions of the network and providing conferences, workshops, individual mentoring of new science festival champions, maintaining the network website, etc. UCSF will develop tools, resources, and linkages to increase participation of scientists in festivals. UNC/Morehead Planetarium and Science Center will provide expertise in statewide festival organizing. The Franklin Institute will help network participants build capacity for engaging low-income families with programming examples, community asset analysis tools, and webinars. This multi-hub approach is a new innovative strategy for creating and sustaining the first ever professional network for science festival organizers. The project evaluation will focus on the network\'s vibrancy, connectivity and effect. Network vibrancy impact data will be collected on how members share goals, enhance leadership, and expand geographic and model diversity. Network connectivity evaluation will study the strength and growth of the relationships within the SFA network. Network effects will study the ways the Science Festival Alliance (SFA) network is achieving science festival organizational capacity looking at increases in the number of science festivals, geographic spread, science festival innovations, and the presence of a SFA sustainability plan. This project will add new knowledge about the impact of networks on the development and impact of science festivals throughout the country.
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TEAM MEMBERS: John Durant Gerri Trooskin Steven Snyder Todd Boyette Ben Wiehe
resource project Public Programs
University of California, Berkeley's Lawrence Hall of Science (LHS), in partnership with the Children's Hospital and Research Center Oakland (CHRCO), proposes to design, develop, implement, and evaluate a hospital-based educational program using pedagogically rich mobile learning experiences with age-appropriate K-12 health sciences content. LHS staff will combine educational technology, curriculum, and learning research expertise to create a new, inquiry based health science program delivered through tablet computers or PlayPads. The interactive media, digital stories, and gaming on PlayPads will feature everyday concepts and important foundations in health education based on the science content and learning frameworks from successful science curricula created at LHS. Hospital patients and their families, visitors, staff, and volunteers will encounter PlayPads with finished waiting room exhibit media stations designed and constructed by Exploratorium Exhibit Services, on teaching carts deployed by hospital educators, and through individual check-out units. PlayPads content will also be available outside of the hospital setting through the Internet for extended use on personal mobile devices and computers. The mission of the PlayPads program is to increase exposure of the hospital-going public to topics directly relevant to healthy lives and families through mobile technology. PlayPads will be an inviting experience for youth, framing interactions with driving questions and common misconceptions to inspire the curiosity of participants. Youth ages 8 to 16 will experience wide-ranging interactives including: games that show the hazards of smoking, simulations of blood flow through the heart, brain quizzes to hone memory function, or lively info-graphics about the nutritional shortcomings of junk food. Given the recent strides in the affordability of touch screen technology and the rapid adoption of mobile computing ecosystems, this is an unprecedented time to build a ubiquitous health educational program within a contextually relevant environment like a hospital. PlayPads will be a model for delivering health education content in a unique educational setting leveraging the great strides in consumer mobile technology. By working with a strong, local hospital partner that serves a highly diverse ethnic and socioeconomic population, LHS staff will ensure the portability of the program for future healthcare providers. With the extensive private and public networks of both LHS and CHRCO, PlayPads will potentially have a lasting impact on health education efforts in the San Francisco Bay Area and beyond.
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TEAM MEMBERS: Darrell Porcello