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resource research Professional Development, Conferences, and Networks
A group of 12 researchers gathered at MSI to discuss issues surrounding the critical but challenging area of how to measure the long-term effects or impacts of ISE experiences, chaired by Dr. John Falk, Oregon State University and Institute for Learning Innovation, and hosted by Aaron Price, Museum of Science & Industry, Chicago, (MSI) on July 18, 2018. All the invitees had expertise and experience in this area, resulting in a rich conversation based equally in theory and practice. The goal of the discussion was to build on the collective experience of the group to identify and address key
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resource research Professional Development, Conferences, and Networks
Celebrating 15 years of success and growth, the STS Conference Graz on May 9 and 10, 2016, gathered nearly 200 delegates from all over the world who had the opportunity to discuss and share research and experiences on 6 main themes: Policy and Technology; Gender and Queer STS; Mobility, Energy and Sustainability; Responsible Research and Innovation Studies; Nutrition, Health and Biomedicine; and Information and Communication Technologies, Surveillance and Society.
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TEAM MEMBERS: Erik Stengler
resource research Media and Technology
The EU-funded MultiMatch project aims to overcome language barriers, and media and distribution problems currently affecting access to on-line cultural heritage material. Partners are developing a vertical search engine able to harvest heterogeneous information from distributed sources and present it in a synthesized manner. To design such a system, user requirements were initially gathered and then translated into specific design features to ensure that the search engine developed was consistent with user needs. This paper presents these user requirements, the initial design of the MultiMatch
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TEAM MEMBERS: Jennifer Marlow Paul Clough Neil Ireson Juan Manuel Cigarran Recuero Javier Artiles Franca Debole
resource research Public Programs
Museums and galleries collect more visitor data today than ever before. But how much of it gives us real insight into visitors motivations, behaviour, experiences and responses? And how much of it simply ticks a box on a funding form? Commissioned by some of the UK’s leading institutions, including Tate, The British Museum, V&A and the Imperial War Museum North, Morris Hargreaves McIntyre has tackled this insight deficit head on. In doing so, we have helped these organisations to move beyond the data routinely collected to get to the knowledge they actually need.
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TEAM MEMBERS: Morris Hargreaves McIntyre
resource research Media and Technology
Technologies are socially constructed. They mutate in the process of finding their social niche, and we come to understand what they "essentially" are by their cultural fit... This year a broad array of Web 2.0 applications and services in museums is being displayed at Museums and the Web. Although social computing is not the only species of Web activity we see, it is dominant for the first time. So, with the pervasive adoption of Web technologies as mechanisms for audience engagement -- and the re-situation of the museum on the Web in social application spaces controlled by others, rather
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TEAM MEMBERS: David Bearman
resource research Media and Technology
In the provision of networked services for museums, the term 'openness' crops up in a variety of contexts including open standards and open source software. In addition, the Web 2.0 environment has led to increased interest in open content and in the use of freely available networked applications which may be regarded as open services. This focus on openness for the developer or service provider can be complemented with a culture of openness which encourages the users to actively engage with services and generate their own content. It can be difficult to argue against the benefits which
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TEAM MEMBERS: Brian Kelly Mike Ellis Ross Gardler
resource research Media and Technology
This paper describes the integration of handheld computer technology into an existing web-based educational platform, the Web-based Inquiry Science Environment (WISE) and the synergy it produces. This solution facilitated a research program that explores how handheld computers (PDAs, palmtops, etc.) can expand the scope and functionality of inquiry activities in K-12 science and mathematics curriculum. The paper presents the WISE software and curriculum and explains how combining it with handheld technology creates unique educational opportunities. It then goes on to describe the system that
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TEAM MEMBERS: Turadg Aleahmad Jim Slotta
resource research Media and Technology
To explore how the United States can harness the powerful features of digital games for learning, the Federation of American Scientists, the Entertainment Software Association, and the National Science Foundation convened a National Summit on Educational Games, on October 25, 2005 in Washington, DC. The Summit brought together nearly 100 experts to discuss ways to accelerate the development, commercialization, and deployment of new generation games for learning.
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TEAM MEMBERS: Federation of American Scientists Henry Kelly
resource research Professional Development, Conferences, and Networks
For document visualization, folding techniques provide a focus-plus-context approach with fairly high legibility on flat sections. To enable richer interaction, we explore the design space of multi-touch document folding. We discuss several design considerations for simple modeless gesturing and compatibility with standard Drag and Pinch gestures. We categorize gesture models along the characteristics of Symmetric/Asymmetric and Serial/Parallel, which yields three gesture models. We built a prototype document workspace application that integrates folding and standard gestures, and a system for
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TEAM MEMBERS: Patrick Chiu Chunyuan Liao Francine Chen
resource research Professional Development, Conferences, and Networks
These reports were delivered on day three at the conclusion of the Citizen Science Toolkit Conference at the Cornell Lab of Ornithology in Ithaca, New York on June 20-23, 2007. The reports summarize the discussions that took place in five separate breakout groups, which met periodically throughout the conference to focus on key Citizen Science themes and topics that emerged during conference presentations and plenary discussions.
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TEAM MEMBERS: Cornell Lab of Ornithology Catherine McEver Nolan Doesken Geoff LeBaron Sarah Kirn Rebecca Jordan Maureen McConnell
resource research Professional Development, Conferences, and Networks
This discussion was held during the final plenary session on day three of the Citizen Science Toolkit Conference at the Cornell Lab of Ornithology in Ithaca, New York on June 20-23, 2007. Topics discussed include citizen science as a new field or discipline, the science role that citizen scientists play, next steps, issues to consider, suggestions, and developing (or not) a shared data infrastructure.
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TEAM MEMBERS: Cathy McEver Cornell Lab of Ornithology
resource research Professional Development, Conferences, and Networks
As a part of the strategy to reach the NASA Science Mission Directorate (SMD) Science Education and Public Outreach Forum Objective 1.2: Provide resources and opportunities to enable sharing of best practices relevant to SMD education and public outreach (E/PO), the Informal Education Working Group members designed a nationally-distributed online survey to answer the following questions: 1. How, when, where, and for how long do informal educators prefer to receive science, mathematics, engineering, and/or technology content professional development? 2. What are the professional development and
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TEAM MEMBERS: NASA Science Mission Directorate Education and Public Outreach Forums Informal Education Working Group Lindsay Bartolone Suzanne Gurton Keliann LaConte Andrea Jones