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resource research Informal/Formal Connections
Informal STEM learning experiences (ISLEs), such as participating in science, computing, and engineering clubs and camps, have been associated with the development of youth’s science, technology, engineering, and mathematics interests and career aspirations. However, research on ISLEs predominantly focuses on institutional settings such as museums and science centers, which are often discursively inaccessible to youth who identify with minoritized demographic groups. Using latent class analysis, we identify five general profiles (i.e., classes) of childhood participation in ISLEs from data
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TEAM MEMBERS: Remy Dou Heidi Cian Zahra Hazari Philip Sadler Gerhard Sonnert
resource project Media and Technology
The Michigan Science Center will purchase a portable planetarium that will bring planetarium shows to more than 2,000 children through its Traveling Science Program. The museum plans to take the programs to 10 schools and 8 libraries in Metro Detroit and 6 libraries in northern Michigan. They will deliver the portable planetarium shows in coordination with the museum’s long-standing “Scopes in the City” program, which allows people to use telescopes to see the night sky. The program also will expose students to Michigan’s growing aerospace industry and help increase their interest in earth and space science.
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TEAM MEMBERS: Anna Sterner
resource project Public Programs
The Children’s Museum will collaborate with six Hartford Public Library branches, three Hartford Family Centers, and the Connecticut Children’s Medical Center to provide  hands-on Science, Technology, Engineering, Arts, and Mathematics  (STEAM) - based programs to over 1,000  local 3 to 14-year old children and their care givers. Program design and development will include planning for  field trips to the museum.  All participants will be given age-specific, supplemental STEAM materials to continue their learning activities at home, and families can attend more than one week of library programs, or more than three Saturdays of family center programs.  The goal will be to help urban Hartford youths find new pathways toward responsible citizenry and fiscal stability.
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TEAM MEMBERS: Beth Weller
resource project Public Programs
Clark Planetarium will partner with the Salt Lake County Library System to extend STEM education for adolescent audiences throughout the regional community. The planetarium will create STEM classes in up to 18 different county libraries, with up to four library activity sessions each week. With each activity session, the project will engage middle school and high school aged participants in hands-on science, technology, and engineering activities that explore complex concepts and principles through simulations of robotic missions. Each visit will engage learners in STEM-focused activities that emphasize group work such as building robots, collecting and analyzing data, and solving problems. Over the span of three years, the project will reach over 7,700 teens. The Utah Education Policy Center will use observation, program records, and a brief online survey to measure the program's impact on STEM interest and improvement in confidence, attitudes, and behavioral intentions around STEM.
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TEAM MEMBERS: Stephanie McGinnis
resource research Public Programs
This report shares the results of a year-long study of the impact of IMLS grants (1998-2003) though programs that served youth aged 9-19. Nearly 400 museum and library programs were surveyed about their goals, strategies, content, audience, and structure, as well as about their impact, effectiveness, and outcomes.
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TEAM MEMBERS: Judy Koke Lynn Dierking
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. The project scales up an award-winning coaching model: Informal educators come together in small groups to share videos of their own interactions with youth A coach helps them share feedback based on their use of key skills (e.g. how to ask youth purposeful questions).
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TEAM MEMBERS: Sue Allen Jessica Donner
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. Today’s young people have a personal stake in their ability to function with data. Future job prospects might hinge on their ability to participate in the new data economy. But equally, young people are themselves the subjects of data. The datafication of young people’s lives leads to profound questions about childhood, technology, and the equity of access to STEM learning around data, one of which is this: How might young people be empowered in a data-centric world?
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TEAM MEMBERS: Leanne Bowler Mark Rosin Irene Lopatovska
resource evaluation Media and Technology
Through Project BUILD, a STAR Library Network (STAR Net) program funded by the National Science Foundation, the American Society of Civil Engineers (ASCE) and the Space Science Institute’s National Center for Interactive Learning (NCIL) offered the virtual Dream, Build, Create program which consisted of (1) the award-winning documentary Dream Big: Engineering Our World and (2) five live-streamed panels of diverse engineers (Dream Teams) who shared their stories of what it means to be an engineer. The external evaluation, conducted by Education Development Center (EDC), aimed to examine how
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resource project Professional Development, Conferences, and Networks
In the 1990s, Science Cafes emerged that brought together people from all walks of life with scientists in conversation over science, technology, engineering, and mathematics (STEM) topics. The cafes were popular as conversations were informal in casual settings and engendered deep discussions. In 2007, Science Education Solutions received a grant from NSF and began an experiment to see if the adult science café model could be adapted to appeal to high school teens. The program, Café Scientifique New Mexico, became very popular with teens in towns across northern New Mexico. The blend of conversing with scientists about interesting science topics in an out-of-school social setting and digging deeper with hands on activities proved successful. The teen model was refined through trial and error and formal evaluation over several years. Today it continues to provide teens with a new perspective on the nature of science and a picture of scientists as real people leading interesting lives. The Teen Science Café Network (TSCN) was formed in 2012 with NSF funding to allow other individuals and organizations to start their own versions of the Teen Science Café, adapted to their local institutions and demographics. Five founding member organizations around the United States formed the initial Network and each began creating their own Teen Science Café programs. Today the TSCN is a dynamic, growing community of practice spread across the country with the mission of connecting high school teenagers with STEM and STEM experts via the science café model. The network currently has approximately 133 member organizations in 46 states and Canada. This project will move the network to a much larger scale by creating organization and professional support structures to create a strategically growing social movement with distributed leadership, organizational infrastructure, and robust professional development for long-term stability with a goal to increase the number of member organizations to 500 over five years. Building on the literature on professional development for informal science educators and the literature on network capacity building, network sustainability, and scale, the project will also conduct research that will inform the field about successful model diffusion. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understanding of deeper learning by participants.

This Innovations in Development project has five objectives. The first is to re-structure the Teen Science Café Network (TSCN) to a more distributed leadership model that will move the network to long-term sustainability. The PI team will identify five experienced individuals already leading strong café programs to become Guides for new sites. These Guides will provide training, support, and mentorship to new network members. Each Guide will have responsibility over a given year for mentoring two cohorts of nine sites, allowing the network to increase in size over the next five years. The second objective is to implement an interactive program of professional development for new network members. The training will involve approximately 15 hours of adult leader training focused on building skills around teen engagement and café management. The third objective will be to strategically engage all members in the network community of practice through opportunities to participate in and lead ongoing learning with their peers. Through webinars, Birds of a Feather groups and annual workshops and a Science Events Summit, café leaders will actively hone professional skills and broaden their personal network. Objective four is to broaden the involvement of organizations and communities not currently in the network through strategic recruitment of STEM professional societies, military youth programs, library networks, and youth-serving organizations, among other organizations. Finally, objective five is to implement a research agenda to contribute to the informal learning knowledge base. The research will focus on how the project's approach to network growth and distributed leadership leads to effective scaling and sustainability.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Michelle Hall Michael Mayhew
resource project Public Programs
Youth generate data in the form of social media posts, and they are likely to understand that these data can be used by others for multiple purposes. However, they may be less likely to know that other personal data, such as records related to shopping patterns or medical visits, can also be tracked, analyzed, and used. Consequently, today's young people have a personal stake in their ability to understand and critically question multiple types of data practices. This project will advance knowledge regarding how informal educational organizations can empower young people in a data-centric world. In partnership with public libraries in New York City, Pratt Institute will develop a model for supporting critical data literacy in informal settings. Critical data literacy includes the ability to critique data practices throughout the data life cycle; to situate data within broader contexts such as cyberinfrastructures and societal trends; and to use data to answer questions and to achieve purposes that are personally meaningful and important. To develop a model of informal education that supports critical data literacy, the project team will co-design data literacy sessions with teenagers in libraries. These data literacy sessions will provide teens with opportunities to engage in critical data practices and inquiry in the context of issues they identify as being important to them. The project team will conduct research on the methods that support youths' co-design of critical data literacy programs. This project will result in a model of a youth-driven educational program that can be scaled and enacted in libraries and informal settings nationwide, with the ultimate purpose of fostering a more empowered, data-literate citizenry.

The project will recruit 25 teenagers ages 13-17, including those from underrepresented groups, to co-design and implement four to six 90-minute critical data literacy sessions in a public library. The research team will use design-based participatory research to study the process of co-design, and they will improve this co-design process with three additional cohorts of 25 teenagers each. This study will answer the following three research questions: (1) How can critical data literacy be supported within the sociohistorical context of the public library in ways that speak to young people? (2) How can the affordances of co-design scaffold meaningful informal learning about critical data literacy? (3) What do the designs and artifacts created by young people say about sustained engagement and learning with regard to facets of critical data literacy? To answer these questions, the research team will use thematic and descriptive coding to analyze data sources such as interviews and focus groups with teens and library staff, observations of critical data literacy sessions, youth-generated artifacts, and surveys with youth participants. Empirical findings will be disseminated widely through professional networks, conferences, and journals for informal educators, educational researchers, and information scientists, and the co-design model will be disseminated widely to practitioners of informal science education. This project is funded by the Advanced Informal STEM Learning (AISL) program. As part of its overall strategy to enhance learning in informal environments, the AISL program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

This Pilot and Feasability Study award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Leanne Bowler Mark Rosin Irene Lopatovska
resource project Media and Technology
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches, and resources for use in a variety of settings.

This RAPID was submitted in response to the NSF Dear Colleague letter related to the COVID-19 pandemic. This award is made by the AISL program in the Division of Research on Learning, using funds from the Coronavirus Aid, Relief, and Economic Security (CARES) Act. The project will develop and research an integrated package of high-quality, widely accessible media and other outreach materials designed to engage middle school youth, educators, and libraries in learning about viruses in relation to COVID-19. There is an immediate need to provide youth with accurate, engaging, and accessible materials to help them understand the basic biology underlying the COVID-19 pandemic, including the routes of COVID-19 transmission and mechanisms to prevent its spread. This is particularly important for those without science backgrounds or interests so that the rumors, hearsay, and gossip circulating among youth can be replaced with research-based information. Since 2007, the project team and partners have focused on developing and studying new ways of educating youth and the public about biology, virology, and infectious disease. The project will develop a web-accessible package of customizable graphics, illustrated stories, and essays--all of which can be easily incorporated into free-choice and directed on-line learning as well standards-based lesson plans for Grades 6-8. These resources will be disseminated broadly and at no cost to youth and educators of all kinds, including schools, libraries, museums, and other established networks for formal and informal science education. The project web package will be linked to multiple websites that serve as important educational resources on science and virology for youth, the general public, and educators. A prominent university press will publish and promote the illustrated stories and support distribution of 7,000 free copies.

The project will conduct research examining how richly-illustrated science narratives impact youth understanding of and curiosity about science. The research will help develop the foundation for better understanding how to educate youth about COVID-19 (and future pandemics) while generating new knowledge about effective methods for public science outreach during a major unanticipated natural event. For formative evaluation, the project will use an innovative rapid response feedback method. Youth will be invited to provide timely, specific comments on the serialized stories through a curated portal. As new excerpts are related online, different questions will be posed to youth who are selected because of specific characteristics (e.g., low or high initial science interest). These data will guide story development in real time and provide a mechanism to gauge the story appeal, comprehensibility, and initial impacts. The project will address two research questions: (1) How effective are illustrated stories in having positive impacts among participants on COVID-19 knowledge, science identity, attitudes, and interest in science careers?; and (2) How do story lines and characters have differential impacts on virus knowledge, epidemiology, and youth attitudes towards science and science careers? To conduct this research, the project will conduct online surveys using adapted items from prior research conducted by the project team. Additional items will assess COVID-19 knowledge, attitudes, personal experiences with the virus, well-being, and exposure to public health messaging about the virus. Research findings will be shared widely to inform the field about new ways delivering science education content during the advent of rapidly evolving global and educational challenges.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Judy Diamond Julia McQuillan Patricia Wonch Hill Elizabeth VanWormer
resource evaluation Public Programs
The Farrell Fellows Summer Internship program consists of teen educators leading science, technology, engineering and math (STEM) activities for children at libraries and park locations across Chicago. The goal of this study was to learn more about the families who attend the sessions and to also look for evidence of learning and how that may be related to the moods and attitudes of the teen educators. Data was collected through observations of the sessions, pre- and post-session surveys of 26 teen educators, and 90 surveys of the parents of participating children. Field notes were coded using
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TEAM MEMBERS: Gloria Segovia Brett Nicholas Christine Nguyen Aaron Price