The Science Museum of Virginia will launch a three-year initiative that empowers participants to effect change in their neighborhoods using citizen science as a tool. The museum will lead a team of residents, business owners, government officials, nonprofits, and health system partners in assessing air quality concerns at the neighborhood level and implementing evidence-based solutions. The museum will also introduce a new platform and interactive software system to display air quality data from this project as well as other visualizations reflecting citizen science data captured in other initiatives. An external evaluator will conduct front-end and formative evaluation to address challenges as they occur and assist the museum in disseminating learnings from the project to the field. The project is designed to build community consensus on strategies necessary to build resilience to climate change while strengthening the museum’s position as a catalyst for science-based decision-making.
As the scientific community, like society more broadly, reckons with long-standing challenges around accessibility, justice, equity, diversity, and inclusion, we would be wise to pay attention to issues and lessons emerging in debates around citizen science. When practitioners first placed the modifier “citizen” on science, they intended to signify an inclusive variant within the scientific enterprise that enables those without formal scientific credentials to engage in authoritative knowledge production. Given that participants are overwhelmingly white adults, above median income, with a
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TEAM MEMBERS:
Caren CooperChris HawnLincoln LarsonJulia ParrishGillian BowserDarlene CavalierRobert DunnMordechai (Muki) HaklayKaberi Kar GuptaNa’Taki Osborne JelksValerie JohnsonMadhusudan KattiZakiya LeggettOmega WilsonSacoby Wilson
This project's goals are to:
Enable participants to contribute to any or all stages of the scientific process and enhance their learning using an online citizen science platform and live bird cams.
Generate new scientific knowledge about wildlife.
Advance the understanding of effective project design for co-created online citizen-science projects at a national scale.
This poster was presented at the 2021 NSF AISL Awardee Meeting.
PocketMacro is a mobile app designed by The Human-Computer Interaction Institute at Carnegie Mellon University to help users better identify benthic macroinvertebrates commonly found in streams and other waterways. In Summer 2021, the app and other supplemental materials were highlighted during trainings for educators held at the Stroud Water Research Center.
The evaluation team from Rockman et al Cooperative (REA) surveyed and interviewed educators who participated in the summer trainings to determine what they took away from the experience and to gather feedback about the PocketMacro app
Engaging Faith-based Communities in Citizen Science through Zooniverse was an 18-month pilot initiative funded by the Alfred P. Sloan Foundation. Any opinions, findings, or recommendations expressed are those of the authors and do not necessarily reflect the views of the Sloan Foundation. The goals of this initiative were to broaden participation in citizen science (aka people-powered research) among religious and interfaith communities by establishing pathways for them to engage with science using the online Zooniverse platform, and to build positive, long-term relationships with these
This poster was presented at the 2021 NSF AISL Awardee Meeting.
The project's goals are to:
Create “data-catcher” exhibits that provide exciting learning experiences about cooperation while allowing visitors to contribute to research in social science.
Build public awareness of the methods of social science.
Generate valid data for academic research.
Assess the impact of public participation in scientific research (PPSR) on visitors’ interest, engagement, and understanding.
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TEAM MEMBERS:
Josh GutwillHeike WinterheldLee CronkAthena Aktipis
This worksheet is used to help practitioners identify and rank skills in their citizen science programs in order to priortize them for evaluation or training.
This poster was presented at the 2021 NSF AISL Awardee Meeting.
The project created a multi-person, collaborative touchtable museum exhibit experience engaging guests in Zooniverse’s Galaxy Zoo citizen science project.
This poster was presented at the 2021 NSF AISL Awardee Meeting.
Project Harvest is a co-created citizen science project that investigates the quality of household environments in Arizona communities neighboring active or legacy mining and/or toxic release. Project Harvest is a response to the community-driven questions, “Are there pollutants in harvested rainwater? Can I use the harvested rainwater for my garden?"
This poster was presented at the 2021 NSF AISL Awardee Meeting.
To engage youth in global challenges such as energy issues, students’ own community can serve as personally relevant venues for scientific inquiry. For example, after students learn about heat transfer in school, they can use this knowledge to inspect the energy efficiency of their own schools and public buildings in their neighborhood.
To bridge the gap between school science and citizen science, students need scientific instruments that can be used both in and out of school and a community to share their discoveries.