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resource research Media and Technology
In this literature review, we seek to understand in what ways aspects of computer science education and making and makerspaces may support the ambitious vision for science education put forth in A Framework for K-12 Science as carried forward in the Next Generation Science Standards. Specifically, we examine how computer science and making and makerspace approaches may inform a project-based learning approach for supporting three-dimensional science learning at the elementary level. We reviewed the methods and findings of both recently published articles by influential scholars in computer
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TEAM MEMBERS: Samuel Severance Susan Codere Emily Miller Deborah Peek-Brown Joseph Krajcik
resource evaluation Afterschool Programs
In 2017, Concord Evaluation Group (CEG) conducted a summative evaluation of Design Squad Global (DSG). DSG is produced and managed by WGBH Educational Foundation. WGBH partnered with FHI 360, a nonprofit human development organizations working in 70 countries, to implement DSG around the globe. In the DSG program, children in afterschool and school clubs explored engineering through hands-on activities, such as designing and building an emergency shelter or a structure that could withstand an earthquake. Through DSG, children also had the chance to work alongside a partner club from another
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TEAM MEMBERS: Christine Paulsen Marisa Wolsky Sonja Latimore Steven Ehrenberg
resource research Planetarium and Science on a Sphere
This poster, which was presented at the Association of Science and Technology Centers Annual Conference on October 22, 2017, compares and contrasts evaluation findings across components of the Beyond Spaceship Earth project at The Children's Museum of Indianapolis. The project focuses on educating families and students about life and work aboard the International Space Station and generating interest in STEM topics and careers. Project components reviewed include an exhibit, a space object theater, and workshop-style programs focused on engineering and robotics for both families and school
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TEAM MEMBERS: Claire Thoma Emmons
resource evaluation Informal/Formal Connections
In partnership with the Center for Research on Lifelong STEM Learning, we completed year one of a multi-year study on the impact of the Curiosity Machine model on students. There is a specific focus on linking dosage to impact. The constructs that were explored were: * STEM identities (e.g., how students think of themselves in science) * “Possible selves” (see STEM as a component of their own career or future learning pathways, e.g., course taking in STEM areas) * Self-efficacy (e.g., beliefs in their abilities in STEM subject areas, self-perception of confidence in STEM) * Interest in
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resource evaluation Afterschool Programs
The Society for Science and the Public’s Advocate Grant Program provides selected Advocates with funding, resources, and information. Advocates include classroom teachers, school and district administrators, university professors, and informal science educators in community-based programs. The role of the Advocate is to support three or more underserved middle or high school students in the process of advancing from conducting a scientific research or engineering design project to entering a scientific competition. Advocates receive a stipend of $3,000; opportunities to meet and interact with
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