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resource evaluation Exhibitions
This is a compilation of front-end, formative, and a partial summative evaluations, and an exploratory study using the xMacroscope, a data visualization technology developed for generating data from an exhibit using data captured from visitor actions.
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resource evaluation Media and Technology
PocketMacro is a mobile app designed by the Learning Media Design Center at Carnegie Mellon University in collaboration with Stroud Water Research Center, Carnegie Museum of Natural History and Clemson University, and stakeholder input. The PocketMacro app aims to help users better identify benthic macroinvertebrates commonly found in streams and other waterways. Rockman et al Cooperative (REA), an independent educational evaluation group, designed a summative study to explore the effectiveness of the app in supporting users’ aquatic macroinvertebrate identification. The purpose of the
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resource evaluation Media and Technology
Supported by the National Science Foundation, the Global Soundscapes! Big Data, Big Screens, Open Ears project employs a variety of informal learning experiences to present the physics of sound and the new science of soundscape ecology. The interdisciplinary science of soundscape ecology analyzes sounds over time in different ecosystems around the world. The major components of the Global Soundscapes project are an educator-led interactive giant-screen theater show, group activities, and websites. All components are designed with both sighted and visually impaired students in mind. Multimedia
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TEAM MEMBERS: Barbara Flagg Allan Brenman
resource evaluation Media and Technology
Youth Radio, an after-school media production program, consists of a main campus in Oakland, CA, and regional bureaus in Atlanta, GA, Washington, D.C., and Los Angeles, CA. Youth Radio’s model is to engage underserved young people in broadcast journalism, radio and web production, engineering, and media literacy through media projects that are relevant to the students’ lives and communities. In doing so, Youth Radio prepares young people for college programs and careers in media. The organization also supports young people in their transition from school to career through an externship program
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TEAM MEMBERS: Elizabeth Bandy Kristin Bass Youth Radio
resource evaluation Media and Technology
Goodman Research Group, Inc. (GRG) conducted a summative evaluation of the first season of NOVA scienceNOW, the PBS series that explores cutting-edge scientific and technological innovation in real time. The evaluation included two primary components: 1) an evaluation of the television series, and 2) an evaluation of the outreach, which consisted of a companion website and a series of Science Cafes hosted around the country. GRG's evaluation was designed to assess the project's effectiveness in meeting its overall goal of engaging a variety of audiences more deeply with scientific research in
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resource evaluation Media and Technology
PERG conducted the formative and summative evaluations of Windows on Earth, a project led by the Center for Earth and Space Science Education (CESSE) at TERC. The project included numerous partners and contributors who focused on the development of the Windows on Earth software, exhibit and website, as well as four museums who participated in the development and evaluation process: Boston's Museum of Science, (MOS), the Smithsonian Air and Space Museum, (A&S), the St. Louis Science Center (SLSC), and the Montshire Museum of Science (MM) in Vermont. The project also coordinated some programming
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TEAM MEMBERS: Judah Leblang Joan Karp TERC Inc Jodi Sandler
resource evaluation Media and Technology
The Take Two Institutional Research Study was an ethnographic case study of the contributions of Web 2.0 philosophy and technologies to museum practice and staff development at the Museum of Life and Science in Durham, North Carolina. It used a naturalistic methodology to investigate staff members' relationships with each other and their publics as the Museum developed and embraced a philosophy of Web 2.0 experimentation, shared authority, and co-creation. An important element in developing Web 2.0 culture at the Museum of Life and Science was leadership that encouraged experimentation and
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TEAM MEMBERS: Selinda Research Associates, Inc.. University of Washington Museum of Life and Science Eric Gyllenhaal Deborah Perry kris morrissey
resource evaluation Media and Technology
The findings summarized in this summative evaluation report focus on three of The World's media venues: (1) its radio broadcast, (2) its Science Podcast (http://www.world-science.org/category/podcast), and (3) its online resources (e.g., articles, streaming audio and video). An additional focus is on The World's participatory Science and Technology Forums. The primary research aim was to assess the project's impact and success at reaching its intended goals while avoiding unintended negative outcomes. Toward these ends, The World's audience members were asked to respond to an online survey
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TEAM MEMBERS: Arthur Johnson Public Radio International (PRI)
resource evaluation Media and Technology
This report presents a summary of findings from our evaluation and conclusions that may carry broader implications. The audience for this report includes The National Science Foundation (NSF) and other funders (particularly science research funders), the leadership and staff of Nanotechnology: the Convergence of Science and Society project partners, and the informal science education field. The main body of the report is organized into two sections. The first section discusses the project's logic model, or theory of action and frames what the project set out to do and how. The project's
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TEAM MEMBERS: Mark St. John Pamela Castori Oregon Public Broadcasting Judy Hirabayashi
resource evaluation Media and Technology
Knight Williams Research Communications (Knight Williams, Inc), an independent evaluation firm specializing in the development and evaluation of science education media, conducted the summative evaluation for Ice Stories. The evaluation focused on the extent to which the project achieved the goals described in the Exploratorium's grant to the National Science Foundation (NSF) Arctic Research and Education, Antarctic Coordination and Information program within the Division of Research on Learning in Formal and Informal Settings (DRL). The NSF DRL program provided funding for both the project
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TEAM MEMBERS: Valerie Knight-Williams Exploratorium Divan Williams Christina Meyers Ora Grinberg Tal Sraboyants Eveen Chan David Tower
resource evaluation Media and Technology
Edu, Inc. provided expertise and experience in user testing and evaluation of public outreach using new media for this project. In their role as advisor, Edu, Inc., observed that the website successfully satisfied the project goal of producing and testing five new models of interactive media and several feedback mechanisms to allow the public to register personal opinions on ethical scenarios regarding nanotechnology. The evaluators suggest that there is significant anecdotal evidence to recommend four practices tested by the web designers: 1. The potential of web comics as a media to present
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TEAM MEMBERS: Douglas Spencer Oregon Public Broadcasting Jediah Graham Susan Hibbard
resource evaluation Media and Technology
The evaluation research summarized here focuses on science reports developed by MacNeil/Lehrer Productions. The reports appear on The NewsHour television broadcasts and are archived as streaming video available on the program's Web site (www.pbs.org/newshour/science), which includes enhanced media resources such as audio Podcasts, RSS feeds, transcripts, teacher lesson plans, background reports, slideshows, and interactives. The project's general intention is to produce positive learning outcomes and attitudes towards STEM topics (Science, Technology, Engineering and Mathematics) and to foster
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TEAM MEMBERS: Arthur Johnson MacNeil/Lehrer Productions