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resource research Exhibitions
This study investigated the effect of different scientific inquiry activities on visitors’ understanding of the science underlying an interactive exhibit. The exhibit, “colored shadows,” creates a pattern of colored shadows on a white wall, due to a person’s body blocking the light from colored lamps. The subjects were 392 museum visitors, aged 7 to adult. They were individually guided through a structured interview, during which they did one of seven inquiry activities, randomly assigned. The activities were: generate an explanation; interpret an explanation; troubleshoot an explanation
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TEAM MEMBERS: Sue Allen
resource evaluation Media and Technology
With funding from the National Science Foundation, NOVA/WGBH Boston with the participation of 14 U.S. and 4 international science museums have produced an IMAX/OMNIMAX film titled, Special Effects. The 40-minute film shows the techniques and methods that special effects filmmakers use along with their understanding of the human visual system to create movie illusions. Multimedia Research implemented a summative evaluation focused on the following major outcomes: To what extent did the program appeal to adult viewers? To what extent did the program achieve its intended viewing goals? What
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TEAM MEMBERS: Barbara Flagg
resource evaluation Media and Technology
With funding from the National Science Foundation, NOVA/WGBH Boston with the participation of 14 U.S. and 4 international science museums have produced an IMAX/OMNIMAX film titled, Special Effects. The 40-minute film shows the techniques and methods that special effects filmmakers use to create movie illusions. Multimedia Research implemented a summative evaluation with students focused on the following major outcomes: To what extent did the program appeal to student viewers? To what extent did the program achieve its intended viewing goals? Did the implementation of school-based activities
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TEAM MEMBERS: Barbara Flagg
resource research Public Programs
Science education reform documents call for science to be taught in the manner that students learn best, by conducting hands-on, engaging investigations using simple everyday materials. Often overlooked in the redesign of science education, informal science learning environments such as science centers, museums, and zoos provide students with captivating science experiences that can be related closely to curricular objectives. In this article I examine a cross-section of craft knowledge and research-based literature on sciencelearning beyond the classrom, describe informal science education
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TEAM MEMBERS: Linda Ramey-Gassert
resource research Public Programs
This paper describes the IMLS-sponsored Museum Learning Collaborative (MLC), a partnership which strives to develop and pursue a research agenda that can support the development of a cumulative body of knowledge on museum learning.
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TEAM MEMBERS: Leona Schauble Gaea Leinhardt Laura Martin
resource research Public Programs
This handbook provides a generic package for the formative evaluation of exhibits. The book covers three major concerns in evaluation: flexibility, efficiency, and validity. The authors note that this evaluation package has been developed on the assumption that the "front- end" evaluation relating to exhibit development has already occurred, and that the "summative" evaluation phase is beyond the scope of the project.
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TEAM MEMBERS: Curtin University of Technology Leonie Rennie Terry McClafferty
resource research Exhibitions
In this paper, James Jensen of Ottawa's National Museum of Science and Technology (NMSTC) discusses a case study that provides guidance on how to integrate "effective market research" into museum management and decision making. Jensen discusses how NMSTC has successfully adapted to a market driven model of operation.
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TEAM MEMBERS: James Jensen
resource research Exhibitions
In this article, Leonie J. Rennie and Terence P. McClafferty, researchers at Curtin University of Technology in Western Austalia, discuss their efforts to study how young children use interactive exhibits designed from 3 to 7 year olds. The authors analyze play and its relationship with learning.
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TEAM MEMBERS: Leonie J. Rennie Terence P. McClafferty
resource research Exhibitions
In this article, Lynda Kelly, Evaluation Coordinator at the Australian Museum, discusses the importance of titles in developing exhibitions in museums. Kelly cites evaluation studies at the Australian Museum for five exhibitions and key findings from these efforts.
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TEAM MEMBERS: Lynda Kelly
resource research Exhibitions
In this article, Ilze Groves of Questacon, Australia's national interactive science and technology centre, discusses the museum's efforts in 1996 to evaluate a group of sixteen prototype hands-on exhibits. This study involved visitor observations and interviews.
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TEAM MEMBERS: Ilze Groves
resource research Exhibitions
In this paper, Nancy T. Haas of the Please Touch Museum discusses Project Explore, a new research initiative that explores learning in children's museums. Project Explore is a collaborative effort of two organizations, PleaseTouch Museum in Philadelphia and Harvard's Project Zero in Cambridge. Using a dual research approach, Please Touch Museum researchers investigated exactly what it is that children are learning and how to best enable or enhance their learning process; while the Project Zero team studied how children engage in exhibits by looking at the Entry Points approach to learning
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TEAM MEMBERS: Nancy T. Haas
resource research Exhibitions
In this paper, Zahava D. Doering and Andrew J. Pekarik of the Smithsonian's Institutional Studies Office share an overview of efforts to assess the Smithsonian's 16 museums and 26 million visitors each year. The authors also share some general findings that address communication in exhibitions.
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TEAM MEMBERS: Zahava Doering Andrew Pekarik