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resource research Public Programs
For decades the idea that scientists, policy makers and industry know best in research and innovation has been convincingly challenged. The concept of Responsible Research and Innovation [RRI] combines various strands of critique and takes up the idea that research and innovation need to be democratized and must engage with the public in order to serve the public. The proposed future EU research funding framework programme, Horizon Europe, excludes a specific program line on research in RRI. We propose a number of steps the European Parliament should take to institutionalize RRI in Horizon
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TEAM MEMBERS: Robert Braun Erich Griessler
resource research Public Programs
Citizen science (CS) terms the active participation of the general public in scientific research activities. With increasing amounts of information generated by citizen scientists, best practices to go beyond science communication and publish these findings to the scientific community are needed. This letter is a synopsis of authors' personal experiences when publishing results from citizen science projects in peer-reviewed journals, as presented at the Austrian Citizen Science Conference 2018. Here, we address authors' selection criteria for publishing CS data in open-access, peer-reviewed
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TEAM MEMBERS: Gabriele Gadermaier Daniel Dorler Florian Heigl Stefan Mayr Johannes Rudisser Robert Brodschneider Christine Marizzi
resource research Media and Technology
The characteristics of interaction and dialogue implicit in the Web 2.0 have given rise to a new scenario in the relationship between science and society. The aim of this paper is the development of an evaluation tool scientifically validated by the Delphi method that permits the study of Internet usage and its effectiveness for encouraging public engagement in the scientific process. Thirty four indicators have been identified, structured into 6 interrelated criteria conceived for compiling data that help to explain the role of the Internet in favouring public engagement in science.
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TEAM MEMBERS: Lourdes Lopez Maria Dolores Olvera-Lobo
resource research Public Programs
This study examines the relative efficacy of citizen science recruitment messages appealing to four motivations that were derived from previous research on motives for participation in citizen-science projects. We report on an experiment (N=36,513) that compared the response to email messages designed to appeal to these four motives for participation. We found that the messages appealing to the possibility of contributing to science and learning about science attracted more attention than did one about helping scientists but that one about helping scientists generated more initial
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TEAM MEMBERS: Tae Kyoung Lee Kevin Crowston Mahboobeh Harandi Carsten Østerlund Grant Miller
resource project Media and Technology
The Adler Planetarium, Johns Hopkins University, and Southern Illinois University-Edwardsville are investigating the potential of online citizen science projects to broaden the pool of volunteers who participate in analysis and investigation of digital data and to deepen volunteers' engagement in scientific inquiry. The Investigating Audience Engagement with Citizen Science project is administering surveys and conducting case studies to identify factors that lead volunteers to engage in the astronomy-focused Galaxy Zoo project and its Zooniverse extensions. The project is (1) identifying volunteers' motivations for joining and staying involved, (2) determining factors that influence volunteers' movement from lower to higher levels of involvement, and (3) designing features that influence volunteer involvement. The project's research findings will help informal science educators and scientists refine existing citizen science programs and develop new ones that maximize volunteer engagement, improve the user experience, and build a more scientifically literate public.
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TEAM MEMBERS: Jordan Raddick
resource evaluation Media and Technology
We have created an instrument to measure the prevalance of various motivations in a population of volunteers in an online citizen science project. Our project is Zooniverse (www.zooniverse.org), a collection of citizen science projects that have grown out of the Galaxy Zoo website. The instrument is based on a theoretical model of motivation, which is described in the attached document.
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TEAM MEMBERS: Jordan Raddick Karen Carney Jason Reed Andrea Lardner
resource research Media and Technology
The Year in ISE is a slidedoc designed to track and characterize field growth, change and impact, important publications, and current topics in ISE in 2018. Use it to inform new strategies, find potential collaborators for your projects, and support proposal development. Scope This slidedoc highlights a selection of developments and resources in 2018 that were notable and potentially useful for the informal STEM education field. It is not intended to be comprehensive or exhaustive, nor to provide endorsement. To manage the scope and length, we have focused on meta analyses, consensus reports
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TEAM MEMBERS: James Bell
resource research Media and Technology
Informal STEM education institutions seek to engage broader cross sections of their communities to address inequities in STEM participation and remain relevant in a multicultural society. In this chapter, we advance the role that evaluation can play in helping the field adopt more inclusive practices and achieve greater equity than at present through evaluation that addresses sociopolitical contexts and reflects the perspectives and values of non-dominant communities. To do this for specific projects, we argue that evaluation should privilege the voices and lived experiences of non-dominant
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resource research Public Programs
Citizen science is a growing phenomenon. With millions of people involved and billions of in-kind dollars contributed annually, this broad extent, fine grain approach to data collection should be garnering enthusiastic support in the mainstream science and higher education communities. However, many academic researchers demonstrate distinct biases against the use of citizen science as a source of rigorous information. To engage the public in scientific research, and the research community in the practice of citizen science, a mutual understanding is needed of accepted quality standards in
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TEAM MEMBERS: Julia Parrish Hillary Burgess Jake Weltzin Lucy Fortson Andrea Wiggins Brooke Simmons
resource research Public Programs
Citizen science, the active participation of the public in scientific research projects, is a rapidly expanding field in open science and open innovation. It provides an integrated model of public knowledge production and engagement with science. As a growing worldwide phenomenon, it is invigorated by evolving new technologies that connect people easily and effectively with the scientific community. Catalysed by citizens’ wishes to be actively involved in scientific processes, as a result of recent societal trends, it also offers contributions to the rise in tertiary education. In addition
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TEAM MEMBERS: Susanne Hecker Muki Haklay Anne Bowser Zen Makuch Johannes Vogel Aletta Bonn
resource research Public Programs
In the last twenty years, citizen science has blossomed as a way to engage a broad range of individuals in doing science. Citizen science projects focus on, but are not limited to, nonscientists participating in the processes of scientific research, with the intended goal of advancing and using scientific knowledge. A rich range of projects extend this focus in myriad directions, and the boundaries of citizen science as a field are not clearly delineated. Citizen science involves a growing community of professional practitioners, participants, and stakeholders, and a thriving collection of
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TEAM MEMBERS: Raj Pandya Kenne Ann Dibner
resource project Media and Technology
This workshop is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. The project will conduct a two-day workshop that will gather citizen science project leaders to address barriers in citizen science research and infrastructure: The inability to holistically study the movement, engagement, persistence and learning outcomes among volunteers engaged in multiple projects. The past few years have been a time of tremendous growth in awareness of and interest in citizen science projects. The project will address an increasing gap preventing projects in three now-popular categories (apps, projects hosted on government websites, and event-based projects) from adopting the digital tools created and available through SciStarter.com. The workshop will bring citizen science project leaders together to deepen an understanding of their needs regarding the adoption of digital tools, developed by Scistarter, which will result in more comprehensive data in support of research in informal science learning outcomes of volunteers engaged in citizen science across projects and platforms. The in-person and online contributions from participants will guide the development of resources and tutorials to scale adoption.

SciStarter is a repository of hundreds of citizen science projects. Through previous NSF support, SciStarter developed digital affiliate tools which project leaders use on their own websites to enable analytics (statistics gathered from user activity online) to help projects more easily recruit and coordinator volunteers, help volunteers track their contributions across projects and platforms, and help researchers holistically study the movement and learning outcomes across projects and platforms. The proposed workshop will facilitate iteration and adoption of the tools among three classes of projects, not originally accounted for, which have dramatically increased in numbers during the past year: 1) app-based projects, 2) projects hosted on government websites, and 3) event-based projects.. By co-designing and implementing iterative versions of the tools among these projects, the project will address important gaps in research, enable a richer, more comprehensive understanding of volunteer engagement patterns, and discover opportunities to build a stronger community of citizen science practitioners who collaborate to enhance volunteer learning communities. The project will culminate in improved research in this field and improved management of citizen science projects for appropriate recruitment and retention that fosters STEM learning.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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