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resource research Professional Development, Conferences, and Networks
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Lillian Poats Bernnell Peltier-Glaze Lucinda Presley
resource research Informal/Formal Connections
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Laura Conner Carrie Tzou Blakely Tsurusaki Mareca Guthrie
resource research Public Programs
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Curtis Thomas Rebecca Steinberg Xan Burley Alex Springer Dionne Champion Lauren Vogelstein Aditi Wagh
resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Craig Young George von Dassow Trish Mace Stephen Low Alexander Low
resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Ed Greene
resource evaluation Museum and Science Center Exhibits
The linked repository contains select resources from the SICIIT NSF project (Supporting Science and Engineering Identity Change in Immersive Interactive Technologies). The project did not reach its main objective, mainly due to disruptions caused by COVID, but we hope that the materials will be a useful resource for follow-up research.
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TEAM MEMBERS: Stefan Rank Ayana Allen Glen Muschio Aroutis Foster Kapil Dandekar
resource research Museum and Science Center Exhibits
This white paper describes outcomes from a conference about using non-science art in science education. Art and science are often combined for entertainment, education (STEAM) and inspirational value. However, in almost all cases the art is science-themed (scientific visualizations, science-inspired art, art about scientific topics, etc.). This conference asks the question “what about art for arts-sake?”. That is, what is the impact of non-scientific art in science education? Can non-science themed art be used to broaden perspectives about science? Can it cue people to think about science more
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TEAM MEMBERS: Aaron Price Hee-Sun Lee Lauren Applebaum Amber Coleman Jennifer DeWitt Alexa Miller Meg Moorman Jeffrey Smith Christian Steciuch Ann Tanner
resource research Public Programs
The pilot and feasibility study will develop instructional workshops for an adult population of quilters to introduce them to computational thinking. By leveraging pre-existing social structures, skill sets, and engagement in quilting, the researchers hope to help participants develop computer science and computational thinking knowledge and skills. This poster was presented at the 2021 NSF AISL Awardee Meeting.
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TEAM MEMBERS: Anne Sullivan Gillian Smith
resource research Public Programs
In Research + Practice Partnerships with 4 makerspaces in 2 cities, we pursue equity-oriented STEM-rich making with youth from historically underrepresented backgrounds, particularly BIPOC youth and youth in refugee & low-income communities, towards developing: a theory-based and data-driven framework for equitably consequential making a set of individual-level and program-level cases with exemplars of equitably consequential making (and the associated challenges) that can be used by researchers and practitioners for guiding the field an initial set of guiding principles (with
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TEAM MEMBERS: Angela Calabrese Barton Edna Tan Day Greenberg Melissa Perez Aerin Benavides Ti’Era Worsley
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. Our overarching goal is to better understand the particulars of how and why youth co-make in life-based and STEM-rich ways with families and communities, such that we can better infrastructure community-based maker programs in support of youth learning and well-being.
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TEAM MEMBERS: Edna Tan Angela Calabrese Barton Day Greenberg Ti’Era Worsley Carmen Turner Grace Thompson Diya Abdo
resource evaluation Public Programs
NSF generously funded the Science Museum of Minnesota's exploration of whether or not the "theatrical gaming" technique could improve visitors' understanding of complex topics requiring conceptual shifts--topics like evolution. COVID disrupted our formal evaluation plans, but this report offers finding and guidance/best practices for other informal education institutions interested in developing this type of experience. Individual sections discuss our particular, three-phased project, theatrical gaming as a technique, storytelling, gaming, technology, and evaluation.
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TEAM MEMBERS: Liza Pryor Zdanna King Stephanie Long Trygve Nordberg
resource research Professional Development, Conferences, and Networks
The poem "seeing is deceiving" was published as part of the Unpacking the STEM Imagination Convening.
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TEAM MEMBERS: Alondra Bobadilla