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resource project Exhibitions
History Colorado (HC) conducted an NSF AISL Innovations in Development project known as Ute STEM.
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TEAM MEMBERS: Elizabeth Cook Sheila Goff Shannon Voirol JJ Rutherford
resource project Public Programs
This Innovations in Development project supports racially and ethnically diverse youth in learning about climate resilience in informal settings, including community centers, afterschool programs, and museums. The project aims to: (1) build the capacity of community organizations to implement youth programming on climate resilience; (2) increase youth knowledge, skills, and self-efficacy associated with climate resilience (also referred to as environmental health literacy for climate resilience); and (3) explore how collaborating research universities and community organizations engage diverse youth in informal STEM learning. Project partners include the UNC Institute for the Environment, the University of Washington-Interdisciplinary Center for Exposures, Diseases, Genomics and Environment, the North Carolina Museum of Natural Sciences, Juntos NC, and the Duwamish River Community Coalition (DRCC). Juntos NC and DRCC actively engage Latino and Indigenous youth in their programming and seek to implement resilience-focused programming that supports youth science learning and leadership development.

Together, informal educators and participating youth will develop locally relevant solutions to climate impacts in their communities. Youth will interact with university-based climate scientists and educators to collect and analyze data and will participate in resilience-focused dialogue, planning, and actions in their communities. Youth will share what they learn with their families and peers through family events and teen summits. The project will engage dozens of educators in community organizations and at least 250 youth, who will share what they learn with their families and communities, reaching hundreds more people through communications and local action projects. Mixed-methods assessment will provide insight into the extent participating youth (a) develop environmental health literacy for climate resilience, and (b) take action to address resilience in their home communities. The team will assess how these outcomes vary by location, and the implications of any variation on potential for project replication. A participatory evaluation, led by an external evaluator, will provide insight into empowerment outcomes. Findings will be disseminated to professional audiences at local and national conferences; and curricular materials from this project will be disseminated through the project website.
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TEAM MEMBERS: Kathleen Gray Sarah Yelton
resource project Professional Development, Conferences, and Networks
The impacts of changes in the climate at local and global levels threaten how people live. Some frontline communities, especially in historically disenfranchised and under-resourced areas, are particularly vulnerable to the devastating effects of climatological events such as wildfires, flooding, and urban heat islands. As such, there is an urgent need for collective, evidence-based understanding and engagement to prevent and prepare for these potentially fatal events. Led by the Oregon Museum of Science and Industry (OMSI) in Portland, Oregon, in collaboration with local and national partners, Youth Lead the Way is an early-stage Innovations in Development project that offers a theory-based approach for youth in climatologically vulnerable communities to work in climate science research alongside field researchers, develop leadership skills, and engage in timely conversations that impact their own communities. The project will develop and evaluate a Youth Advisory Research Board model to equip and support youth and informal STEM education institutions to conduct evidence-based research on local climate impacts and communicate the findings of their research to their communities. Youth Lead the Way advances the work of several previous NSF-funded projects on climate education, youth advisory boards, and collaborative networks to engage the public in informal STEM learning. Findings from this project will support ongoing efforts in the informal STEM education field to meaningfully engage youth and to more effectively communicate science related to climate and its impacts to the public.

During this initial two-year early-stage project, youth predominantly from racial and ethnic groups underrepresented in STEM will engage in a year-long extended STEM experience. These youth will work collaboratively with scientists and museum professionals to enhance their skills as climate researchers, science communicators, and educational leaders, while reaching an estimated 4,000 or more public audience members through research and events at OMSI, in their schools, and in their communities. Using a cohort model, the youth will conduct scientifically based research studies on various local climate impact topics while concurrently serving in an advisory role at the Oregon Museum of Science and Industry, where they will participate in shaping relevant museum programs and practices. The youth will also develop and present climate stories, a communication approach based on storytelling, to raise public understanding and awareness about local climatological changes and impacts. In addition to the youth component, a companion workshop will be held at the Sciencenter in Ithaca, New York, a partner organization, to train staff and formatively assess the feasibility of scaling the model in other museums. At the program level, an exploratory qualitative research study will be conducted to identify the factors of the overall model that contribute to desired outcomes of youth engagement, climate impact education, and informal science education professional development. Interviews, surveys, focus groups, group chats among youth cohort members, and reviews of artifacts generated by the youth will inform this exploratory study. A theory-based guide outlining key findings, considerations, and recommendations will also be produced. The dissemination of this work will be multi-tiered, reaching thousands within the target communities through public programs, professional networks, at conferences, and a live virtual professional development event hosted by the Association for Science-Technology Centers. If successful, Youth Lead the Way will lay the groundwork for a model that promotes youth and public engagement in STEM through climate science research and identifies promising pathways for future research and similar efforts well beyond this project.

This early-stage Innovations in Development project is funded by the NSF Advancing Informal STEM Learning program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Scott Randol Christopher Cardiel Rebecca Reilly Jennifer Schwade Imme Huttmann Carla Herran Marcie Benne Todd Shagott Maria Zybina
resource project Media and Technology
This four-year research study will investigate families' joint media engagement (JME) and informal STEM learning while listening to the child-focused STEM podcast, Brains On! Prior research has shown that the setting where families most often listen to this podcast together is the family automobile as children are being driven to school, on road trips, or other activities. Brains On! is rooted in the mission-driven principle of public radio to educate and inspire. The target audience is children 5-12 years old and their parents or caregivers. Each episode ranges from 20-45 minutes in length and presents ideas from a variety of STEM disciplines such as physics, chemistry, biology and engineering featuring sound-rich explanations of concepts through fun skits, original songs and interviews with scientists. The episodes use a light-hearted, humorous approach to share oftentimes complex STEM information. To provide an interactive experience, hosts encourage the audience to participate with the show by sending in drawings, emailing photos of plants and animals, or posing questions to be answered in future episodes. Every episode is co-hosted by a different child who interviews top scientists about their work. The scientists are selected to be representative of the range of topics presented and are meant to serve as role models for the listeners and demonstrating a wide range of career options in the STEM field.

The research adds to the social learning theory of joint media engagement (JME) which has shown that interactions between people sharing a media experience can result in learning together. Recent work on Joint Media Engagement has focused on parent/child interactions with television/video in the home. But little is known about how families engage with children's STEM podcasts together and what learning interactions occur as a result. Even less is known about this engagement within an automobile setting. This research project will build new knowledge filling a gap in the informal STEM learning field. It will use a mixed-methods research design with three phases of research to answer these questions: 1) How does the Brains On! podcast mediate STEM-based joint media engagement and family learning in an automobile setting? 2) What does STEM based joint media engagement and family learning look and sound like in this setting? 3) How do "in-automobile" factors foster or impede STEM-based joint media engagement and family learning? Phase 1 is a listener experience video study of 30 families listening to the Brains On! episodes. Phase 2 is video-based case studies of the natural automobile-based listening behaviors of eight Phase 1 families. Phase 3 is an online survey of Brains On! listeners to understand how representative the findings from Phases 1 and 2 are to the larger Brains On! Research. Results will be shared widely with key audiences that can use the findings (media developers, ISE practitioners, ISE evaluators and researchers, and families). It will also make an important contribution to the Joint Media Engagement literature and the ISE field.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Amy Grack Nelson Molly Bloom
resource project Media and Technology
It is estimated that there could be 40 billion earth-sized planets orbiting in the habitable zones of stars in the Milky Way. Major advances in long range telescopes have allowed astronomers to identify thousands of exoplanets in recent decades, and the discovery of new exoplanets is a now a common occurrence. Public excitement for the discoveries grown alongside these discoveries, thus opening new possibilities for inspiring a new generation of scientists and engineers that may dream of one day visiting these planets. This project investigates the use of interactive, intelligent educational technologies to generate interest in STEM by allowing learners to explore and even create their own exoplanets. Research will occur across several informal learning contexts, including summer camps, after school programs, planetarium shows, and at home. The approach is based on the idea of "What if?"questions about Earth (e.g., "What if the Moon did not exist?"), designed to trigger interest in STEM and frame exploratory and elaborative discussions around hypothetical science questions that are subsequently linked to the search for habitable exoplanets. Learners are able to interact with and explore scientifically accurate simulations of alternative versions of Earth, while making observations and posing explanations for what they see. Technology-based informal learning experiences designed to act as triggers for and sustainment of interest in STEM have the potential to plug the leaky STEM pipeline, and thus have profound implications for the future of science and technology in the United States.

The project seeks to advance the science of designing technologies for promoting interest in STEM and informal astronomy education in several ways. First, the project will develop simulations for exploratory learning about astronomy and planetary science. These simulations will present hypothetical worlds based on what-if questions and feasible models of known exoplanets, thus giving learners a chance to better understand the challenges of finding a habitable world and learning about what is needed to survive there. Second, a new PBS NOVA Lab will be developed that will focus on Exoplanet education. This web-based activity has the potential to reach millions of learners and will help them understand how planets are formed and the requirements for supporting life. Learners who use the lab will have an opportunity to invent their own exoplanets and export them for first-person exploration. Third, researchers on the project will design and implement Artificial Intelligence-based pedagogical agents to support learning and promote interest. These agents will inhabit the simulations with the learner, acting as a coach and guide, and be designed to be culturally responsive and personalized based on learner preferences. Fourth, interactive exoplanet-focused planetarium shows, that will involve live interaction with simulations, will take place at the Fiske Planetarium (Boulder, CO). Finally, the project will develop a server-based infrastructure for tracking and supporting long term development of interest in STEM. This back-end will track fine-grained behaviors, including movement, actions, and communications in the simulations. Such data will reveal patterns about how interest develops, how learners engage in free-choice learning activities, and how they interact with agents and peers in computer simulations. A design-based research methodology will be employed to assess the power of these different experiences to trigger interest and promote learning of astronomy. A range of different pathways for interest in STEM will therefore be considered and assessed. Research will measure the power of these experiences to trigger interest in STEM and promote re-engagement over time. Innovation lies in the use of engaging and intelligent technologies with thought-provoking pedagogy as a method for extended engagement of diverse young learners in STEM. Project research and educational resources will be widely disseminated to researchers, designers developers and the general public via peer-reviewed research journals, conference presentations, informal STEM education networks of science museums, children's museums, Fab Labs, and planetariums, and public media such as public television's NOVA science program website.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: H Chad Lane Neil Comins Jorge Perez-Gallego David Condon
resource project Public Programs
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. This project will build and test a new model for co-created public engagement with science activities in partnership with civic, community, and scientist partners. The innovation to be tested is deliberative dialogues in science museums that help reduce the polarization about socio-scientific issues, giving people a greater voice in science, and addressing barriers that disconnect scientists from the public. The project will engage four target audiences (informal science education/ISE professionals, civic, community and scientist partners). Science museum partners include Museum of Science (MOS) Boston, Oregon Museum of Science, the Michigan Science Center, and the North Carolina Museum of Life and Science. The project is designed to have a strategic impact on how ISE institutions choose topics of STEM engagement and build public Forum programs.

There will be two evaluation teams for the project. MOS Research and Evaluation will act as formative evaluation mentors for the four partner sites as they co-create their forums. They will provide evaluation capacity building for the sites using team-based inquiry as they create and understand the potential impacts and outcomes of the model. Data collection will include panel surveys and focus groups. The evaluation will explore how the forums can decrease 1) public polarization around STEM topics and (2) the disconnect between scientists, civic organization, and the public. The external summative evaluation will be conducted by Rockman et al (REA). They will conduct a study of the project's process to help the team identify challenges and strategies for overcoming them as they work through the phases of public engagement. The summative study will focus on the project goals taking a qualitative approach. Early interviews with partner participants will explore their strengths and weaknesses in taking on this type of public engagement model including the extent of their previous work with civic partners. Later interviews will investigate what factors have enabled or hindered this project. Summative evaluation questions will also address changes in attitudes toward public engagement with science. REA will collect feedback from summit attendees through intercept interviews and post-surveys administered within a week at the event's conclusion to explore the any changes in knowledge or confidence in undertaking this type of model. REA will present findings from the external evaluation during the annual meeting of the Association of Science-Technology Centers and publish reports to Informalscience.org. Once the model has been developed and tested it will be disseminated to an initial group of 25-30 science museums and eventually to the entire ISE museum field.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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resource project Museum and Science Center Exhibits
Many scientists want to connect with the public, but their efforts to do so are not always easy or effective. Visionary programs and institutions are leading the way identifying the support needed to enable scientists’ connections with the public. However, the current appetite by -- and demand for -- scientists to do this exceeds the capacity of those who facilitate quality communication and engagement efforts. More can be done to ensure that those who support scientists are networked, sharing best practices, and supported by a reliable infrastructure.

This workshop series, convened by the Kavli, Rita Allen, Packard and Moore Foundations, was intended to view the entire system of people who support scientists’ engagement and communication efforts in order to explore how this system can be most effective and sustainable. The discussions examined where this system is thriving, the limits people within the system face and what can be done to ensure their efforts are commensurate with the demand for quality communication and engagement support.

Conducted over four closely scheduled workshops in late 2017 and early 2018, the convenings brought together leaders in different parts of the field who bridge scientists and the public and led to the emergence of a number of key priority areas. While the initial intention was to also hold a plenary event to provide a more holistic view of scientists’ support system in order to collectively discern directions to advance the field, we feel a more efficient way forward right now is to focus our efforts and resources on building community and advancing these priority areas.

Our invitation-only workshops brought together scientists, academic leaders, engagement professionals, researchers, communication trainers, and foundation leaders. For each workshop, we also commissioned a “landscape overview”, to better understand the high-level state of each community. Workshops included:



Workshop I: Communication and engagement training programs - Dec. 4-5, 2017 at SUNY Global Center/Alan Alda Center for Communicating Science in New York


Workshop II: Associations, societies and other professional organizations - Feb. 28 - March 1, 2018 at the Howard Hughes Medical Institute in Chevy Chase, MD


Workshop III: Academic institutions - March 27-28, 2018 at UC San Diego


Workshop IV: Science engagement facilitators (museums, science festivals, connectors) - May 2-3, 2018 at Monterey Bay Aquarium


TBD - Workshop V: Plenary event



The goal of the workshops was to explore how to ensure scientists’ communication and engagement support is effective and sustained. In doing so, we hoped to 1) deepen our understanding of how scientists are currently supported in these areas, 2) map the broader support system to expose the opportunities and obstacles that play a role in achieving this goal, and 3) identify strategic and practical next steps that move us closer to this goal. This initiative also aimed to forge and strengthen networks across communities and institutions – and in so doing, take a view of the entire system to explore how everyone can better ensure their efforts are impactful, mutually supportive, and connected to a greater whole.

Included in the links below are summaries from each workshop.
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TEAM MEMBERS: Brooke Smith
resource project Media and Technology
The project will advance efforts by the American Association for the Advancement of Science and the Institute for Learning Innovation to bring together young adults from communities historically underrepresented in science, technology, engineering, and mathematics (STEM) to collaboratively conduct scientifically driven challenges embedded in a mobile learning tool based upon the AAAS Active Explorer platform. The project will be conducted at the Washington National Mall, San Francisco National Golden Gate Park, and the Boston Harbor Islands National Recreation Area, and will study how a mobile technology used in these settings can facilitate learner engagement in science content; how it can affect young adults' engagement in science-learning processes; and whether interest in learning science and technology has been furthered. The project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments, including pathways for broadening access to STEM learning experiences and advancing research STEM learning. Research questions will investigate science learning inequalities by addressing how place-based augmented reality games can connect young adults to scientific practices, including observing science phenomena, analyzing data, and communicating findings; how young adults develop science skills related to their science self-efficacy through participation in augmented reality science exploration; and how mobile technologies and gaming can serve as mediators that enable young adults to improve their science identity. In addition to engaging young adults in science activities at the National Parks and increasing their science skills, the project will provide valuable information to National Park staff and scientists to assist them in designing effective tools, resources and experiences to better engage young adults. Research teams will collect data in the form of digital ethnography, focus groups, activity reports, artifacts, and surveys. The project will document learning and engagement through mobile technology in three urban national parks that will involve 60 young adults at each location, and will create innovative measurement tools to monitor how informal settings can leverage the intersections of the arts and sciences to support student engagement and learning.
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resource project Professional Development, Conferences, and Networks
The Center for Advancement of Informal Science Education (CAISE) is a National Science Foundation (NSF) funded resource center, working in cooperation with the NSF Advancing Informal STEM Learning (AISL) program to build and advance the informal STEM education field. CAISE continues the work it began in 2007--serving professional audiences in informal STEM learning, which includes those working in science centers and museums, zoos and aquariums, parks, botanical gardens and nature centers, events and festivals, libraries, making and tinkering spaces, media (TV, radio, film, social), cyberlearning and gaming, and youth, community, and out-of-school time programs.

What We Do:

CAISE seeks to characterize, highlight, and connect quality, evidence-based informal STEM learning work supported by a diversity of federal, local, and private funders by providing access to over 8,000 (and growing) resources that include project descriptions, research literature, evaluation reports and other documentation on the InformalScience.org website. In addition, CAISE convenes inquiry groups, workshops and principal investigator meetings designed to facilitate discussion and identify the needs and opportunities for informal STEM learning.

In this award, CAISE is also tasked with advancing and better integrating the professional fields of informal STEM learning and science communication by (1) broadening participation in these fields, (2) deepening links between research and practice, and (3) building capacity in evaluation and measurement. These activities are being undertaken by cross-sector task forces of established and emerging who will be responsible for conducting field-level analyses, engaging stakeholders, and creating roadmaps for future efforts. CAISE is also building on existing communication channels for dissemination to the larger field, and through the InformalScience.org website. An External Review Board and Inverness Research are providing oversight of CAISE's program activities and evaluation of the center.

Who We Are:

CAISE operates as a network of core staff housed at the Association of Science-Technology Centers (ASTC) in Washington, D.C. and co-principal investigators and other collaborators at academic institutions and informal STEM education (ISE) organizations across the U.S. Other key collaborators are the American Association for the Advancement of Science's Center for Public Engagement with Science, the National Informal STEM Education Network, and Arizona State University.
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resource project Public Programs
OUTSIDE: Over Under and Through: Students Informally Discover the Environment will focus on conducting a pilot study of our informal environmental education nature program designed for underrepresented middle school students in Mississippi. We have partnered with the University of Southern Mississippi's (USM) well-established Biological Sciences Learning Center (BSLC) and newly developed Lake Thoreau Environmental Center (LTEC), the Mississippi Museum of Natural Science and the Hattiesburg Public School District (HPSD). We are focused on reaching two target populations of participants: future naturalists and underrepresented middle school students. During this pilot, we are training volunteer naturalists to lead engaging, inquiry-driven informal environmental education programs designed to immerse middle school students in nature. We have developed a training program for volunteer naturalists and captured patterns in learning and interactions between students and naturalists during OUTSIDE programming.
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