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resource research Exhibitions
Reflections from a researcher and caregiver on the process of working together on a study examining strategies to communicate the relevance of engineering practices at exhibits.
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TEAM MEMBERS: Scott Randol Sierra Martinez
resource research Exhibitions
This project engages families in engineering design challenges through a sustainability and biomimicry lens. Families advance their engineering proficiencies while learning from nature to create a livable future. This poster was presented at the 2021 NSF AISL Awardee Meeting.
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TEAM MEMBERS: Marcie Benne Veronika Nunez
resource research Public Programs
This practitioner guide summarizes lessons learned from a three-year design-based research project focused on using elements of narrative (such as characters, settings, and problem frames) to evoke empathy and support girls' engagement in engineering design practices. The guide includes a summary of the driving concepts and key research findings from this work, as well as design principles for creating narrative-based engineering activities. Six activity case studies illustrate the design principles in action, and facilitation tips and observation tools offer practical guidance in developing
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TEAM MEMBERS: Dorothy Bennett Susan Letourneau Katherine McMillan Culp
resource research Exhibitions
Awareness of a STEM discipline is a complex construct to operationalize; a learner’s awareness of a discipline is sometimes viewed through the lens of personal identity, use of relevant discourse, or knowledge of career pathways. This research proposes defining engineering awareness through a learner’s associations with engineering practices - fundamental processes involved in engineering such as identifying criteria and constraints, testing designs, diagnosing issues and assessing goal completion. In this study, a learner’s engineering awareness was determined by examining 1) their ability to
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resource research Exhibitions
This paper provides detailed descriptions of the goals, theoretical perspectives, context, and methods used in A study of collaborative practices at interactive engineering challenge exhibits (the C-PIECE Study), the first of two studies in the Designing Our Tomorrow (DOT) research program. The C-PIECE Study supported foundational and exploratory lines of inquiry related to engineering practices used by families engaging with design challenge exhibits. This paper describes the study background and methods as an anchor to four other products that detail these four specific lines of inquiry and
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resource research Exhibitions
The purpose of this research was to explore associations between engineering practices included in the C-PIECE framework. In this work, we took particular interest in practices under the Defining a Problem proficiency. Practices under Defining a Problem have great potential to influence the entire exhibit interaction and early observations indicated that visitor groups did not engage frequently in these practices at the informed level, therefore they were seen as an opportunity ripe for study. Through observations, interviews, and video analysis, the DOT research team investigated the
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resource research Exhibitions
Exhibit Design for Girls’ Engagement (EDGE) began as an NSF-funded research project led by the Exploratorium to learn how science museums can better engage girls aged 8–13 with STEM exhibits. Over the course of the research, we identified nine design attributes that were consistently positively related to girls’ engagement with these exhibits. The Exploratorium then went on a three-year journey funded by the Gordon & Betty Moore Foundation to explore ways to fold the EDGE design attributes into our exhibits, with a focus on existing exhibits. This was an exciting opportunity to put the EDGE
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TEAM MEMBERS: Meghan Kroning Eric Dimond Janet Petitpas Veronica Garcia-Luis
resource research Exhibitions
Research shows that science centers and museums play an important role in giving youth STEM learning opportunities (Hamilton, Nussbaum, Kupermintz, Kerkhoven, & Snow, 1995; Salmi, 2001, 2002). These informal learning spaces use interactive exhibits and programming to spur excitement, generate interest in the sciences, shape STEM identities, and support science skills (National Research Council, 2009). A previous Knowledge Base article on engaging diverse youth further details the potential of informal learning to activate STEM interest. However, despite these encouraging findings, informal
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resource research Exhibitions
Recently, Dancstep undertook a comprehensive study of exhibits in order to identify designs that most successfully engage girls aged 8-13 years (without turning away boys). That project, called Exhibit Designs for Girls’ Engagement (EDGE), explored nearly 60 exhibit design attributes and found nine that consistently and significantly corresponded with positive engagement for girls in science museums (Dancstep & Sindorf, 2016, 2018). After completing the study, we reanalyzed the engagement information for both girls and boys, averaged over 301 exhibits across three institutions. Our goal was
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resource research Media and Technology
This report summarizes the ideas and conversations of the CAISE Broadening Participation Task Force, which was led by the authors, along with James Bell, Principal Investigator and project director of CAISE (see informalscience.org/bp-task-force). The task force was instrumental in identifying key ideas and challenges to the field, providing edits and input into the report, developing and drafting the associated practice briefs, and piloting the materials. Across the nation, many are undertaking efforts to significantly transform who participates in science, technology, engineering, and
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resource research Public Programs
This poster shows an overview of the The Designing Our Tomorrow (DOT) project. The project aims to develop a framework for creating exhibit-based engineering design challenges and expand an existing model of facilitation for use in engineering exhibits. DOT seeks to broaden participation in engineering and build capacity within the informal science education (ISE) field while raising public awareness of the importance of sustainable engineering design practices.
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TEAM MEMBERS: Marcie Benne Verónika Núñez
resource research Public Programs
This poster was presented as part of the 2019 AISL PI Meeting. In this project, the New York Hall of Science, in collaboration with the Amazeum (Bentonville, AR), the Tech (San Jose, CA), and the Creativity Labs (Indiana University), is conducting a design-based research study to develop evidence-based guidance about how museums can use narratives to create more equitable and effective engineering experiences for girls. Through iterative activity development, the project team is exploring ways of using narrative elements (such as characters, settings, and problem frames) to communicate a story
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TEAM MEMBERS: Dorothy Bennett Susan Letourneau Katherine Culp