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resource research Exhibitions
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Martha Merson Justin R Meyer Daniel Shanahan Cesar Almeida
resource project Exhibitions
This project is designed to support collaboration between informal STEM learning (ISL) researchers, designers, and educators with sound researchers and acoustic ecologists to jointly explore the role of auditory experiences—soundscapes—on learning. In informal STEM learning spaces, where conversation advances STEM learning and is a vital part of the experience of exploring STEM phenomena with family and friends, attention to the impacts of soundscapes can have an important bearing on learning. Understanding how soundscapes may facilitate, spark, distract from, or even overwhelm thinking and conversation will provide ISL educators and designers evidence to inform their practice. The project is structured to reflect the complexity of ISL audiences and experiences; thus, partners include the North Park Village Nature Center located in in a diverse immigrant neighborhood in Chicago; Wild Indigo, a Great Lakes Audubon program primarily serving African American visitors in Midwest cities; an after-school/summer camp provider, STEAMing Ahead New Mexico, serving families in the rural southwest corner of New Mexico, and four sites in Ohio, MetroParks, Columbus Zoo and Aquarium, Franklin Park Conservatory and Botanical Gardens, and the Center of Science and Industry.

Investigators will conduct large-scale exploratory research to answer an understudied research question: How do environmental sounds impact STEM learning in informal learning spaces?  Researchers and practitioners will characterize and describe the soundscapes throughout the different outdoor and indoor exhibit/learning spaces. Researchers will observe 800 visitors, tracking attraction, attention, dwell time, and shared learning. In addition to observations, researchers will join another 150 visitors for think-aloud interviews, where researchers will walk alongside visitors and capture pertinent notes while visitors describe their experience in real time. Correlational and cluster analyses using machine learning algorithms will be used to identify patterns across different sounds, soundscapes, responses, and reflections of research participants. In particular, the analyses will identify characteristics of sounds that correlate with increased attention and shared learning. Throughout the project, a team of evaluators will monitor progress and support continuous improvement, including guidance for developing culturally responsive research metrics co-defined with project partners. Evaluators will also document the extent to which the project impacts capacity building, and influences planning and design considerations for project partners. This exploratory study is the initial in a larger research agenda, laying the groundwork for future experimental study designs that test causal claims about the relationships between specific soundscapes and visitor learning. Results of this study will be disseminated widely to informal learning researchers and practitioners through workshops, presentations, journal articles, facilitated conversations, and a short film that aligns with the focus and findings of the research.
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TEAM MEMBERS: Martha Merson Justin Meyer Daniel Shanahan
resource project Exhibitions
The Institute for Native Pacific Education and Culture (INPEACE) will create a mobile science exhibit to support improved academic outcomes in science and math for students from pre-school to eighth grade. With the collaboration of science experts, teachers, students, and cultural practitioners, the project team will identify and design three core exhibits using a culture-based educational approach. The project will link indigenous knowledge and practices with scientific theory, providing hands-on experiences designed to engage youth in STEM learning. The 'Ike Hawai'i Science Center Exhibit will visit rural Native Hawaiian communities on O'ahu and at least one other island. It will be available to public audiences of all ages.
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TEAM MEMBERS: Sanoe Marfil
resource research Public Programs
With support from rural communities and their libraries in the Four Corners Region in the Southwestern U.S., We are Water creates a place to meet and share stories about water, and explore and learn about water together. Designed for rural, Indigenous, and Latinx communities, stories, community voices and multiple ways of knowing are highlighted and woven throughout the exhibit and programs. This poster was presented at the 2021 NSF AISL Awardee Meeting.
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TEAM MEMBERS: Anne Gold Patricia Montano Nancy Maryboy David Begay Megan Littrell Brigitta Rongstad Kathryn Boyd Christine Okochi Keliann LaConte Claire Ratcliffe (Adams) Paul Dusenbery Brooks Mitchell Dillon Connelly Jill Stein Shelly Valdez
resource project Public Programs
This project addresses a longstanding problem in informal science education: how to increase the likelihood of consequential science, technology, engineering, and mathematics (STEM) learning from short duration experiences such as field trips. Although informal learning experiences can greatly contribute to interest in and knowledge of science, there is a shared concern among educators and researchers that students may have difficulty recalling and using scientific information and practices emphasized during these experiences, even though doing so would further their science learning. Nonetheless, science learning is rarely, if ever, a "one-shot deal." Children acquire knowledge about science cumulatively across different contexts and activities. Therefore, it is important that informal science learning institutions identify effective practices that support the consolidation of learning and memory from exhibit experiences to foster portable, usable knowledge across contexts, such as from informal science learning institutions, to classrooms, and homes. To this end, this Research in Service to Practice project seeks to harness the power and potential of visual representations (e.g., graphs, drawings, charts, maps, etc.) for enhancing learning and encouraging effective reflection during and after science learning experiences. The project promises to increase learning for the 9,000+ 5th and 6th grade students from across the rurality and growing diversity of the state of Maine who annually participate in LabVenture, a 2.5-hour exploration of the Gulf of Maine ecosystem at Gulf of Maine Research Institute. The research will provide new and actionable informal science learning practices that promote engagement with visual representations and reflection, and science understandings that can be applied broadly by informal science institutions. This project is funded by the Advancing Informal STEM Learning (AISL) and the Discovery Research PreK-12 (DRK-12) programs. It supports the AISL program goals to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. It supports the DRK-12 program goal of enhancing the learning and teaching of STEM by preK-12 students and teachers.

The project is grounded in the idea that visual representations, including drawings, can both enhance science learning and encourage reflection on doing science that can support extension of that learning beyond a singular informal science experience. The project uses design-based research to address the following research questions: (1) Does reflection during an informal science learning experience promote students’ retention and subsequent use of science information and practices that are part of the experience? (2) Does interpreting and constructing visual representations, such as drawings, improve students’ understanding and retention of information, and if so, how and when? and (3) Does combining visual representations and narrative reflections confer benefits on students’ science learning and engagement in science practices both during the informal learning experience, and later in their classrooms and at home? These questions will be pursued in collaboration with practitioners (both informal educators and classroom teachers) and a diverse team of graduate and undergraduate student researchers. Approximately 600 student groups (roughly 3000 individual students) will be observed during the LabVenture experience, with further data collection involving a portion of these students at school and at home. The project will yield resources and video demonstrations of field-tested, empirically based practices that promote engagement with visual representations and reflection, and science understandings that can travel within students' learning ecosystem. In support of broadening participation, the undergraduate/graduate student researchers will gain wide understanding and experience connecting research to practice and communicating science to academic and nonacademic audiences.
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TEAM MEMBERS: David Uttal Amanda Dickes Leigh Peake Catherine Haden
resource research Exhibitions
Nature-based playgrounds—known as playscapes—offer numerous opportunities for young children to learn about nature. In the current study, we focus on teacher talk on playscapes, namely to capture the spontaneous utterances teachers offer when engaging with young children during playscape visits. Two different playscapes were contrasted, both of which featured loose parts, native plants, and running water. The difference in playscape was whether it featured ecosystems: While the rural playscape had a natural forest and a wetland, the urban playscape had a man-made stream and a garden. Ten
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TEAM MEMBERS: Heidi Kloos Catherine Maltbie Rhonda Brown Victoria Carr
resource project Exhibitions
For thousands of years, Native Hawaiian/Pacific Islander (NHPI) seafarers have successfully utilized systemic observation of their environment to traverse vast expanses of open ocean and thrive on the most remote islands on earth. Developing NHPI trust in the scientific enterprise requires building connections that bridge the values and concepts of 'ike kupuna (traditional knowledge) with scientific knowledge systems and contemporary technology. This project will develop and research a pop-up science exhibit that connects indigenous Hawaiian knowledge with contemporary Western science concepts. The exhibit will show how community knowledge (that is consistent with underlying scientific principles and natural laws) has informed innovation by indigenous peoples. This community-initiated and developed project will begin with a single pop-up exhibit designed to incorporate several hands-on culture-based STEM activities that integrate traditional and modern technologies. For example, the exhibit may cover indigenous systems of star navigation for ocean voyaging, systems of netting for food and water containers, or systems of home design with local and natural materials. This project seeks to develop preliminary evidence of the effectiveness of such an approach for supporting rural Hawaiian youths' STEM engagement, understanding, and personal connections to Native Hawaiian STEM knowledge. Findings from this pilot and feasibility study will inform the development of a larger pop-up science center grounded in indigenous Hawaiian STEM knowledge, and advance intellectual knowledge around culturally sustaining pedagogy by helping informal STEM education practitioners understand community initiated and developed STEM exhibits.

This pop-up science center pilot will be led by a local Hawaiian community organization, INPEACE, in collaboration with several local community members and other community-based organizations. The preliminary research will iteratively explore whether and how an existing Hawaiian culture-based framework can be used to design hands-on STEM exhibits to enhance rural learner engagement, depth of STEM knowledge, and connection to Native Hawaiian STEM knowledge. Research efforts led by Kamehameha Schools, which has a long history of conducting research from an indigenous worldview, will engage 120 learners from various rural communities across Hawaii, from which 40 will be pre-selected middle-school youth, and 80 individuals will be from public audiences of learners ages 12 and up. Through a series of observations, interviews, pre and post surveys with validated instruments, and focus groups, the research will probe: (1) The learners' thoughts on the science practice and its relevance to old and new Hawaii and modern society. (2) The level at which related STEM topics have been understood, and (3) The learners' perceptions about their connection to Native Hawaiian STEM knowledge. Results from this pilot study will inform a future pop-up science center development project, and add to the scarce literature on community-driven, culturally sustaining exhibition development.

This Pilots and Feasibility Studies project is funded by the NSF Advancing Informal STEM Learning program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Maile Keliipio-Acoba
resource project Public Programs
This project will focus on addressing the challenges faced by rural youth with a particular emphasis on those youth who are English Language Learners. The project will provide informal education via libraries and librarians which can provide unique opportunities for rural youth and communities. Building on several years of research and experimentation, this project will augment the formal education sector, as well. The settings for the project are 12 rural school districts in largely Latinx communities. The project partners are the Space Science Institute, the American Library Association (ALA), the Institute for Learning Innovation and the Twin Cities Public Television. Expertise from the Latinx community will play a significant part in the project. The project will engage learners from diverse backgrounds, ages, and interests in science through a coordinated and tested strategy incorporating three Learning Pathways (i.e., Science Learning Spaces, Programs, and Science Kits) in a public library environment. The results should yield a model for Nationwide application.

The main goals are: 1) to establish learning pathways to engage rural communities through exhibit host libraries and (2) to increase art-rich STEM learning opportunities for rural communities through libraries and their support systems. Building on an established training model, the project will introduce library staff to the STEAM content of the exhibits and guide them in developing their own STEAM Learning Pathways. SciGirls digital media, hands-on activities, family resources, and a training network will expand the depth and reach of the project. The project draws on existing professional infrastructure to increase library staff capacity through ALA and the Institute's established community of practice. The researchers will study the efficacy of each pathway, alone and in tandem, on participant's interest development and persistence. The research will use a mixed-methods design-based approach that involves questionnaires, interviews and case studies.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Keliann LaConte Paul Dusenbery Kristin Pederson Debbie Siegel
resource project Public Programs
Libraries can provide unique opportunities for rural youth and communities. Phase III of the STAR Library Network will be a collaboration with 12 rural school districts in largely Latinx communities to address the challenges faced by rural youth, particularly English Language Learners. The project will use a coordinated and tested strategy to establish three learning pathways in public libraries: science learning spaces with exhibits, library programs, and science kits. These resources will provide learners with art-rich STEM learning opportunities.

Partners

Project partners include the Space Science Institute, the American Library Association (ALA), the Institute for Learning Innovation, and Twin Cities Public Television. The project will rely significantly on expertise from the Latinx community.

Project Plan

Building on an established librarian training model, the project will introduce library staff to the STEAM content and guide them in developing their own STEAM Learning Pathways. The project will draw on existing professional infrastructure from the ALA and the Institute for Learning Innovation’s established community of practice. SciGirls digital media, hands-on activities, family resources, and a training network will expand the depth and reach of the project.

The Research

The research team will study the efficacy of each pathway, alone and in tandem, on participant’s interest development and persistence. The research will use a mixed-methods design-based approach that involves questionnaires, interviews, and case studies. The results should yield a model for nationwide application and contribute insights for the formal education sector.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Lainie Castle
resource evaluation Professional Development, Conferences, and Networks
The STAR Library Network Phase 2 (STAR Net) brings inquiry-based STEM learning experiences to public libraries through six traveling exhibits, training for library staff and associated programming for library patrons, and a virtual community of practice for library staff and others interested in bringing STEM programming to libraries. In 2014, the National Science Foundation (NSF) awarded a four-year grant to the Space Science Institute’s (SSI) National Center for Interactive Learning (NCIL) and its partners—the American Library Association (ALA), the Lunar and Planetary Institute (LPI), the
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TEAM MEMBERS: Ginger Fitzhugh Sarah Armstrong Sheila Rodriguez Vicky Coulon
resource evaluation Professional Development, Conferences, and Networks
The STAR Library Network Phase 2 (STAR Net) brings inquiry-based STEM learning experiences to public libraries through six traveling exhibits, training for library staff and associated programming for library patrons, and a virtual community of practice for library staff and others interested in bringing STEM programming to libraries. In 2014, the National Science Foundation (NSF) awarded a four-year grant to the Space Science Institute’s (SSI) National Center for Interactive Learning (NCIL) and its partners—the American Library Association (ALA), the Lunar and Planetary Institute (LPI), the
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TEAM MEMBERS: Ginger Fitzhugh Sarah Armstrong Sheila Rodriguez Vicky Coulon
resource research Public Programs
Building the capacity of public libraries and library staff to deliver engaging, inspirational, and educational STEM programs has the potential to transform the STEM education landscape across the country. What started in libraries some years ago as independent experiments in STEM programming has become a national STEM movement. STAR Library Network (STAR Net) is a national program led by the Space Science Institute’s National Center for Interactive Learning (NCIL). STAR stands for Science-Technology Activities and Resources. NSF funds this Broad Implementation Phase 2 program. Core
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