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resource evaluation Public Programs
The Palo Alto Junior Museum and Zoo (JMZ) is working to create an accessible facility from the ground up as they plan for a new building, zoo habitats, and exhibits. During construction of the new JMZ the institution will occupy a temporary space in Palo Alto. The new JMZ is scheduled to open in 2019. To inform their planning process, Tina Keegan, Exhibits Director at JMZ, contracted with Wendy Meluch of Visitor Studies Services (the evaluator) to conduct community conversation with two groups of parents on site at the Museum. Staff reached out to JMZ members and visitors, and local
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TEAM MEMBERS: Wendy Meluch Palo Alto Junior Museum & Zoo
resource project Public Programs
The Palo Alto Junior Museum & Zoo offers a satisfying mix of interactive exhibit experiences, close-up animal viewing, and a warm, welcoming staff in a small-scale setting which makes it easily manageable for families with special needs. In recent years the JMZ has attracted and embraced this audience of often close-knit friends and organizations. In addition to an ongoing dialog with visitors at the institution, on multiple occasions JMZ has invited families to participate in community conversations to share their perspectives, experiences and suggestions.
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TEAM MEMBERS: Wendy Meluch Palo Alto Junior Museum & Zoo
resource research Public Programs
To date, no national studies of science-focused out-of-school time (OST) programs have been implemented, making it difficult to get a sense of program diversity and characteristics. In this paper, Laursen, Thiry, Archie, and Crane map the national landscape of U.S. OST science, technology, and engineering programs. The findings allow the authors to describe a generalized profile for each of eight types of OST program providers.
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TEAM MEMBERS: Melissa Ballard
resource research Media and Technology
This document presents an overview of the quantitative survey data findings from the SL+ Equity Pathways in Informal Science Learning project. Further qualitative analysis on some of the open response data is yet to be completed. Findings are grouped into four areas: about the individuals taking part in the survey; their definitions and understanding of equity and related terms; their current equity practice; and their practices around equity work including reading, talking with colleagues and evaluation.
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TEAM MEMBERS: Louise Archer emily dawson Angela Calabrese Barton Lynn Dierking Amy Seakins Victoria Bonebrake
resource research Media and Technology
This Research & Practice Agenda is a synthesis of findings from the Youth Access & Equity in Informal Science Learning (ISL) partnership, a UK-US researcher-practitioner project, funded by the Science Learning+ Initiative. Activities included a survey administered in the UK and US with 134 ISL researchers and/or practitioners; workshops with 111 participants in both the UK and US; a literature review; and a joint UK/US workshop conducted in the UK. This set of activities generated a range of data, resources and raised questions, both research questions and questions of practice, which we have
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TEAM MEMBERS: Lynn Dierking Louise Archer emily dawson Angela Calabrese Barton Day Greenberg Amy Seakins
resource research Media and Technology
This infographic reports findings from the Youth Access & Equity in Informal Science Learning (ISL) project, a UK-US researcher-practitioner partnership funded by the Science Learning+ Phase 1 scheme. Our project focuses on young people aged 11-14 primarily from under-served and non-dominant communities and includes researchers and practitioners from a range of ISL settings: designed spaces (e.g. museums, zoos), community-based (e.g. afterschool clubs) and everyday science spaces (e.g. science media).
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TEAM MEMBERS: Louise Archer Amy Seakins emily dawson Angela Calabrese Barton Day Greenberg Lynn Dierking
resource research Media and Technology
This briefing paper reports findings from the Youth Access & Equity in Informal Science Learning (ISL) project, a UK-US researcher-practitioner partnership funded by the Science Learning+ Phase 1 scheme. Our project focuses on young people aged 11-14 primarily from under-served and non-dominant communities and includes researchers and practitioners from a range of ISL settings, including designed spaces (eg museums, zoos), community-based (e.g. afterschool clubs) and everyday science spaces (e.g. science media).
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TEAM MEMBERS: Angela Calabrese Barton Lynn Dierking Day Greenberg Louise Archer emily dawson Amy Seakins
resource research Media and Technology
This briefing paper reports findings from the Youth Access & Equity in Informal Science Learning (ISL) project, a UK-US researcher-practitioner partnership funded by the Science Learning+ scheme. Our project focuses on young people aged 11-14 primarily from under-served and non-dominant communities and includes researchers and practitioners from a range of ISL settings: designed spaces (e.g. museums, zoos), community-based (e.g. after school clubs) and everyday science spaces (e.g. science media).
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resource project Media and Technology
The University of California, Davis Tahoe Environmental Research Center (TERC), UC Davis W.M. Keck Center for Active Visualization in the Earth Sciences (KeckCAVES), ECHO Lake Aquarium and Science Center (ECHO), UC Berkeley Lawrence Hall of Science (LHS), and the Institute for Learning Innovation (ILI) will study how 3-D visualizations can most effectively be used to improve general public understanding of freshwater lake ecosystems and Earth science processes through the use of immersive three-dimensional (3-D) visualizations of lake and watershed processes, supplemented by tabletop science activity stations. Two iconic lakes will be the focus of this study: Lake Tahoe in California and Nevada, and Lake Champlain in Vermont and New York, with products readily transferable to other freshwater systems and education venues. The PI will aggregate and share knowledge about how to effectively utilize 3-D technologies and scientific data to support learning from immersive 3-D visualizations, and how other hands-on materials can be combined to most effectively support visitor learning about physical, biological and geochemical processes and systems. The project will be structured to iteratively test, design, and implement 3-D visualizations in both concurrent and staggered development. The public will be engaged in the science behind water quality and ecosystem health; lake formation; lake foodwebs; weather and climate; and the role and impact of people on the ecosystem. A suite of publicly available learning resources will be designed and developed on freshwater ecosystems, including immersive 3-D visualizations; portable science stations with multimedia; a facilitator's guide for docent training; and a Developer's Manual to allow future informal science education venues. Project partners are organized into five teams: 1) Content Preparation and Review: prepare and author content including writing of storyboards, narratives, and activities; 2) 3-D Scientific Visualizations: create visualization products using spatial data; 3) Science Station: plan, design, and produce hands-on materials; 4) Website and Multimedia: produce a dissemination strategy for professional and public audiences; 4) Evaluation: conduct front-end, formative, and summative evaluation of both the 3-D visualizations and science activity stations. The summative evaluation will utilize a mixed methods approach, using both qualitative and quantitative methods, and will include focus groups, semi-structured interviews, web surveys, and in-depth interviews. Leveraging 3-D tools, high-quality visual displays, hands-on activities, and multimedia resources, university-based scientists will work collaboratively with informal science education professionals to extend the project's reach and impact to an audience of 400,000 visitors, including families, youth, school field trip groups, and tourists. The project will implement, evaluate, and disseminate knowledge of how 3-D visualizations and technologies can be designed and configured to effectively support visitor engagement and learning about physical, biological and geochemical processes and systems, and will evaluate how these technologies can be transferred more broadly to other informal science venues and schools for future career and workforce development in these critical STEM areas.
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TEAM MEMBERS: Geoff Schladow Louise Kellogg Steven Yalowitz Sherry Hsi Phelan Fretz
resource research Public Programs
Nine cultural institutions in one metropolitan community worked together on a study to determine what motivates museumgoers, using John Falk’s visitor-identity model as their theoretical guide and analytical instrument. The results prompted the individual institutions to reflect on their programme development and learning outcomes, their marketing strategies, and their staff professional development.
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TEAM MEMBERS: Heather King
resource research Public Programs
Free-choice learning and, derivatively, free-choice environmental learning emerges as a powerful vehicle for supporting diversity in learning styles (Falk & Dierking, 2002). In this article, I argue that free-choice environmental learning holds great potential for enabling us to understand what is at stake in environmental learning and thus help us build a sustainable future. I examine the different informal learning contexts for children, home (family and play), museums, zoos, nature parks and wilderness, among many others, and offer an explanation for how learning occurs in these settings
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TEAM MEMBERS: Anthony Kola-Olusanya
resource research Public Programs
The article provides information for the development of a partnership between traditional science classrooms and Informal Science Institutions (ISIs). Topics include popular forms of ISIs, such as zoos, libraries, and government agencies, guidance for choosing an ISI to partner with, and implementing ISI resources in the classroom. Suggestions for steps to take before, during, and after arranging a school field trip to an ISI are also provided.
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TEAM MEMBERS: Lori Walsh William Straits