Over the course of six years (2016–2022), History Colorado, three Ute Tribes, and archaeology and ethnobotany partners undertook an ambitious, highly collaborative project, called Ute STEM, to explore new ways of looking at the field of Science, Technology, Engineering, and Math (STEM) learning. This final report goes into details about the project and lessons learned.
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TEAM MEMBERS:
Elizabeth CookSheila GoffKate LivingstonShannon Voirol
We explored a long-standing community science partnership between the Science Museum of Virginia and Groundwork RVA, a local organization that connects youth with opportunities to enhance greenspaces in Richmond.
This report presents findings from the evaluation of four Pulsar Search Collaboratory (PSC) activities: online training, use of website, capstone events at hub institutions, and the PSC summer camp.
During the school year of 2016-2017, Fairchild Tropical Botanic Garden (Fairchild) implemented the first year of a four-year project entitled: Growing Beyond Earth (GBE). NASA is providing funding support for project implementation as well as an external project evaluation.
The evaluation activities conducted this year were focused on understanding project implementation and exploring project outcomes using data collected between September 2016 and May 2017. This report’s findings and accompanying recommendations inform next year’s project implementation and evaluation activities.
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TEAM MEMBERS:
Catherine RaymondAmy RubinsonCarl LewisMarion LitzingerAmy Padolf
The University of Minnesota Extension (UME) contracted Garibay Group to conduct a summative evaluation of the Driven to Discover program (often referred to as D2D by youth participants and adult leaders) to assess how adult leaders in Informal Science Education (ISE) settings used the curriculum and citizen science projects as conduits to engage youth in scientific inquiry.
NOVA Labs (www.pbs.org/nova/labs) is a web-based platform designed to engage teens and educators with authentic data, scientific games, tools, and opportunities to communicate with and assist working scientists. The present study sought to investigate the outcomes achieved by users of the fourth NOVA Labs platform developed: RNA Lab. The RNA Lab includes several key components of the previous labs (e.g., videos, educator guides, etc.). The major difference is that the RNA Lab “research challenge” is a game component. The NOVA Education team's overarching goals for teens using the Lab focused