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resource research Media and Technology
How does a past learning experience get integrated into a present moment? How does a memory make individuals feel about what they are learning now—and then remember it? The influence of a past event or memory can significantly affect the learning going on in a present moment. In this paper presenting a theory of transfer, Nemirovsky argues that past emotions, past physical movements, and cognitive memories—which he calls collectively "episodic feelings"—are evoked in a present moment and contribute to an individual’s learning.
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TEAM MEMBERS: Suzanne Perin
resource research Exhibitions
Achiam presents a template for improving the exhibit design process to ensure that the visitor experience matches the designer’s intended learning outcomes. The template is based on praxeology—a model of human activity that, in the case of museum engagement, addresses the ways in which visitors know what to do with an exhibit and then come to understand the scientific phenomena the exhibit was designed to demonstrate.
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TEAM MEMBERS: Heather King
resource research Public Programs
This study considers the relationship between preschoolers’ early exposure to informal science experiences and their interest in science, with particular attention paid to gender differences. A longitudinal study of children ages 4 to 7 found that early science interest was a strong predictor of later parent-provided opportunities to engage in science learning.
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TEAM MEMBERS: Melissa Ballard
resource research Public Programs
To create more equitable learning opportunities for students from marginalized communities, educators can design learning experiences that help young people connect their everyday interests and knowledge to academic content. Nasir et al. synthesized research on how students use sophisticated math in everyday practices like discussing basketball, playing dominoes, and selling candy. Then they explain how learning improves when varied student experiences are made relevant in informal and formal learning environments.
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TEAM MEMBERS: Molly Shea
resource research Public Programs
This study examined the ways in which teachers’ beliefs influence their practice when taking students to visit a science and technology museum. The researchers interviewed 14 primary and secondary school teachers before and after their museum visit, which was also observed. They found a clear relationship between teachers’ beliefs about the value of informal, museum-based learning and their goals and actions before, during, and after the visit.
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TEAM MEMBERS: Heather King
resource research Media and Technology
This paper explores how science-aspiring girls balance their aspirations and achievement with societal expectations of femininity. In-depth interviews revealed two models that the girls tended to follow, termed feminine scientist or bluestocking scientist, and the precarious nature of both of these identities. Archer et al. suggest ways that practitioners can better support girls in their balancing acts.
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TEAM MEMBERS: Toni Dancstep
resource research Exhibitions
Objects define museums: The collection, maintenance, and display of objects are the central functions of museum practice. But does it matter whether the objects on display are authentic? Investigators Hampp and Schwan's findings suggest that visitors learn as much from non-authentic objects as from authentic ones, but that aspects of authenticity shape visitors’ emotional experiences of museum objects.
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TEAM MEMBERS: Heather King
resource research Public Programs
In this paper, Paris urges educators to actively value and preserve our multicultural and multilingual society while creating space for growth within and across cultures. This recommended change from culturally responsive pedagogy to culturally sustaining pedagogy entails a shift in both terminology and stance.
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TEAM MEMBERS: Toni Dancstep
resource research Media and Technology
This article describes how two inquiry games promoted student science skills in a museum setting while minimizing demands on teachers, fostering collaboration, and incorporating chaperones. Students who played these games engaged in more scientific inquiry behaviors than did students in control groups.
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TEAM MEMBERS: Kerri Wingert
resource research Public Programs
Six museum education and learning researchers discuss the need to study how people learn and behave in museums and what kind of current research studies should be undertaken. Mary Ellen Munley, in "Back to the Future: A Call for Coordinated Research Programs in Museums," describes the differences between the terms "evaluation,""audience research," and "education research" and recommends establishing major systematic programs of museum-based research that are similar to ones initiated in the 1920s and 1930s. In "Educational Exhibitions: Some Areas for Controlled Research," C. G. Screven
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TEAM MEMBERS: Museum Education Roundtable John H Falk Lynn Dierking
resource evaluation Media and Technology
The aim of the work reported here has been to give an overview of the support that the informal sector provides for learning and engagement with science. In addressing this goal, we have taken the view that engagement with science and the learning of science occur both within and without schools. What is of interest is not who provides the experience or where it is provided but the nature and diversity of opportunities for science learning and engagement that are offered in contemporary UK society. Thus in approaching the work we have taken a systems perspective and looked at informal
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TEAM MEMBERS: John H Falk Jonathan Osborne Lynn Dierking emily dawson Matthew Wenger Billy Wong
resource research Media and Technology
In this article Bell, Tzou, Bricker, and Baines describe how formal and informal educational experiences can merge through three case studies of youth engaged in science and technology. The theory of “cultural learning pathways” reframes our understanding of how, why, and where people learn over time and across spaces that have varying cultural values, everyday practices, and hierarchies of privilege and marginalization.
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TEAM MEMBERS: Jean Ryoo