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resource research Media and Technology
When it comes to STEM education, the nation’s K–12 public schools cannot do it all. The nature of 21st century proficiency in science, technology, engineering, and mathematics is too complex for any single institution. The good news is that schools do not have to do it alone. Museums, zoos, nature centers, aquariums, and planetariums are among the several thousand informal science institutions in the United States that regularly engage young people in observing, learning, and using STEM knowledge and skills. Providing a richness of resources unavailable in any classroom, informal science
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TEAM MEMBERS: Community for Advancing Discovery Research in Education (CADRE)
resource research Public Programs
Six museum education and learning researchers discuss the need to study how people learn and behave in museums and what kind of current research studies should be undertaken. Mary Ellen Munley, in "Back to the Future: A Call for Coordinated Research Programs in Museums," describes the differences between the terms "evaluation,""audience research," and "education research" and recommends establishing major systematic programs of museum-based research that are similar to ones initiated in the 1920s and 1930s. In "Educational Exhibitions: Some Areas for Controlled Research," C. G. Screven
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TEAM MEMBERS: Museum Education Roundtable John H Falk Lynn Dierking
resource evaluation Media and Technology
The aim of the work reported here has been to give an overview of the support that the informal sector provides for learning and engagement with science. In addressing this goal, we have taken the view that engagement with science and the learning of science occur both within and without schools. What is of interest is not who provides the experience or where it is provided but the nature and diversity of opportunities for science learning and engagement that are offered in contemporary UK society. Thus in approaching the work we have taken a systems perspective and looked at informal
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TEAM MEMBERS: John H Falk Jonathan Osborne Lynn Dierking emily dawson Matthew Wenger Billy Wong
resource research Media and Technology
In this article Bell, Tzou, Bricker, and Baines describe how formal and informal educational experiences can merge through three case studies of youth engaged in science and technology. The theory of “cultural learning pathways” reframes our understanding of how, why, and where people learn over time and across spaces that have varying cultural values, everyday practices, and hierarchies of privilege and marginalization.
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TEAM MEMBERS: Jean Ryoo
resource research Media and Technology
Many research interventions may show initial positive results, but studies show that these results tend to fade when research structures and supports are removed from the local contexts. In this paper, Gutierrez and Penuel make the case for rethinking what is meant by “rigor” in educational research. To drive truly meaningful and sustainable educational improvement efforts, there is a need for jointly negotiated research that integrates the perspectives, ideas, work, practical considerations, and analysis of educational practitioners. The authors argue that standards for rigorous research
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TEAM MEMBERS: Bronwyn Bevan
resource research Media and Technology
This Barron and Bell article provides a foundational overview for how “cross-setting learning” can equitably engage all youth across formal and informal educational contexts. The paper offers: 1) a review of research; 2) descriptions of supports and challenges to cross-setting learning, including learner interest and identity; and 3) suggestions for research and assessments that capture learning for underrepresented youth.
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TEAM MEMBERS: Jean Ryoo
resource research Media and Technology
Educators in informal science are exploring data visualization as a way to involve learners in analyzing and interpreting data. However, designing visualizations of data for learners can be challenging, especially when the visualizations show more than one type of data. The Ainsworth three-part DeFT framework can help practitioners design multiple external representations to support learning.
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TEAM MEMBERS: Lisa Sindorf Joyce Ma