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The Researching Invention Education white paper compiles contributions from a community of individuals and organizations working in Invention Education (IvE) in the United States. IvE is a term that refers to the practice of teaching students how to problem-solve and think like inventors in order to become positive change-makers in the world. The paper was written by researchers interested in IvE who attended the 2018 InventEd convening hosted by The Lemelson Foundation. The group worked together for a year to publish their findings that were then uncovered at the 2019 InventEd convening in
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TEAM MEMBERS: Audra Skukauskaite Stephanie Couch Leslie Flynn
resource project Public Programs
In informal science contexts, the word tinkering describes a learning process that combines art, science, and technology through hands-on inquiry. With the growth in popularity of the making and tinkering movements nationwide, these practices are increasingly making their way into early childhood environments where they have great promise to positively impact the early STEM learning experiences of young children. This 2-day conference hosted at the Exploratorium in San Francisco will bring together stakeholders exploring applications of tinkering in informal early childhood environments. The conference will provide opportunities to explore the role, value, and challenges associated with implementing meaningful tinkering interventions in learning environments serving young children. The project seeks to 1) Convene stakeholders from the tinkering and early childhood programs; and 2) further the exploration and evolution of practitioner and researcher knowledge about tinkering in early childhood contexts. The long-term goal is to support more young children being introduced to STEM learning through tinkering's adaptable approaches to STEM-learning that align with the developmental needs of this young population.

This project will collaboratively analyze and document the state of the field of STEM-rich tinkering in informal early childhood contexts. Additionally, the project will deepen relationships across the early childhood tinkering ecosystem. Additional outcomes include an effort to provide tangible resources to the field highlighting current promising practices and future opportunities for development. The conference will also provide an understanding of how tinkering interventions may contribute to the development of STEM interest, identity and learning amongst early childhood audiences. Finally, the conference will bring together research and practitioners to explore how tinkering in early childhood settings can be used effectively to meet the needs of diverse learners including learners from underserved and underrepresented communities. The project will recruit a total of 75 participants with backgrounds in the field of tinkering and STEM learning, early childhood research, and professional development practices representing a diverse set of institutions and organizations. Research questions for the conference will focus on: 1) What types of supports and professional development do early childhood educators need to facilitate early STEM learning through tinkering? 2) What types of built environment and hands-on materials best support young children's ability to learn STEM content and practices through tinkering? 3) What types of strategies best support caregiver involvement in young children's learning? 4) What is the role of early childhood tinkering in young children?s STEM learning, interest, and identity development? 5) How can culturally and linguistically sustaining pedagogies be used to ensure equity across a diversity of young learners and their families? To answer these research questions the project will use qualitative methods before, during and post-conference. Research methods will include a landscape analysis identifying needs of participants, surveys, observations and informal interviews with participants.

This Conference award is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Mike Petrich Lianna Kali
resource research Public Programs
Research on mathematical reasoning and learning has long been a central part of the classroom and formal education literature (e.g., National Research Council, 2001, 2005). However, much less attention has been paid to how children and adults engage with and learn about math outside of school, including everyday settings and designed informal learning environments, such as interactive math exhibits in science centers. With the growing recognition of the importance of informal STEM education (National Research Council, 2009, 2015), researchers, educators, and policymakers are paying more
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resource research Public Programs
Making, tinkering, and other informal design and engineering experiences offer rich opportunities to engage children and adults in mathematics and build mathematical skills, knowledge, and interests. But how can educators successfully integrate mathematics into these experiences? One approach to answering this question is to better understand how children and adults engage with and think about mathematics outside of school, in every day and informal learning environments. As part of the NSF-funded Math in the Making project, Pattison, Rubin, and Wright (2016) synthesized the research on
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resource research Public Programs
Although there is a growing body of research on mathematics in informal learning environments (Pattison, Rubin, & Wright, 2016; Rubin, Garibay, & Pattison, 2016), less has been done to understand how math can be integrated into other informal STEM education settings or topics, and how this integration might engage those who do not already have positive attitudes about math. Over the last decade there has been a proliferation of out-of-school environments that foster building, making, tinkering, and design activities (Bevan, Gutwill, Petrich, & Wilkinson, 2015; Vossoughi, Escudé, Kong, & Hooper
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resource research Public Programs
This is a handout from the session "Making Space for Innovation: Sampling of Making and Tinkering" at the 2014 ASTC Conference held in Raleigh, NC. The session provided an overview of different makerspaces and tinkering programs, including the goals, opportunities, and challenges of the making movement.
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TEAM MEMBERS: Monika Mayer
resource research Public Programs
This is a handout from the session "Dream, Design, Fab! Engaging Youth With Digital Fabrication" at the 2014 ASTC Conference held in Raleigh, NC. The session described the Fab Lab program at the Museum of Science and Industry, Chicago.
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TEAM MEMBERS: Matt Chalker Dan Meyer Rabiah Mayas
resource research Public Programs
This report from the 2013 Maker Impact Summit proposes ways in which the future economic and social landscape will be shaped by the Maker Movement.
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TEAM MEMBERS: Maggie Wool
resource project Public Programs
The New York Hall of Science (NYSCI), in collaboration with O\'Reilly Media will host a two-day workshop to explore the potential for the kinds of making, designing, and engineering practices celebrated at Maker Faire to enrich science and math learning. The purpose of this workshop is to identify and aggregate successful programming strategies that increase student engagement and proficiency in STEM, with a focus on students underrepresented in STEM careers. The meeting will be organized around three main ideas: catalyzing a national Maker movement; dissemination and scaling of design principles; and assessment of impacts on STEM learning and attitudes. The convening highlights the capacity of making activities to impact student motivation, attitudes, and conceptual understanding in STEM in both informal and formal learning environments. The workshop will be held in conjunction with the World Maker Faire at NYSCI on September 18-19, 2011. The World Maker Faire is a two-day, family-friendly event that celebrates the Do-it-Yourself or DIY movement and brings together a broad community of professionals and laypersons with a common interest in technology-based creativity, tinkering, and the reuse of materials and technology. The proposed workshop extends the work of the previous Maker Faire workshop (DRL 10-46459) by identifying initiatives that bridge the Maker and STEM communities while building students' foundational STEM knowledge and engaging audiences underrepresented in STEM careers. This workshop will accommodate approximately 50 local and national scientists, engineers, learning science researchers, educators, policymakers, and philanthropists. Select participants will present detailed case studies of maker programs, design principles, assessments, and measured outcomes in STEM attitudes and learning. Key elements of successful programs and assessment strategies will be identified across the case studies in brainstorming sessions and roundtable discussions. Following the workshop, a subset of the case studies will be compiled into an edited volume, indexed by the dimensions of student learning in the National Research Council publication, "A Framework for K-12 STEM Education: Practices, Crosscutting Concepts and Core Ideas." This project uses the momentum of the popular Maker Faire movement, based in design, engineering and technology concepts, to connect to STEM education while capitalizing on the strengths of informal learning environments. The workshop provides researchers, practitioners, and policymakers with an aggregated collection of program design principles and reliable metrics for documenting changes in preK-20 STEM attitudes and learning. The edited volume has the potential to advance the understanding of how to bridge formal and informal learning environments, while also fostering research on the affective dimensions of making in diverse audiences.
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TEAM MEMBERS: David Kanter
resource research Public Programs
This report provides a brief summary of a research meeting on making and makerspaces organized by Children’s Museum of Pittsburgh and the University of Pittsburgh’s Learning Research and Development Center. The meeting took place July 21st and 22nd, 2014 at The Children’s Museum. Motivated by a resurgence of interest in DIY (do-­it-­yourself) culture and prompted by the introduction of new technologies, physical computing and fabrication, the Maker Movement offers new opportunities for learning experiences that develop creativity and innovation. Making and makerspaces represent an emerging
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TEAM MEMBERS: Children's Museum of Pittsburgh University of Pittsburgh Peter Wardrip Lisa Brahms Kevin Crowley