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resource project Exhibitions
Creative Discovery Museum will create an indoor/outdoor, natural science gallery designed for children ages 2 to 12. Named “Unearthed,” the gallery will include exhibits on fossil layers, dinosaurs and paleontology, volcanos and volcanology, erosion and weathering, entomology, and insects. It will offer hands-on, exploratory experiences in natural science for children and their families. The new science gallery will align with state educational standards, provide more interactive learning experiences, and introduce children to real elements including dirt, water, and sand in an outdoor exhibit that reinforces the concepts presented inside the museum.
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TEAM MEMBERS: Shannon Johnson
resource project Exhibitions
The Palo Alto Junior Museum & Zoo will create the California Dinosaur Garden exhibition, an inclusive environment for children ages 3 to 11 that promotes science learning. The museum will employ sensory-rich storytelling and interactive experiences to engage children and their caregivers. Project activities will include the completion of initial concept designs and evaluation to inform exhibit development; design development, prototyping, and formative evaluation; and engaging external contractors to fabricate and install the exhibit. The exhibition will include prehistoric plants within a seasonal marsh landscape, interactive interpretive exhibits, a fossil dig, and life-size dinosaur sculptures. The project will also address the need for science learning experiences for children with disabilities by applying universal design principals such as wheelchair access to the garden experience, braille labels, and tactile, sensory-rich elements.
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TEAM MEMBERS: Tina Keegan
resource project Exhibitions
The Natural History Museum of Los Angeles County will design and fabricate the La Brea Tar Pits Mobile Museum to provide kindergarten to 2nd grade students with hands-on, immersive experiences based on its Ice Age fossil collections. The traveling exhibition will reach 20 underserved schools and 7,500 students annually. Programming will use early childhood play-based models. These models allow students time to explore and observe followed by periods of play that allow time to process, reflect, and retain. A museum educator will prepare classroom teachers for the school residency by providing a workshop and orientation to the Tar Pits, pre-visit classroom activities and lesson plans aligned with Next Generation Science Standards. The mobile museum will also be deployed at community parks, festivals, and special events on weekends and during the summer, reaching a total of 15,000 youth and families each year.
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TEAM MEMBERS: Su Oh
resource research Media and Technology
This poster was presented at the 2021 NSF AISL Awardee Meeting. Thousands of webcams available to the public are operated by STEM organizations, such as zoos, museums, and government agencies. However, as of yet no research has quantified any aspect (cognitive, behavioral, or emotional) of viewer outcomes. Our objective is to build foundational knowledge about basic aspects of STEM webcams in the United States (US) from the perspectives of both practitioners and viewers.
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TEAM MEMBERS: Sarah Schulwitz Vanessa Fry Sarah Hagenah
resource evaluation Public Programs
In 2006, the U.S. Botanic Garden (USBG) decided to conduct an institution-wide study of their visitors—why they come to the Botanic Garden, how they utilize the space, their level of satisfaction with the experience, and overall effectiveness of the USBG’s exhibitions and interpretation—in order to provide input to a strategic planning process that will align its living collections with its educational mission. To date, the only existing data characterizing USBG visitors was gathered in the early 1990s. Since then, the USBG has undergone a major transformation, including complete renovation of
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resource evaluation Public Programs
The Brooklyn Botanic Garden (BBG) and Brooklyn Academy of Science and the Environment (BASE) contracted RK&A to conduct an evaluation of their partnership’s progress and outcomes over three years. The goal of the summative evaluation is to explore students, families, and teachers’ perceptions of and relationship to BBG and the BBG-BASE partnership. The evaluation also explored attitudes and understandings of how to engage in nature exploration, scientific inquiry, and environmental stewardship in a meaningful way. How did we approach this study? RK&A developed questionnaires to be
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resource evaluation Media and Technology
Char Associates conducted an evaluation of the four-year, NSF-funded project, Interpreters and Scientists Working on Our Parks (iSWOOP). The project brought interpreters and scientists together in multi-day professional development sessions at five national parks with the purpose of showcasing scientific research that usually goes unseen and unappreciated by park visitors. iSWOOP coordinated the development and delivery of digital libraries including animations, still photos, thermal and high-speed videos, and maps to give visual support to explanations of particular scientific studies. In
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TEAM MEMBERS: Cynthia Char
resource evaluation Public Programs
Brooklyn Botanical Garden, Brooklyn NY Audience Research for a New Garden, 2016 The Brooklyn Botanic Garden (BBG) contracted Randi Korn & Associates, Inc. (RK&A), to conduct a study of visitors to the Discovery Garden. The goal of this study was to assess the successes and challenges of the exhibition and accompanying interactive elements to support the BBG in improving the Discovery Garden. How did we approach this study? RK&A used three methodologies to address the study objectives, based on specific outcomes developed by BBG for the Discovery Garden. Data were collected through
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TEAM MEMBERS: Stephanie Downey Amanda Krantz Katie Chandler
resource research Media and Technology
The urgent state of our global environment calls for collective action, which depends in large part on effective science communication for better understanding and awareness. Activities and institutions that provide opportunities to learn about nature all ultimately rely on scientific findings about nature. Although science produces the knowledge and information about nature, for the content to be accessible and meaningful to the general public, it needs to be processed by what I call science content design. This process is similar to the concepts of interpretation in tourism, or aesthetic
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TEAM MEMBERS: Sanha Kim
resource project Public Programs
The New York Botanical Garden (NYBG) will plan, implement, and evaluate educational programming for its upcoming garden-wide exhibition, "Frida Kahlo's Garden." The programming and interpretation will create an immersive, compelling, interdisciplinary learning experience that merges arts, humanities, and science themes. Programming will celebrate Mexican culture, immersing visitors in the music, dance, food, and fashion that influenced Kahlo and continues to inspire people today. Through the exhibit and programming, visitors will gain insight into the impact of Kahlo's interest in the natural world on her artwork; understand the continuing impact of Mexican nature, nationalism, and intellectual history on arts and culture; and make personal connections between art, nature, and their own lives. The project will also provide a model for other botanical gardens to use to create interdisciplinary exhibitions.
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TEAM MEMBERS: Karen Daubmann
resource project Public Programs
The Wild Center will design and implement an innovative learning experience through new installations on Wild Walk, an elevated walkway that runs through the Adirondack forest. The museum will also design and lead interpretive training for staff, interns and volunteers, and draft and test interpretive programs. Exhibits will include a thirty-foot-high rope net "Spiders Web" suspended above the ground; "Squirrel Run," a series of suspended bridges that lead from the main walk; a two-story Tree House which will house multiple exhibits on wildlife and people-nature relationships; and a model Tree Snag that is 40 feet high and 12 feet in diameter. The museum aims to enhance audiences' understanding of STEM (Science, Technology, Engineering and Math) concepts through dynamic learning experiences and interactive exhibits offered through an elevated view of the forest. The learning experiences and resources will foster an appreciation of being active in nature and promote the philosophy that spending time outdoors is a valuable part of our lives.
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TEAM MEMBERS: Stephanie Ratcliff
resource project Public Programs
John J. Tyler Arboretum will develop visitor programming that will provide educational opportunities in its Edible Garden Center focused on the benefits of growing and eating fresh fruits and vegetables. The center will include a food gardening exhibit that addresses urban gardening issues such as raised beds, container gardens, rooftop gardening, holistic sustainable gardening practices and technologies, and traditional vegetable gardening techniques. Cooking demonstrations, healthy eating programs, and dedicated gardening activities will allow for hands-on learning about health and sustainability. The garden will also include a play space for children, art performances and art installations to create a visitor experience that is dynamic, educational and forward-thinking.
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TEAM MEMBERS: Amy Mawby