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resource evaluation Exhibitions
We examined an approach to reaching audiences who may not ordinarily engage with science. Termed Guerilla Science, this approach blends elements of access, by removing barriers to participation by embedding science into unexpected places, with those of inclusion, by designing activities that speak to the learning identities of participants.
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resource evaluation Theater Programs
Suitcase Science is a community-inspired theatre program and exhibit that highlights many scientific disciplines, including anthropology, biology, chemistry, geology, sociology and material culture. Its development was funded through a Legacy grant from the state of Minnesota. To help generate topics and ideas to include in the Suitcase Science show and exhibit, SMM held several workshops in communities around the state. SMM staff invited local community members to bring two objects of value, meaning, or significance to the workshop and to share their story about them. These stories and
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TEAM MEMBERS: Sarah Cohn Science Museum of Minnesota Scott Van Cleave Al Onkka Zdanna King
resource evaluation Public Programs
This evaluation examines the Science Museum of Minnesota's (SMM) Science Live Theater (SLT) program's impact on members. The Science Live Theater Department was interested in understanding how the theatrical productions hosted in the museum were received, enjoyed, and appreciated by the museum's members. Members and visitors were asked about their knowledge of the theater program, how they hear about it when visiting the museum, how it may affect membership decisions, and their interest in a potential magic show. Two surveys were developed to address these questions: an exit survey held in the
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TEAM MEMBERS: Sarah Cohn Al Onkka
resource evaluation Public Programs
The Science Museum of Minnesota (SMM) carried out a feasibility study to gauge the interest of local educators in a traveling theater program. An online survey was sent to 190 educators who had previously participated in a SMM educational outreach activity. A total of 73 educators responded, for a 38% response rate. Educators commented on their level of interest in bringing such a program to their school, specific features of a program (age level, audience size, cost), and the likelihood they would use such a program. The survey instrument used in this study is included in the report.
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TEAM MEMBERS: Amy Grack Nelson Science Museum of Minnesota
resource evaluation Public Programs
This study was designed to assess qualitative and quantitative impacts that the enactor program has on visitor experience at the Denver Museum of Nature and Science (DMNS), using two temporary exhibitions (Benjamin Franklin: In Search of a Better World and Titanic: The Artifact Exhibition) as examples. Of interest was capturing the unique visitor experience that enactors provide by combining visitor engagement, education and interaction. In turn, this affords opportunities to better consider enactor and/or theater-based programming for other areas of the Museum (temporary and permanent) in the
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TEAM MEMBERS: Kate Tinworth
resource evaluation Public Programs
In summary, this Planning Grant has demonstrated that the Fusion Science Theater mode successfully uses the dramatic structure of a play to create an investigative, participatory theater event that conveys science information, concepts, and methodology in a way that is engaging to children and attractive to parents and educators. The model can be transferred to others both by teaching others to develop their own shows and by training undergraduates to perform FST shows that have already been created. Finally, significant achievements have occurred in publicizing the model and in recruiting
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TEAM MEMBERS: Joanne Cantor Madison Area Technical College