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resource research Public Programs
This article reports on part of a larger study of how 11- and 12-year-old students construct knowledge about electricity and magnetism by drawing on aspects of their experiences during the course of a school visit to an interactive science museum and subsequent classroom activities linked to the science museum exhibits. The significance of this study is that it focuses on an aspect of school visits to informal learning centers that has been neglected by researchers in the past, namely the influence of post-visit activities in the classroom on subsequent learning and knowledge construction
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TEAM MEMBERS: David Anderson Keith Lucas Ian Ginns Lynn Dierking
resource research Professional Development, Conferences, and Networks
An effective youth development-based training program includes such key elements as building trust, engaging participants, and setting high expectations. This article presents practical suggestions and a useful checklist for program planners.
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TEAM MEMBERS: Jessica Mates Avra Rice
resource research Public Programs
Children thrive individually when they feel part of a group. Thus every youth organization must intentionally create an agency culture that promotes positive values and relationships. Using social group work theory and her own experience as an agency director, the author proposes a Model for Common Humanity: nine principles that can guide the fostering of an agency milieu.
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TEAM MEMBERS: Eileen Lyons
resource research Public Programs
The worlds of business and youth-based community organizations share similar philosophies of creativity, collaboration and communication. Using research conducted at an urban youth theater program, the author demonstrates how young artists play organizational roles and act with a “sense of agency” comparable to that of the corporate world.
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TEAM MEMBERS: Shirley Heath
resource research Public Programs
This essay presents one practitioner's journey into the field of after school education. It encourages practitioners to maintain their passion while seeking ways to further examine their practice in the pursuit of excellence.
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TEAM MEMBERS: Paul Whyte
resource research Public Programs
This article discusses the keys to successful field trips. The authors outline findings from eight years of studying self-guided school groups at the Monterey Bay Aquarium, including what they've learned about these groups and their plans for enhancing field trip experiences.
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TEAM MEMBERS: Chris Parsons Arlene Breise
resource research Public Programs
This article discusses the methodology, key findings, and implications of a 1998-1999 evaluation conducted by the US Holocaust Memorial Museum of its educational programming for school groups. The evaluation examined the impact of the school programs as well as guided future programming decisions.
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TEAM MEMBERS: Stephanie Downey
resource research Public Programs
This article discusses "The Big History Lesson," an educational program at the Michigan Historical Museum in which teachers and students use the museum as their classroom for a week for a lively, in-depth study of Michigan history. This project is a model of teaching and learning that makes a real world, hands-on, personal history connection for students.
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TEAM MEMBERS: Margaret Holtschlag
resource project Public Programs
The Milwaukee Public Museum will develop Adventures in Science: An Interactive Exhibit Gallery. This will be a 7250 sq. ft. interactive exhibit with associated public programs and materials that link the exhibit with formal education. The goal of Adventures in Science is to promote understanding of biological diversity, the forces that have change it over time, and how scientists study and affect change. The exhibit will consist of three areas. "Our Ever-Changing World" will feature "dual scene" habitat dioramas that will convey at-a-glance how environments change over time. "The Natural History Museum" will be a reconstruction of a museum laboratory and collections area to protray behind-the-scenes scientific and curatorial activities that further the study of biological diversity, ecology and systematics. An "Exploration Center: will bridge these two areas and will be designed to accommodate live presentations, group activities and additional multimedia stations for Internet and intranet access. Using interactive devices, visitors will be encouraged to make hypothesis, examine evidence, compare specimens, construction histories of biological and geological changes, and develop conclusions about the science behind biodiversity and extinction issues. Visitors should also come away with an increased understanding of the role of systematic collections in understanding biological diversity. Information on MPM research programs will be highlighted in "The Natural History Museum" section and will be updated frequently. Annual Teacher Training Institutes for pre-service and in-service teachers will present strategies for using the gallery's multimedia stations, lab areas, and Web site links. Special attention will be given to reaching new audiences including those in the inner city and people with disabilities.
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TEAM MEMBERS: Allen Young James Kelly Peter Sheehan Susan-Sullivan Borkin Rolf Johnson Mary Korenic
resource research Professional Development, Conferences, and Networks
This essay argues that the success of organizations depends on their ability to design themselves as social learning systems and also to participate in broader learning systems such as an industry, a region, or a consortium. It explores the structure of these social learning systems. It proposes a social definition of learning and distinguishes between three `modes of belonging' by which we participate in social learning systems. Then it uses this framework to look at three constitutive elements of these systems: communities of practice, boundary processes among these communities, and
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TEAM MEMBERS: Etienne Wenger
resource project Media and Technology
The National Action Council for Minorities in Engineering (NACME) is implementing a new, 41-month phase and augmentation of a national public service advertising campaign that was launched in 1995. The Math is Power campaign was developed by NACME in partnership with The Advertising Council toward the goal of creating an increase in the number of students who graduate from high school with prerequisite courses to enroll in any rigorous, math- or science-based undergraduate program. The current project is designed to reach all students but is especially targeted to groups currently underrepresented in math and science and will be anchored by highly directed television, radio, print, and outdoor advertising. The new phase will introduce a Math is Power interactive web site. The website will allow NACME to add direct services to the information packets that are sent to students and parents who respond to the public service advertising. It will include: content relevant, age appropriate math challenges, games, problems, and contests; a national registry of math opportunities where students, parents, and teachers can find mathematics resources; an on-line special events chat room; and a best practices bulletin board. NACME will coordinate their outreach efforts with services such as the Community Technology Center Network (CTCnet) in order to facilitate web access for youth and parents in disadvantaged neighborhoods. They also will work directly with 25 cities with the greatest numbers of citizens who fall in the target population. Math and Science education services in these cities will be able to localize much of the material through such means as placing a local tag on the television ads. In addition, the NACME production and distribution capabilities will be substantially expanded to meet the tremendous demand for Math Is Power materials.
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TEAM MEMBERS: Ronni Denes
resource project Exhibitions
Five small science museums will form "TEAMS (Traveling Exhibits at Museums of Science) Collaborative". The partners include the Montshire Museum of Science, Norwich, VT; The Catawba Science Center, Hickory, NC; Sciencenter, Ithaca, NY; Discovery Center Museum, Rockford, IL; and the Ann Arbor Hands-On Museum, Ann Arbor, MI. Each museum partner will develop a 1500 sq. ft. (140 m2) traveling exhibit that will include ten to fifteen interactive units and supporting graphics and will circulate to all members of the partnership. The exhibition topics are: AirPlay (Montshire Museum of Science, Dirt (Catawba Science Center), You Can Count On It (Sciencenter), Amusement Park Science (Discovery Center Museum), and Eureka Labs: Science from Head to Toe (Ann Arbor Hands-On Museum). Following the circulation among the consortium members, it is anticipated that the exhibits will circulate more broadly via the Association of Science-Technology Centers Traveling Exhibit's Program. In addition to developing these exhibits, the collaboration has an additional goals 1) focusing on the family audiences by working together to enhance the family science learning through the development of resources that can be used by families that are related to exhibition topics, 2) building institutional expertise in exhibit design, family programming, and evaluation; and 3) conducting research on family learning and sharing results with the field. Complementary materials and activities for teachers will also be developed for each exhibit.
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TEAM MEMBERS: David Goudy Charles Trautmann Sarah Wolf Mike Sinclair James Frenza Cynthia Yao