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resource research Media and Technology
This chapter discusses the selection and potential use of electronic games and simulations in distance learning supported by an operational model called AIDLET. After analyzing the different approaches to the use of games and simulations in education, and discussing their benefits and shortcomings, a framework was developed to facilitate the selection, repurposing, design and implementation of games and simulations, with focus on the practical aspects of the processes used in Open and Distance Learning (ODL). Whereas traditional learning is based on knowledge memorization and the completion of
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TEAM MEMBERS: Jose Bidarra Meagan Rothschild Kurt Squire
resource research Media and Technology
This is the first volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research
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TEAM MEMBERS: Constance Steinkuehler Crystle Martin Amanda Ochsner
resource research Media and Technology
The interview concerns the role of scientific books in the Italian society from the 19th century until today. Having played an important role in the formation of a national scientific community, science popularization has offered a ceaseless high-quality production during the past two centuries. On the other hand, even today scientific publications do reach only a narrow élite. In the author’s opinion, only the school system has the power to widen the public for science in Italy.
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TEAM MEMBERS: Paola Govoni
resource research Professional Development, Conferences, and Networks
Presentation on NSF grant DRL-0337354 (""TexNET: Texas Network for Exhibit-based Learning and Teaching"") presented at the CAISE Convening on Organizational Networks, November 17th, 2011."") presented at the CAISE Convening on Organizational Networks, November 17th, 2011.
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resource research Media and Technology
It is critical that we increase public knowledge and understanding of science and technology issues through formal and informal learning for the United States to maintain its competitive edge in today's global economy. Since most Americans learn about science outside of school, we must take advantage of opportunities to present chemistry content on television, the Internet, in museums, and in other informal educational settings. In May 2010, the National Academies' Chemical Sciences Roundtable held a workshop to examine how the public obtains scientific information informally and to discuss
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TEAM MEMBERS: Tina Masciangioli
resource research Media and Technology
This report highlights advances in neuroscience with potential implications for education and lifelong learning. The report authors, including neuroscientists, cognitive psychologists and education specialists, agree that if applied properly, the impacts of neuroscience could be highly beneficial in schools and beyond. The report argues that our growing understanding of how we learn should play a much greater role in education policy and should also feature in teacher training. The report also discusses the challenges and limitations of applying neuroscience in the classroom and in learning
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TEAM MEMBERS: The Royal Society Uta Frith
resource research Media and Technology
There is a movement afoot to turn the acronym STEM—which stands for science, technology, engineering, and mathematics—into STEAM by adding the arts. Science educators have finally begun to realize that the skills required by innovative STEM professionals include arts and crafts thinking. Visual thinking; recognizing and forming patterns; modeling; getting a "feel" for systems; and the manipulative skills learned by using tools, pens, and brushes are all demonstrably valuable for developing STEM abilities. And the National Science Foundation and the National Endowment for the Arts have gotten
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TEAM MEMBERS: Robert Root-Bernstein Michele Root-Bernstein
resource research Professional Development, Conferences, and Networks
The Art of Science Learning conference generated a list of arts-based or arts-inspired science teaching strategies, including songwriting, architecture, theatrical pieces, and data visualization.
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TEAM MEMBERS: The Art of Science Learning Harvey Seifter
resource research Media and Technology
The explosion in mobile apps in the last few years has meant that many new astronomy applications have become available. This catalog is a first attempt to make a list of those of particular interest to astronomy educators. For each mobile app, we give the title, then the developer (in parentheses), the web address for downloading it, and a brief description. Please note that we do not list the devices (or operating systems) each app is available for, since this is changing very fast as developers catch up with the increasing popularity of a variety of smart phones and tablets. At the end, you
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TEAM MEMBERS: Andrew Fraknoi
resource research Public Programs
This study conducted on NASA's Summer of Innovation programs identifies best practices for summer and afterschool programming.
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TEAM MEMBERS: Booz Allen Hamilton
resource research Professional Development, Conferences, and Networks
This chapter examines what is known about the use and the potential of including informal science education in formal science teacher preparation. The chapter’s first section provides an introduction to the argument for innovation in formal science teacher preparation and the potential positive inclusion of informal science education. The second section provides a definition with conceptual understandings and common features of informal science education. The third section presents a review of the literature on including informal science education in formal science education for preservice
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TEAM MEMBERS: J. Randy McGinnis Emily Hestness Kelly Riedinger Phyllis Katz Gili Marbach-Ad Amy Dai
resource research Public Programs
This presentation from the August 2011 Colloquium on P-12 STEM Education Research focuses on two summer camps for middle school students. The study examines how the two programs affect student views and perceptions of scientists and engineers, how a single gender program compares to a co-educational program, and whether there are lessons to be learned for other informal agencies regarding the activities most likely to increase minority students' persistence in science and engineering.
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TEAM MEMBERS: Roxanne Hughes Kristin Molyneaux Pat Dixon