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resource research Media and Technology
This is the third volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research
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TEAM MEMBERS: Caroline Williams Amanda Ochsner Jeremy Dietmeier Constance Steinkuehler
resource research Media and Technology
This year we are pleased to be publishing the second volume of the annual proceedings for the Games+Learning+Society (GLS) Conference. For eight years now, GLS has been a valued event for individuals working in academia, industry, and as practitioners in schools to come together around their shared interest and passion for videogames and learning. This conference is one of the few destinations where the people who create high-quality digital learning media can gather to discuss and shape what is happening in the field and how the field can serve the public interest. GLS offers an opportunity
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TEAM MEMBERS: Crystle Martin Amanda Ochsner Kurt Squire
resource research Media and Technology
This is the first volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research
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TEAM MEMBERS: Constance Steinkuehler Crystle Martin Amanda Ochsner
resource research Professional Development, Conferences, and Networks
The 2nd annual conference of the ad hoc group Science Communication was dedicated to research on risk and uncertainty as important challenges for the present practice of science communication. The review firstly offers a short portrait of the ad hoc group Science Communicaiton as a newly established network of communication scholars and secondly reconstructs the course of the highliy spirited debate during the conference in Jena.
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TEAM MEMBERS: Corinna Luthje
resource research Professional Development, Conferences, and Networks
In a beautiful Barcelona, bathed in sun, the 8th PCST Congress was celebrated at the beginning of June. Besides the magnificent location of this year, there are several other reasons to commemorate the event. The first reason is that the community of professionals and scholars interested in Public Communication of Science and Technology (science journalists and writers, scientists, sociologists, teachers, historians, science museum curators, etc.) is growing quickly.
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TEAM MEMBERS: Yurij Castelfranchi
resource research Public Programs
Research on mathematical reasoning and learning has long been a central part of the classroom and formal education literature (e.g., National Research Council, 2001, 2005). However, much less attention has been paid to how children and adults engage with and learn about math outside of school, including everyday settings and designed informal learning environments, such as interactive math exhibits in science centers. With the growing recognition of the importance of informal STEM education (National Research Council, 2009, 2015), researchers, educators, and policymakers are paying more
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resource research Public Programs
Making, tinkering, and other informal design and engineering experiences offer rich opportunities to engage children and adults in mathematics and build mathematical skills, knowledge, and interests. But how can educators successfully integrate mathematics into these experiences? One approach to answering this question is to better understand how children and adults engage with and think about mathematics outside of school, in every day and informal learning environments. As part of the NSF-funded Math in the Making project, Pattison, Rubin, and Wright (2016) synthesized the research on
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resource research Public Programs
Although there is a growing body of research on mathematics in informal learning environments (Pattison, Rubin, & Wright, 2016; Rubin, Garibay, & Pattison, 2016), less has been done to understand how math can be integrated into other informal STEM education settings or topics, and how this integration might engage those who do not already have positive attitudes about math. Over the last decade there has been a proliferation of out-of-school environments that foster building, making, tinkering, and design activities (Bevan, Gutwill, Petrich, & Wilkinson, 2015; Vossoughi, Escudé, Kong, & Hooper
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resource research Professional Development, Conferences, and Networks
Science Education has a long tradition of publishing theoretical and empirical articles that push the boundaries of learning research in science, technology, engineering, and mathematics (STEM). To that end, we edited a collection of articles that focus on themes relevant to the intersection of learning sciences research and science learning in everyday life approaches and contexts for Science Education.
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resource project Public Programs
Brookfield Zoo will develop a model for formal and informal early childhood educators in the Chicago metropolitan area to promote children and family learning (nature play, exploration, and scientific inquiry) within urban environments. In collaboration with the Forest Preserve District of Cook County and the Mary Crane and El Valor Head Start centers in Chicago, Brookfield Zoo will train 80 early childhood educators in its established nature play curriculum; facilitate networking opportunities between participants and organizations; and host a two-day symposium for 150 early childhood educators at the end of the project. This partnership has built-in capacity for expansion within Chicago and throughout the region, and can serve as a replicable model for zoos, nature preserves, and Head Start programs throughout the country to increase opportunities children have to play, explore, and learn in nature as a basis for developing lifelong environmental stewardship.
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TEAM MEMBERS: David Becker
resource project Public Programs
This conference project features two gatherings of scientists, science educators, and other experts, as well as the development of a web site, list-serv, and related activities. During the gatherings, participants will explore how to build state-based programs that can engage people who are incarcerated in sustainability science programming. This work builds off of the success of the Sustainable Prisons Project, which has connected people who are incarcerated in Washington State with science through direct involvement in conservation research, and responds to calls from scientists and corrections staff interested in implementing similar programming in other states. The project will help advance the informal science education (ISE) field by potentially leading to high impact activities for a truly underserved population; building capacity among ISE professionals; and building knowledge and a replicable model of supporting non-traditional collaborations that serve the needs of people underrepresented in STEM.
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TEAM MEMBERS: Nalini Nadkarni Carri LeRoy
resource evaluation Media and Technology
This evaluation reports on the Mission: Solar System project, a 2-year project funded by NASA. The goal of the Mission: Solar System was to create a collection of resources that integrates digital media with hands-on science and engineering activities to support kids’ exploration in formal and informal education settings. Our goal in creating the resources were: For youth: (1) Provide opportunities to use science, technology, engineering, and math to solve challenges related to exploring our solar system, (2) Build and hone critical thinking, problem-solving, and design process skills, (3)
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TEAM MEMBERS: WGBH Educational Foundation Sonja Latimore Christine Paulsen