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resource project Media and Technology
The Michigan Science Center will purchase a portable planetarium that will bring planetarium shows to more than 2,000 children through its Traveling Science Program. The museum plans to take the programs to 10 schools and 8 libraries in Metro Detroit and 6 libraries in northern Michigan. They will deliver the portable planetarium shows in coordination with the museum’s long-standing “Scopes in the City” program, which allows people to use telescopes to see the night sky. The program also will expose students to Michigan’s growing aerospace industry and help increase their interest in earth and space science.
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TEAM MEMBERS: Anna Sterner
resource research Public Programs
This report shares the results of a year-long study of the impact of IMLS grants (1998-2003) though programs that served youth aged 9-19. Nearly 400 museum and library programs were surveyed about their goals, strategies, content, audience, and structure, as well as about their impact, effectiveness, and outcomes.
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TEAM MEMBERS: Judy Koke Lynn Dierking
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. The project scales up an award-winning coaching model: Informal educators come together in small groups to share videos of their own interactions with youth A coach helps them share feedback based on their use of key skills (e.g. how to ask youth purposeful questions).
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TEAM MEMBERS: Sue Allen Jessica Donner
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. Today’s young people have a personal stake in their ability to function with data. Future job prospects might hinge on their ability to participate in the new data economy. But equally, young people are themselves the subjects of data. The datafication of young people’s lives leads to profound questions about childhood, technology, and the equity of access to STEM learning around data, one of which is this: How might young people be empowered in a data-centric world?
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TEAM MEMBERS: Leanne Bowler Mark Rosin Irene Lopatovska
resource evaluation Media and Technology
Through Project BUILD, a STAR Library Network (STAR Net) program funded by the National Science Foundation, the American Society of Civil Engineers (ASCE) and the Space Science Institute’s National Center for Interactive Learning (NCIL) offered the virtual Dream, Build, Create program which consisted of (1) the award-winning documentary Dream Big: Engineering Our World and (2) five live-streamed panels of diverse engineers (Dream Teams) who shared their stories of what it means to be an engineer. The external evaluation, conducted by Education Development Center (EDC), aimed to examine how
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resource project Media and Technology
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches, and resources for use in a variety of settings.

This RAPID was submitted in response to the NSF Dear Colleague letter related to the COVID-19 pandemic. This award is made by the AISL program in the Division of Research on Learning, using funds from the Coronavirus Aid, Relief, and Economic Security (CARES) Act. The project will develop and research an integrated package of high-quality, widely accessible media and other outreach materials designed to engage middle school youth, educators, and libraries in learning about viruses in relation to COVID-19. There is an immediate need to provide youth with accurate, engaging, and accessible materials to help them understand the basic biology underlying the COVID-19 pandemic, including the routes of COVID-19 transmission and mechanisms to prevent its spread. This is particularly important for those without science backgrounds or interests so that the rumors, hearsay, and gossip circulating among youth can be replaced with research-based information. Since 2007, the project team and partners have focused on developing and studying new ways of educating youth and the public about biology, virology, and infectious disease. The project will develop a web-accessible package of customizable graphics, illustrated stories, and essays--all of which can be easily incorporated into free-choice and directed on-line learning as well standards-based lesson plans for Grades 6-8. These resources will be disseminated broadly and at no cost to youth and educators of all kinds, including schools, libraries, museums, and other established networks for formal and informal science education. The project web package will be linked to multiple websites that serve as important educational resources on science and virology for youth, the general public, and educators. A prominent university press will publish and promote the illustrated stories and support distribution of 7,000 free copies.

The project will conduct research examining how richly-illustrated science narratives impact youth understanding of and curiosity about science. The research will help develop the foundation for better understanding how to educate youth about COVID-19 (and future pandemics) while generating new knowledge about effective methods for public science outreach during a major unanticipated natural event. For formative evaluation, the project will use an innovative rapid response feedback method. Youth will be invited to provide timely, specific comments on the serialized stories through a curated portal. As new excerpts are related online, different questions will be posed to youth who are selected because of specific characteristics (e.g., low or high initial science interest). These data will guide story development in real time and provide a mechanism to gauge the story appeal, comprehensibility, and initial impacts. The project will address two research questions: (1) How effective are illustrated stories in having positive impacts among participants on COVID-19 knowledge, science identity, attitudes, and interest in science careers?; and (2) How do story lines and characters have differential impacts on virus knowledge, epidemiology, and youth attitudes towards science and science careers? To conduct this research, the project will conduct online surveys using adapted items from prior research conducted by the project team. Additional items will assess COVID-19 knowledge, attitudes, personal experiences with the virus, well-being, and exposure to public health messaging about the virus. Research findings will be shared widely to inform the field about new ways delivering science education content during the advent of rapidly evolving global and educational challenges.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Judy Diamond Julia McQuillan Patricia Wonch Hill Elizabeth VanWormer
resource project Public Programs
Libraries can provide unique opportunities for rural youth and communities. Phase III of the STAR Library Network will be a collaboration with 12 rural school districts in largely Latinx communities to address the challenges faced by rural youth, particularly English Language Learners. The project will use a coordinated and tested strategy to establish three learning pathways in public libraries: science learning spaces with exhibits, library programs, and science kits. These resources will provide learners with art-rich STEM learning opportunities.

Partners

Project partners include the Space Science Institute, the American Library Association (ALA), the Institute for Learning Innovation, and Twin Cities Public Television. The project will rely significantly on expertise from the Latinx community.

Project Plan

Building on an established librarian training model, the project will introduce library staff to the STEAM content and guide them in developing their own STEAM Learning Pathways. The project will draw on existing professional infrastructure from the ALA and the Institute for Learning Innovation’s established community of practice. SciGirls digital media, hands-on activities, family resources, and a training network will expand the depth and reach of the project.

The Research

The research team will study the efficacy of each pathway, alone and in tandem, on participant’s interest development and persistence. The research will use a mixed-methods design-based approach that involves questionnaires, interviews, and case studies. The results should yield a model for nationwide application and contribute insights for the formal education sector.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Lainie Castle
resource research Public Programs
The PEAR Institute: Partnerships in Education and Resilience at McLean Hospital and Harvard Medical School conducted a year-long study of the Tulsa Regional STEM Alliance (TRSA). Funded by the Overdeck Family Foundation, STEM Next Opportunity Fund, and the Charles and Lynn Schusterman Family Foundation, this study is the first of its kind among 68 national and international STEM Ecosystems.
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TEAM MEMBERS: Kristin Lewis-Warner Patricia Allen Gil Noam
resource research Public Programs
An in-depth case study of one of America’s first STEM Learning Ecosystems in Tulsa, Oklahoma, conducted by researchers at The PEAR Institute: Partnerships in Education and Resilience, finds that strong leadership, deep partnerships, and data-informed methods have led to the creation of diverse, high-quality, STEM-rich learning opportunities for Tulsa’s youth. Additionally, these efforts improved the capacity of STEM educators through high-quality professional development and supported youth pathways to STEM careers by increasing mentoring opportunities for STEM professionals. These findings
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TEAM MEMBERS: Kristin Lewis-Warner Patricia Allen Gil Noam
resource research Public Programs
This poster, which was presented in Alexandria, VA at the CAISE AISL PI meeting in February 2019, summarizes the Remake Making professional development program for makerspace facilitation.
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TEAM MEMBERS: Thomas Akiva
resource project Public Programs
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. The project plans to deliver and improve a constructivist professional development (PD) program called Remake Making for library staff that work with youth in maker spaces. The proposed project will be led by a team at the University of Pittsburgh and builds on a pilot facilitation framework developed in an earlier project by this team. The PD program responds to the rapid growth of makerspaces with a constructivist PD program focused on facilitation. Maker spaces are a new service model in many public libraries, part of a broader shift in general library services. Effective facilitation for learning, like that required in makerspaces, is a relatively new facet of librarianship that is not a consistent part of librarian education or PD. The project will work with two local library systems with libraries that have makerspaces but little to no PD opportunities around facilitation. The project plans to iteratively design and investigate the Remake Making program, its impact on library maker facilitators and their interactions with child and youth learners. This will provide a setting for preliminary research about constructivist PD and the experiences and struggles of staff who facilitate making in libraries within the context of shifting library norms. This project will produce an efficient, maker-friendly PD system for facilitation in makerspaces, applicable to a broad range of informal and formal educators who wish to incorporate facilitated making.

The project plans to conduct an iterative development process involving several cohorts of participants and using multiple data sources which include embedded PD workshop data, participant pre-post surveys, observation of library makerspaces, and interviews/focus groups. A participatory approach will be employed by involving participants in creating and refining research questions within the scope of the project. This approach is designed around inquiry-based improvement, which is experienced by participants as reflective practice or continuous improvement. The proposed project aims to advance knowledge and PD strategies for facilitation in library makerspaces. The research will build knowledge about the efficacy of an innovative constructivist PD program with adaptation as a key feature. The data collected in the context of the development of this innovation will provide opportunities for applied research about informal STEM learning in the context of library maker spaces, and the role that library staff play in facilitating this type of learning.
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resource research Public Programs
This report introduces a framework to support learning in library and museum makerspaces. The framework demonstrates how we can create the conditions for ambitious learning experiences to unfold within the making experience.
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TEAM MEMBERS: Children's Museum of Pittsburgh Institute of Museum and Library Services Peter Wardrip