Skip to main content

Community Repository Search Results

resource evaluation Summer and Extended Camps
Food for Thought is an NSF-funded project (AISL # 1906706) that focuses on teaching the science of food preparation to families with children ages 7-13. This report focuses on the first year of Food for Thought summer camp.
DATE:
TEAM MEMBERS: Laura Weiss
resource evaluation Summer and Extended Camps
Food for Thought is an NSF-funded project (AISL # 1906706) that focuses on teaching the science of food preparation to families with children ages 7-13. This report focuses on the second year of Food for Thought summer camp.
DATE:
resource evaluation K-12 Programs
In fall 2019, the Bell Museum received funding via a NASA TEAM II grant to create Mars: The Ultimate Voyage, a full-dome planetarium show and accompanying hands-on activities that focus on the interdisciplinary roles that will be needed to send humans to Mars. This report from Catalyst Consulting Group presents the findings from the summative evaluation completed in March–May 2023.
DATE:
TEAM MEMBERS: VERONICA DEL BIANCO Maren Harris Karen Peterman
resource evaluation Games, Simulations, and Interactives
This report is the summative evaluation of Moon Adventure Game. The Moon Adventure Game is a challenge-based immersive game, inspired by “escape room” experiences, which asks visitors to take on activities to help them think about what people might need to live and work on the Moon.
DATE:
resource evaluation Exhibitions
This is a compilation of front-end, formative, and a partial summative evaluations, and an exploratory study using the xMacroscope, a data visualization technology developed for generating data from an exhibit using data captured from visitor actions.
DATE:
resource evaluation Museum and Science Center Exhibits
The attached document is a masterlist of all Ute STEM evaluation reports.
DATE:
TEAM MEMBERS: Lauren Wilson Kate Livingston
resource evaluation Museum and Science Center Exhibits
Over the course of six years (2016–2022), History Colorado, three Ute Tribes, and archaeology and ethnobotany partners undertook an ambitious, highly collaborative project, called Ute STEM, to explore new ways of looking at the field of Science, Technology, Engineering, and Math (STEM) learning. This final report goes into details about the project and lessons learned.
DATE:
TEAM MEMBERS: Elizabeth Cook Sheila Goff Kate Livingston Shannon Voirol
resource evaluation Media and Technology
The SciGirls in Space: Exploring the Moon, Mars and NASA Careers Implementation Evaluation Report focuses on the STEM outreach component of the project for 15 girl-serving organizations who used research-based gender equitable and culturally responsive instructional strategies,NASA-aligned media and STEM activities with a focus on integrating of NASA women role models.
DATE:
TEAM MEMBERS: Hilarie Davis
resource evaluation Exhibitions
Life on the Edge is a traveling exhibition focused on educating children ages 8-14 and their families about how understanding Earth’s extreme environments helps us search for life in space. Created by Sciencenter in Ithaca, NY, the big idea of the exhibition is: “our exploration of extreme environments expands our understanding of life on Earth and the possibilities for life in our solar system and beyond.” Through five unique exhibit sections, the exhibition offers visitors information, activities, and questions focused on scientific exploration and discovery, life in space, and the origins
DATE:
TEAM MEMBERS: Sarah Cohn Adrienne Testa
resource evaluation Exhibitions
RK&A conducted prototype testing for the Game Changers exhibition with three audiences: adults, female youth 10-17 years old, and male youth 13-14 years old. The Game Changers exhibition is being developed by the Lemelson Center for the Study of Invention and Innovation at the National Museum of American History.
DATE:
TEAM MEMBERS: Amanda Krantz
resource evaluation Media and Technology
This assessment serves as the summative assessment of the IMLS-funded project at KU Biodiversity Institute and Natural History Museum: Natural History Mystery: Immersing families in a problem-solving game using museum collections. The assessment employs a mixed methods approach, in which both quantitative and qualitative data are collected. More specifically, quantitative data are generated from surveys that are administered to participants at the beginning and end of the game and analyzed by using descriptive statistics (i.e., mean, standard deviation, and histogram) and paired sample t-test
DATE:
TEAM MEMBERS: Haiying Long Teresa MacDonald
resource evaluation Media and Technology
Through the T523: Formative Evaluation for Educational Product Development course, our team conducted a semester-long formative evaluation for the Museum of Science, Boston (MoS) Gaia Exhibit. The Gaia Exhibit (Gaia) is a new, temporary art installation located in the MoS’s Blue Wing exhibition hall. Gaia that strives to inspire appreciation for the earth and climate change awareness. The exhibit displays imagery of the Earth’s surface on a twenty feet diameter, three-dimensional globe. Additional exhibit elements include projected questions on the floor to prompt reflection and exhibit-
DATE:
TEAM MEMBERS: Lauren Hom Kris Hsu Julia Rose