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resource research Media and Technology
The Splash and Bubbles for Parents app is a second-screen digital resource for parents and caregivers to support young children’s learning of ocean science. This report, prepared for The Jim Henson Company, shares findings of a field study conducted to examine the promise of the app in supporting parents’ and caregivers’ behaviors and attitudes toward science and technology; families’ joint engagement with media (adults and children watch and play together); and children’s science learning. Findings indicate that parents and caregivers found the app helpful for supporting their children’s
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TEAM MEMBERS: Ximena Dominguez Elizabeth Rood Danae Kamdar Tiffany Leones Kayla Huynh
resource evaluation Media and Technology
This paper reports on a new media-based tool designed to develop new knowledge about joint parent-child participation in science talk and practices using a second screen app synced with a television program, called Splash! Ask-Me: Ocean Adventures (Splash!).[1] With funding from the National Science Foundation, Splash! is an app designed to work in conjunction with a marine science-focused television program, Splash and Bubbles, for children 2-8 years old that premiered nationally on PBS Kids in fall of 2016. The free app includes a variety of "conversation catalysts" tied to the television
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TEAM MEMBERS: Christine Paulsen Sharon Carroll Erin Carroll
resource research Media and Technology
A year into the COVID-19 pandemic, the world continues to struggle with the many ways our lives have changed and the uncertainty that remains about the future. Vaccines are being widely administered, but how and when life will return to “normal” remains unknown. During this time, caregivers continue to seek out information to address the questions, worries, and information needs their children have about this unique moment in their lives. Our NSF-funded RAPID research project has helped to uncover some of these questions, worries, and needs by talking to caregivers of listeners of the children
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resource research Media and Technology
A year into the COVID-19 pandemic, the world continues to struggle with the many ways our lives have changed and the uncertainty that remains about the future. Vaccines are being widely administered, but how and when life will return to “normal” remains unknown. During this time, caregivers continue to seek out information to address the questions, worries, and information needs their children have about this unique moment in their lives. Our NSF-funded RAPID research project has helped to uncover some of these questions, worries, and needs by talking to caregivers of listeners of the children
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resource evaluation Media and Technology
Peg + Cat is a popular broadcast television series, developed by The Fred Rogers Company and airing on PBS, in which a girl named Peg and her sidekick, Cat, solve everyday problems using mathematics, creativity, persistence, and humor. Peg + Cat: Developing Preschoolers’ Early Math Skills was a three-year project, funded by the National Science Foundation, that aimed to impact children’s interest and engagement with mathematics, as well as their development of positive social-emotional skills. The project supported early math learning via the creation of additional Peg + Cat episodes, online
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resource evaluation Media and Technology
Peg + Cat is a popular broadcast television series, developed by The Fred Rogers Company and airing on PBS, in which a girl named Peg and her sidekick, Cat, solve everyday problems using mathematics, creativity, persistence, and humor. Peg + Cat: Developing Preschoolers’ Early Math Skills was a three-year project, funded by the National Science Foundation, that aimed to impact children’s interest and engagement with mathematics, as well as their development of positive social-emotional skills. The project supported early math learning via the creation of additional Peg + Cat episodes, online
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resource research Public Programs
For over 100 years, the National Park Service (NPS) has brought inspiration and education to the millions of people who visit. Within the NPS, the Junior Ranger program has emerged as a fun and informal way for children aged 5-13 to learn about a park site. Part of the Junior Ranger program is the completion of an activity booklet that one must complete to earn a badge, patch, or certificate. Often, NPS resources for this program can vary, and the creation of Junior Ranger booklets can become low-priority, side projects for interpretation or education rangers. Furthermore, these rangers differ
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TEAM MEMBERS: Logan Wegmeyer Luke Schutzman Mammoth Cave National Park
resource research Public Programs
Playscapes are intentionally designed, dynamic, vegetation-rich, play environments that nurture young children's affinity for nature. We investigated how the affordances of a nature playscape provide opportunities to strengthen children's executive function by identifying examples of goal-directed and focused problem-solving within children's free play in this setting. Through video-based fieldwork, drawing on the extant literature, and application of indicators within existing assessments for executive function in nature preschools, we found that playscapes can be executive function-enhancing
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TEAM MEMBERS: Victoria Carr Rhonda Brown Sue Schlembach Leslie Kochanowski
resource research Public Programs
Play serves an important function in early childhood, and more specifically, play in nature provides an optimal venue for holistic development. Teachers play a critical role in providing and protecting these experiences for young children. This study aimed to understand and make more explicit the perceived benefits of a nature playscape from the perspective of teachers. Participants in this phenomenological study were preschool teachers at an urban Midwestern university early childhood laboratory school (n=13). Surveys and interviews were used to answer the central research question: What
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TEAM MEMBERS: Sue Schlembach Leslie Kochanowski Rhonda Brown Victoria Carr
resource research Public Programs
This is an expanded version of the Public Report for the AISL project STEM in the Playscape: Building Knowledge for Educational Practice.
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TEAM MEMBERS: Victoria Carr
resource evaluation Public Programs
The Discovery Center for Evaluation, Research, and Professional Learning (Discovery Center) served as external evaluator for the STEM in the PlayScape project. The broad purpose of the evaluation was to provide annual feedback and a final summative assessment of the project’s ability to meet its stated objectives. Project objectives were to: Create early childhood digital modules to promote STEM learning on playscapes. Investigate the impact of trained teachers on children’s STEM learning on playscapes. Investigate what critical elements of playscapes are portable and adaptable to
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TEAM MEMBERS: S.B. Woodruff M.L. Dixon Y. Li
resource research Media and Technology
PEEP Family Science is designed for parents and their three- to five-year-old children, especially those from low-income families who are served by home visiting organizations. A media-based project featuring the preschool public television science program PEEP and the Big Wide World, it includes animated stories, live-action videos with real children, hands-on science activities, and educational resources designed to support parents and home visiting educators. PEEP Family Science comes in the form of four apps, one for each science unit: ramps, colors, sounds, and shadows. Once downloaded
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TEAM MEMBERS: Marisa Wolsky