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resource research Media and Technology
With the world in the midst of the COVID-19 pandemic, families are seeking trusted and engaging sources of scientific information to help their children understand prevention, transmission, treatment, and many other topics related to COVID-19 in an effort to ease children’s fears. The goal of our NSF-funded RAPID research study is to understand how children’s science podcasts, as well as other educational products, can provide families with information to help ease children’s worries during a pandemic by increasing children’s understanding of pandemic-related science concepts, empowering
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resource research Media and Technology
With the world in the midst of the COVID-19 pandemic, families are seeking trusted and engaging sources of scientific information to help their children understand prevention, transmission, treatment, and many other topics related to COVID-19 in an effort to ease children’s fears. The goal of our NSF-funded RAPID research study is to understand how children’s science podcasts, as well as other educational products, can provide families with information to help ease children’s worries during a pandemic by increasing children’s understanding of pandemic-related science concepts, empowering
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resource evaluation Exhibitions
With funding from NIH SEPA, OMSI is creating a mid-sized travelling exhibition that will promote public understanding of neuroscience research and its relevance to healthy brain development in early childhood. The purpose of this report is to support the project team by assessing the extent to which the prototype activities, content, and labels tested contributed to visitor engagement, understanding, confidence, and future use of one or more strategies outlined. It was important to the project team that the exhibition be developed in collaboration with the communities for whom it is
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resource project Media and Technology
This RAPID was submitted in response to the NSF Dear Colleague letter related to the COVID-19 pandemic. This award is made by the AISL program in the Division of Research on Learning, using funds from the Coronavirus Aid, Relief, and Economic Security (CARES) Act. The goal of this award is to advance understanding of how children's science podcasts can provide families with information to help ease children's anxiety and fears during a pandemic. The project's hypothesis is that through listening to Brains On! coronavirus-related episodes, children will increase their understanding of science concepts related to the pandemic. As they gain this understanding, it is predicted that their overall fear and anxiety about the pandemic will diminish, they will feel empowered to ask pandemic-related questions and will engage in more science- based conversations with their family members. The project will develop three Brains On! podcast episodes focused specifically on the COVID-19 pandemic for kids aged 5 to 12 and their families. The research questions include:


How and to what extent do Brains On!'s coronavirus-based episodes help children and their families understand and talk about science-related pandemic topics? What kind of conversations are sparked by these episodes?
What kinds of questions do children have after listening to the Brains On! coronavirus episodes and what are the reasons for their questions? What can the questions tell us about the impact of listening on kids' science engagement and learning?
What resources do parents need to answer children's questions and help them understand science topics related to the pandemic?



This project is a collaboration between a media producer, Minnesota Public Radio and researchers at The Science Museum of Minnesota. Brains On! already has a large listening audience, with 7 million downloads a year, and more than 200,000 unique listeners a month and these new episodes are likely to increase listenership further. The research findings will be quickly disseminated to a wide range of audiences that can immediately apply the findings to create media and other coronavirus-related educational resources for families.

The PI's prior NSF funded projects have found that previous Brains On! podcasts with a range of STEM content increase the number and sophistication of the science questions children ask and lead to science-based conversations with family members. This project will study the impacts in relation to a singular topic, COVID-19. Three online surveys of Brains On! listeners (families with children ages 5 - 12 years old) will be conducted. The first survey to be conducted as soon as the project begins will focus on parents reflecting on what information is needed at that stage of the pandemic. Two additional listener surveys will occur immediately after new COVID-19 podcast episodes are released. These surveys will ask content-specific questions to understand how well the episode conveys that information to children and their families, what conversations were sparked from the content, and what additional information needs families have. Prior to administering each of the three surveys, video-based think-aloud interviews with 10 families will test and revise survey questions.

Survey participants will be recruited using language in Brains On! episodes, social media, website, and newsletters. A sample size of around 1,000 for each of the surveys is planned (based on a 95% confidence interval and ±3% sampling error). Analyses will include descriptive statistics and thematic coding of open-ended survey questions. Subgroup samples, when large enough will look at differences in responses by demographic variables (e.g. race/ethnicity, household income, highest level of education in the household, an adult in the household with a STEM career, gender of child, geographic location). The researchers and Brains On! staff will work together to identify how the findings can be applied to the development of subsequent coronavirus-related episodes and shared with the ISE field to further support families? education and information needs.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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resource research Media and Technology
AHA! Island is a new project that uses animation, live-action videos, and hands-on activities to support joint engagement of children and caregivers around computational thinking (CT) concepts and practices. Education Development Center (EDC), WGBH’s research partner for the project, conducted an impact study with 108 English-speaking families (4- to 5-year-old children and their families) to test the promise of this CT learning intervention.
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TEAM MEMBERS: Marisa Wolsky Heather Lavigne Jessica Andrews Ashley Lewis-Presser Leslie Cuellar Regan Vidiksis Camille Ferguson
resource research Exhibitions
The data collection procedure and process is one of the most critical components in a research study that affects the findings. Problems in data collection may directly influence the findings, and consequently, may lead to questionable inferences. Despite the challenges in data collection, this study provides insights for STEM education researchers and practitioners on effective data collection, in order to ensure that the data is useful for answering questions posed by research. Our engineering education research study was a part of a three-year, NSF funded project implemented in the Midwest
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TEAM MEMBERS: Ibrahim Yeter Anastasia Marie Rynearson Hoda Ehsan Annwesa Dasgupta Barbara Fagundes Muhsin Meneske Monica Cardella
resource research Public Programs
Children’s storybooks are a ubiquitous learning resource, and one with huge potential to support STEM learning. They also continue to be a primary way that children learn about the world and engage in conversations with family members, even as the use of other media and technology increases. Especially before children learn to read, storybooks create the context for in-depth learning conversations with parents and other adults, which are the central drivers of STEM learning and development more broadly at this age. Although there is a body of literature highlighting the benefits of storybooks
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resource research Public Programs
Engineering is a critical yet understudied topic in early childhood. Previous research has shown that even young children can engage in (versions of) engineering design practices and processes that are similar to those of adult engineers and designers. In this session, we will share and discuss current research projects to explore how different in-school and out-of-school contexts and activities support 3- to 8-year-old children as they engage in engineering design. We will consider ways that the different characteristics of the activities and spaces, as well as the practices of teachers
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TEAM MEMBERS: Scott Pattison Monica Cardella Hoda Ehsan Smirla Ramos-Montañez Gina Navoa Svarovsky Merredith Portsmore Elissa Milto Mary Beth McCormack Chris San Antonio-Tunis M. Terri Sanger
resource project Exhibitions
The Oregon Museum of Science and Industry (OMSI), in collaboration with neuroscientists at the Oregon Health & Science University (OHSU), museum professionals, and community partners, proposes to create a 1,000 to 1,500-square-foot traveling exhibition, accompanying website, and complementary programming to promote public understanding of neuroscience research and its relevance to healthy brain development in early childhood. The exhibition and programs will focus on current research on the developing brain, up to age 5, and will reach a national audience of adult caregivers of young children and their families, with a special emphasis on Latino families. The project will be developed bi-culturally and bilingually (English/Spanish) in order to better engage underrepresented Latino audiences. The exhibition and programs will be designed and tested with family audiences.

The exhibition project, Interactive Family Learning in Support of Early Brain Development, has four goals that primarily target adult caregivers of children up to age 5:


Foster engagement with and interest in neurodevelopment during early childhood
Enhance awareness of how neuroscience research leads to knowledge about healthy development in early childhood
Inform and empower adult caregivers to enrich their children’s early learning experiences
Reach diverse family audiences, especially Latino caregivers and their families


A collaborative, multidisciplinary team of neuroscience researchers, experts in early childhood education, museum educators, and OMSI personnel with expertise in informal science education and bilingual exhibit development will work together to ensure that current science is accurately interpreted and effectively presented to reach the target audiences. The project will foster better public understanding of early brain development and awareness and confidence in caregivers in using play to enrich their children’s experiences and support healthy brain development. Visitors will explore neuroscience and early childhood development through a variety of forms—multi-sensory, hands-on interactive exhibits, graphic panels, real objects, facilitated experiences, and an accompanying website.

Following the five-year development process, the exhibition will begin an eight-year national tour, during which it will reach more than one million people.
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TEAM MEMBERS: Victoria Coats
resource project Public Programs
The goals of this proposal are: 1) to provide opportunities for underrepresented students to consider careers in basic or clinical research by exciting them through an educational Citizen Science research project; 2) to provide teachers with professional development in science content and teaching skills using research projects as the infrastructure; and 3) to improve the environments and behaviors in early childcare and education settings related to healthy lifestyles across the state through HSTA students Citizen Science projects. The project will complement or enhance the training of a workforce to meet the nation’s biomedical, behavioral and clinical research needs. It will encourage interactive partnerships between biomedical and clinical researchers,in-service teachers and early childcare and education facilities to prevent obesity.

Specific Aim I is the Biomedical Summer Institute for Teachers led by university faculty. This component is a one week university based component. The focus is to enhance teacher knowledge of biomedical characteristics and problems associated with childhood obesity, simple statistics, ethics and HIPAA compliance, and the principles of Citizen Science using Community Based Participatory Research (CBPR). The teachers, together with the university faculty and staff, will develop the curriculum and activities for Specific Aim II.

Specific Aim II is the Biomedical Summer Institute for Students, led by HSTA teachers guided by university faculty. This experience will expose 11th grade HSTA students to the biomedical characteristics and problems associated with obesity with a focus on early childhood. Students will be trained on Key 2 a Healthy Start, which aims to improve nutrition and physical activity best practices, policies and environments in West Virginia’s early child care and education programs. The students will develop a meaningful project related to childhood obesity and an aspect of its prevention so that the summer institute bridges seamlessly into Specific Aim III.

Specific Aim III is the Community Based After School Club Experiences. The students and teachers from the summer experience will lead additional interested 9th–12th grade students in their clubs to examine their communities and to engage community members in conducting public health intervention research in topics surrounding childhood obesity prevention through Citizen Science. Students and teachers will work collaboratively with the Key 2 a Healthy Start team on community projects that will be focused on providing on-going technical assistance that will ultimately move the early childcare settings towards achieving best practices related to nutrition and physical activity in young children.
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TEAM MEMBERS: Ann Chester
resource project Informal/Formal Connections
There are several critical reasons to understand and support interest development in early childhood: (a) as a primary motivator of engagement and learning; (b) interest development in preschool predicts important learning outcomes and behaviors in early elementary school; and (c) early childhood interests motivate ongoing interest development. Thus, there is growing recognition that interest is not just important but fundamental to education and learning. Head Start on Engineering (HSE) is a multi-component, bilingual (Spanish/English), family-focused program designed to (1) foster long-term interest in the engineering design process for families with preschool children from low-income backgrounds and (2) support family development and kindergarten readiness goals. The HSE program, co-developed with the Head Start community, provides families with developmentally appropriate, story-based engineering design challenges for the home and then connects these to a system of strategically aligned Informal STEM Education (ISE) experiences and resources. This current project, HSE Systems, builds on a previous HSE Pathways project which (a) established that participating families develop persistent engineering-related interests; (b) highlighted the value that the Head Start community has for the program and partnership; and (c) generated a novel, systems perspective on early childhood interest development. The aim of HSE Systems is to develop and test a model of early childhood STEM engagement and advance knowledge of how the family as a system develops interest in STEM from preschool into kindergarten.

Through the Design Based Implementation Research (DBIR) process, the team will iteratively refine and improve the HSE program and theory of change using ongoing feedback and data from staff, families, and partners. It is also designed to explore program impacts on family interest development over a longer period, as children enter kindergarten. The DBIR work will focus primarily on the program model questions, while the case study research will focus on the family interest questions, with both strands informing each other. The initial work is organized around a series of feedback and design-testing cycles to gather input from families and other stakeholders, update the program components and activities in collaboration with families and staff, and prepare for full implementation. During the next phase, the team will implement the full program model with six Head Start classrooms and track family experiences and interest development into kindergarten. During final implementation phase, the team will finish data collection, conduct retrospective analysis with all the data, and update the program model and theory of change.

This project will directly address the AISL program goals by broadening access to early childhood informal STEM education for low-income communities, with a focus on Spanish-speaking families, and building long-term skills and learning dispositions to support STEM learning inside and outside of school. Beyond the topic of engineering, HSE supports Head Start school readiness and child and family development goals, which are the foundation of lifelong success.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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resource project Media and Technology
A large body of research highlights the benefits of storybooks for children's learning. In the context of preschool classrooms, the use of storybooks to engage young children in STEM is a frequent topic of practitioner-oriented articles. There is also an increasing number of informal STEM education (ISE) projects exploring how to leverage storybooks to engage young children and their families in different STEM content domains. While there is universal excitement for the potential of storybooks in ISE, there is an acknowledgment of a critical need for more cross-project sharing, more research, and more efforts to synthesize and share findings. This award will catalyze new research studies and partnerships to advance efforts in ISE contexts, including the role of books in the overall learning experience or program, how books are selected or designed, and how the reading is facilitated by teachers and families. Participants will be educators and researchers working with or studying family learning for preschool-age children (three to five years) using early childhood fiction books as a tool for engaging families in STEM topics and skills.

Storybook STEM will be implemented in four phases: (1) pre-convening activities to plan, synthesize existing resources, engage a broader group of educators and researchers beyond convening attendees, and prepare convening participants to maximize the value of the in-person discussions; (2) in-person convening to catalyze cross-project discussions, outline promising practices, and identify questions and ideas for the future; (3) evaluation of the impact and value of the convening, from the perspective of participants and a project steering committee; and (4) dissemination of findings and recommendations to educators and researchers within and beyond the ISE field. Outcomes include: (1) documenting current and past work in ISE and other fields; (2) summarizing key recommendations and resources from the reading, literacy, and early childhood development fields; and (3) outlining promising directions for future work.

The findings from this project will provide a critical resource to help broadening participation efforts be more effective and inclusive for audiences across the country. Research studies motivated by the convening will address the lack of empirical work on storybooks as a tool for ISE programs and advance the ISE field's knowledge of how to integrate these books effectively. Because storybooks are a highly accessible and almost universally used family learning resource, the topic of the convening will be relevant to a wide range of audiences and will help educators broaden access to ISE for traditionally underserved and under-resourced communities.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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