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resource research Media and Technology
RUFF FAMILY SCIENCE is a project funded by the National Science Foundation (NSF) that aims to foster joint media engagement and hands-on science exploration among diverse, low-income parents and their 4- to 8-year-old children. The project is using a research and design process to create an implementation model and prototype resources (digital media, hands-on activities, and supports for educators) to build new knowledge about the potential for digital media to inspire and support intergenerational science learning among vulnerable families. WGBH and Education Development Center, Inc. (EDC)
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TEAM MEMBERS: Mary Haggerty Heather Lavigne Jessica Andrews Alexia Raynal Marion Goldstein Jaime Gutierrez
resource project Media and Technology
A large body of research highlights the benefits of storybooks for children's learning. In the context of preschool classrooms, the use of storybooks to engage young children in STEM is a frequent topic of practitioner-oriented articles. There is also an increasing number of informal STEM education (ISE) projects exploring how to leverage storybooks to engage young children and their families in different STEM content domains. While there is universal excitement for the potential of storybooks in ISE, there is an acknowledgment of a critical need for more cross-project sharing, more research, and more efforts to synthesize and share findings. This award will catalyze new research studies and partnerships to advance efforts in ISE contexts, including the role of books in the overall learning experience or program, how books are selected or designed, and how the reading is facilitated by teachers and families. Participants will be educators and researchers working with or studying family learning for preschool-age children (three to five years) using early childhood fiction books as a tool for engaging families in STEM topics and skills.

Storybook STEM will be implemented in four phases: (1) pre-convening activities to plan, synthesize existing resources, engage a broader group of educators and researchers beyond convening attendees, and prepare convening participants to maximize the value of the in-person discussions; (2) in-person convening to catalyze cross-project discussions, outline promising practices, and identify questions and ideas for the future; (3) evaluation of the impact and value of the convening, from the perspective of participants and a project steering committee; and (4) dissemination of findings and recommendations to educators and researchers within and beyond the ISE field. Outcomes include: (1) documenting current and past work in ISE and other fields; (2) summarizing key recommendations and resources from the reading, literacy, and early childhood development fields; and (3) outlining promising directions for future work.

The findings from this project will provide a critical resource to help broadening participation efforts be more effective and inclusive for audiences across the country. Research studies motivated by the convening will address the lack of empirical work on storybooks as a tool for ISE programs and advance the ISE field's knowledge of how to integrate these books effectively. Because storybooks are a highly accessible and almost universally used family learning resource, the topic of the convening will be relevant to a wide range of audiences and will help educators broaden access to ISE for traditionally underserved and under-resourced communities.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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resource project Public Programs
Research that seeks to understand classroom interactions often relies on video recordings of classrooms so that researchers can document and analyze what teachers and students are doing in the learning environment. When studies are large scale, this analysis is challenging in part because it is time-consuming to review and code large quantities of video. For example, hundreds of hours of videotaped interaction between students working in an after-school program for advancing computational thinking and engineering learning for Latino/a students. This project is exploring the use of computer-assisted methods for video analysis to support manual coding by researchers. The project is adapting procedures used for computer-aided diagnosis systems for medical systems. The computer-assisted process creates summaries that can then be used by researchers to identify critical events and to describe patterns of activities in the classroom such as students talking to each other or writing during a small group project. Creating the summaries requires analyzing video for facial recognition, motion, color and object identification. The project will investigate what parts of student participation and teaching can be analyzed using computer-assisted video analysis. This project is supported by NSF's EHR Core Research (ECR) program, the STEM+C program and the AISL program. The ECR program emphasizes fundamental STEM education research that generates foundational knowledge in the field. The project is funded by the STEM+Computing program, which seeks to address emerging challenges in computational STEM areas through the applied integration of computational thinking and computing activities within disciplinary STEM teaching and learning in early childhood education through high school (preK-12). As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

The video analysis systems will provide video summarizations for specific activities which will allow researchers to use these results to quantify student participation and document teaching practices that support student learning. This will support the analysis of large volumes of video data that are often time-consuming to analyze. The video analysis system will identify objects in the scene and then use measures of distances between objects and other tracking methods to code different activities (e.g., typing, talking, interaction between the student and a facilitator). The two groups of research questions are as follows. (1) How can human review of digital videos benefit from computer-assisted video analysis methods? Which aspects of video summarization (e.g., detected activities) can help reduce the time it takes to review the videos? Beyond audio analytics, what types of future research in video summarization can help reduce the time that it takes to review videos? (2) How can we quantify student participation using computer-assisted video analysis methods? What aspects of student participation can be accurately measures by computer-assisted video analysis methods? The video to be used for this study is drawn from a project focused on engineering and computational thinking learning for Latino/a students in an after-school setting. Hundreds of hours of video are available to be reviewed and analyzed to design and refine the system. The resulting coding will also help document patterns of engagement in the learning environment.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Marios Pattichis Sylvia Celedon-Pattichis Carlos LopezLeiva
resource research Public Programs
In April 2018, FHI 360, under the leadership of Maryann Stimmer and Merle Froschl, convened a meeting of thought leaders in Washington, D.C. to capture a “snapshot” of STEM education. They subsequently conducted additional interviews with more than 50 local and national policy leaders; public and private funders; researchers; PreK-12 and post-secondary educators; parents, and leaders of afterschool programs, science centers and youth-serving organizations. The purpose of this summary report is to identify current trends and gaps to inform research, policy, and practice in order to reinforce
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TEAM MEMBERS: Maryann Stimmer Merle Froschl
resource evaluation Media and Technology
Ruff Family Science is a project funded by the National Science Foundation (NSF) that aims to foster joint media engagement and hands-on science exploration among diverse, low-income parents and their 4- to 8-year-old children. Building on the success of the PBS series FETCH! with Ruff Ruffman, the project leverages FETCH’s funny and charismatic animated host, along with its proven approach to teaching science, to inspire educationally disadvantaged families to explore science together. The project is utilizing a research and design process to create resources that meet the needs of families
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TEAM MEMBERS: Mary Haggerty Heather Lavigne Jessica Andrews
resource research Public Programs
Parents are vital players in raising youth’s awareness of the value of STEM and in brokering their participation in activities that build STEM competencies. STEM Next Opportunity Fund is committed to ensuring that every child – especially girls, youth of color, kids in low-income communities, and youth with disabilities – has access to STEM experiences and the social capital that lead to greater opportunities in academics and careers. We believe family engagement is a game changer and offer this white paper to raise awareness of its importance and amplify promising practices.
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resource research Informal/Formal Connections
Fostering interest in science is critical for broadening engagement with science topics, careers, and hobbies. Research suggests that these interests begin to form as early as preschool and have long-term implications for participation and learning. However, scholars have only speculated on the processes that shape interest development at this age, when children’s exposure to science primarily occurs during family-based learning experiences. Moving beyond speculation, we conducted a qualitative study with seven low-income mothers and their four-year-old daughters from Head Start to (a) develop
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resource evaluation Media and Technology
Ruff Family Science is an exploratory project funded by the National Science Foundation (NSF) that aims to foster joint media engagement and hands-on science exploration among diverse, low-income parents and their 4- to 8-year-old children. Building on the success of the PBS series FETCH! with Ruff Ruffman, the project leverages FETCH’s funny and charismatic animated host, along with its proven approach to teaching science, to inspire educationally disadvantaged families to explore science together. More specifically, the project is undertaking a research and design process to create prototype
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TEAM MEMBERS: Mary Haggerty Heather Lavigne Jessica Andrews
resource project Exhibitions
Mathematics plays a significant role in understanding and participating in science, technology, and engineering (STEM). Research shows that early mathematics experiences in everyday life are critical to the development of children's mathematical knowledge. This project will explore an innovative approach to fostering parent-child math interactions and conversations related to mathematical ideas. The approach will use community-based, exhibit installations called Mathscapes. These are artistic, culturally relevant, easily accessible, physical installations designed to encourage adults and children (ages 3 to 7) to use their immediate environment to playfully explore key early math concepts. The project also addresses a need for research about the cultural experiences and resources that marginalized children and families bring to mathematical conversations. Understanding parent-child interactions about mathematics community settings could result in new knowledge about early math learning among low income children and parents. As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

This exploratory study will design and investigate an innovative approach to encouraging math talk and math-related interactions between parents and children (ages 3-7) through the creation of MathScapes. These are temporary physical installations designed to use the immediate environment to playfully explore mathematical concepts. This study will be conducted in two Boston neighborhoods that are populated by low-income, non-dominant minority and immigrant families. Adopting a case study approach, the project will use observational methods, discourse analysis of parent/child talk, and interviews to study the interactions of 200 families at two neighborhood Mathscape installations. LENA devices will be used to capture parent/child talk at the Mathscapes while researchers use observational methods to document participant interactions, talk, and gestures. Data sources will include audio recordings of family talk, field notes of family interactions at Mathscape installations, surveys, and interviews. A qualitative approach will be used to produce research findings at multiple levels. The focus of the analysis will be to understand if this approach enhances the quality and quantity of math talk between parents and children. The project will be carried out by a research-practice-community partnership in Boston, Massachusetts that includes community mathematics educators, education researchers, and participating children and families. The design of community installations could promote engagement with math through adult/child conversations in culturally-relevant contexts situated in the local environment. By addressing the cultural experiences and resources of young people, the project could greatly enhance our understanding of how to leverage the resources that children and families bring to engaging with mathematics.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Omowale Moses Danny Martin Catherine O'Connor Nermeen Darshoush
resource research Community Outreach Programs
Many urban New Yorkers believe that the Hudson River is so polluted that nothing could possibly live there. In reality, the estuary is thriving, and The River Project (TRP), a marine science field station in lower Manhattan, exists to showcase its vast biodiversity through place-based education. In 2014, TRP began collaborating on a city-wide initiative with New York Harbor Foundation and eight other partner organizations to integrate restoration science into Title I middle school curricula through the Curriculum and Community Enterprise for Restoration Science (CCERS). Teachers in the
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TEAM MEMBERS: Elisa Caref Melissa Rex Annie Lederberg Gaylen Moore
resource research Media and Technology
Previous research has identified parental involvement—the ways parents and other caring adults interact with children in and outside of the home, and the kinds of learning materials with which parents surround children—as key to helping children develop knowledge and skills in literacy and math (Bassok, Finch, Lee, Reardon, & Waldfogel, 2016; Burgess, Hecht, & Lonigan, 2002; Niklas, Nguyen, Cloney, Tayler, & Adams, 2016; Sénéchal & LeFevre, 2002; Skwarchuk, Sowinski, & LeFevre, 2014). Parental support may be critical to children’s developing knowledge and understanding in science as well.
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TEAM MEMBERS: Megan Silander Todd Grindal Naomi Hupert Elisa Garcia Kea Anderson Philip Vahey Shelley Pasnik
resource research Public Programs
Please join us in celebrating Citizen Science Day, which falls this year on Saturday, April 14th. This issue of Connected Science Learning is dedicated to highlighting effective citizen science programs that involve classroom students in collecting data for research scientists, while also engaging them in key STEM (science, technology, engineering, and math) content and practices. Students get a “front row seat” to what scientists do and how scientists work, plus develop the reasoning skills and practices used by scientists.
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TEAM MEMBERS: Dennis Schatz