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resource project Public Programs
Founded in 1999, the Silicon Valley Astronomy Lectures are non-technical illustrated public lectures, presented on six Wednesday evenings during each school year at Foothill College, in the heart of California's Silicon Valley. Speakers over the years have included a Nobel-prize winner, members of the National Academy of Sciences, the first woman in history to discover a planet, an astrophysicist who is an award-winning science fiction writer, and many other well-known scientists explaining astronomical developments in everyday language. The series is jointly sponsored by the Astronomical Society of the Pacific, the SETI Institute, NASA's Ames Research Center, and the Foothill College Astronomy Program. In-kind funding and staff time is contributed by the sponsoring organizations. The lectures are held and videotaped in the 950-seat Smithwick Theater in Los Altos Hills. Thanks to a generous grant from an anonymous local donor, each lecture is now video and audio taped, professionally edited, and made available free of charge on a number of web sites. Videotaped lectures include: * Frank Drake discussing his modern view of the Drake Equation, * Sandra Faber on how galaxies were "cooked" from the primordial soup, * Michael Brown explaining how his discovery of Eris led to the demotion of Pluto, * Alex Filippenko talking about the latest ideas and observations of black holes, * Natalie Batalha sharing the latest planet discoveries from the Kepler mission, * Anthony Aguirre discussing how it is possible to have multiple universes, and * Chris McKay updating the Cassini discoveries about Saturn's moon Titan.
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TEAM MEMBERS: Andrew Fraknoi
resource project Informal/Formal Connections
We have two transition programs for veterans with disabilities--one in advanced manufacturing (Advancing Inclusive Manufacturing-AIM) and one for transition to STEM majors (Experiential Learning for Veterans in Assistive Technology and Engineering-ELeVATE). We also have a Research Experience for Teachers and Undergraduates program.
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TEAM MEMBERS: Mary Goldberg
resource project Public Programs
The Franklin Institute (TFI), in collaboration with the Institute for Learning Innovation (ILI), will conduct a research effort that explores the role that informal science learning plays in supporting girls' long-term interest, engagement and participation in science communities, hobbies and careers. Five longstanding programs for girls, begun 5-20+ years ago, will be the focus of the proposed study and include the National Science Partnership (NSP), Girls at the Center (GAC), Wonderwise, and Women in Natural Sciences (WINS). The selected study projects have access to girl participants who are high-school aged or older and represent diverse race, ethnicity and SES. A national Research Advisory Council will ground the investigation and review the findings at each stage of the research. The Community of Practice (CoP) literature (Lave and Wenger, 1991) will provide the theoretical frame for the overarching research question. Findings will document long-term impacts of girls' participation in identified informal science programs, determine how informal contexts in general contribute to girls' science learning and achievement, and develop a model for understanding the impact of informal science learning initiatives. Deliverables will include specific examples of informal learning experiences that support girls' long-term participation in science and evidence of the types of influences, including significant adults and particular activities, that contribute to girls' trajectories of participation. Dissemination tools will be a national conference, a research monograph and a series of workshops conducted in conjunction with professional conferences for informal science educators. By better understanding the impact of informal programs in science, specifically and more generally, and by developing and demonstrating an effective model for understanding such impact across projects, the proposed research stands to inform the field and provide a base for future project development and research efforts. The research results will improve the understanding of practice in these arenas and will document the significant role that informal programs place in influencing girls' vocational and avocational choices and participation in STEM fields. The study will also demonstrate the applicability of the CoP research model and its lessons to other informal science programs.
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resource project Media and Technology
This project continues the development, testing, and use of a series of web-based computer simulations for improving the teaching and learning of physics. It expands the number of simulations in physics, creates new simulations addressing introductory chemistry, creates simulations addressing the conceptual understanding of equations in solving science problems, and further refines some existing simulations. It increases, by approximately 35, the 35 online interactive simulations that have been developed for teaching physics. The project produces and widely disseminates on-line supporting materials for use in undergraduate and high school science courses. The supporting materials include: guided-discovery, tutorial worksheets; a list of learning goals; materials to support in-lecture, homework, and laboratory use; assessment instruments; and other user-contributed materials. The simulations being introduced and their effectiveness are being evaluated in at least eight additional courses in physics and chemistry at the University of Colorado and a diverse set of partner institutions. The materials are being extensively tested to ensure that they are easy to use and effective at promoting deep conceptual understanding and positive attitudes about science and technology.
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TEAM MEMBERS: Carl Wieman Noah Finkelstein Katherine Perkins
resource research Media and Technology
Media Arts within primary and secondary education is a relatively new avenue of research. Within the context of the arts classroom, rarely is learning to program emphasized despite its importance for creative expression in a digital medium. We present outcomes from an extensive field study at a digital studio where youth accessed programming environments emphasizing graphic, music and video. Learning the language of creative coding is essential to expression in a digital medium — one with increasing importance for youth and society at large. Here, we argue that it’s not just in the viewing or
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TEAM MEMBERS: Kylie Peppler Yasmin Kafai
resource research Media and Technology
This paper presents ten guiding principles for designing construction kits for kids: design for designers; low floors and wide walls; make powerful ideas salient - not forced; support many paths, many styles; make it as simple as possible - and maybe even simpler; choose black boxes carefully; a little bit of programming goes a long way; give people what they want - not what they ask for; invent things that you would want to use yourself; and iterate, iterate - then iterate again.
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TEAM MEMBERS: Mitchel Resnick Brian Silverman