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resource project Media and Technology
The Tech Museum of Innovation (The Tech) in San Jose, California proposes to partner with NOAA to integrate Science On a Sphere (SOS) into The Tech's Exploration gallery and to facilitate the development of informal and formal learning programs. Exhibits and programs at The Tech focus on the integration of emerging technologies into hands-on visitor experiences. In 2004, The Tech partnered with NOAA, the Maryland Science Center (MSC), and a consortium of national science centers to explore the potential and effectiveness of SOS as a method of engaging and informing the general public about NOAA-related sciences. Initial testing of SOS at the Maryland Science Center revealed that SOS is a visually compelling and engaging medium for conveying complex scientific information to museum visitors. Ninety-eight percent of visitors tested regarded a facilitated SOS program as a good or excellent experience with strong visitor retention suggesting the potential of SOS as a compelling visitor tool. However, when the experience was not facilitated this retention dropped dramatically. Support from NOAA will enable The Tech to test SOS and NOAA data in a number of formats to determine the most effective ways to utilize this incredible technology. The results of this evaluation will be shared with other museums using SOS to improve its reach in teaching informal audiences and promoting interest in both STEM content and NOAA research. The SOS exhibit will bring together scientists, technologists, informal education specialists, and young users to unlock the educational potential of NOAA's datasets and further NOAA's educational plan. Hands-on experiences using SOS will engage visitors in meaningful explorations of NOAA data. The Tech Museum will make SOS accessible to people of all ages, backgrounds, and educational levels. All panel text, audio, and captions will be presented in both English and Spanish to allow greater accessibility for local audiences. SOS will provide the programming platform upon which to explore the educational opportunities of this gallery as it illustrates how data collected with remote sensing technologies is helping us understand and make predictions about our dynamic environment and the future of our planet. SOS will illustrate how these data collecting technologies assist us in developing our knowledge about our planet and its solar system.
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TEAM MEMBERS: Greg Brown
resource project Media and Technology
Using the relative strengths of each museum, the Science On a Sphere Partnership between the Maryland Science Center and the Science Museum of Minnesota has developed two complementary exhibit approaches to Science On a Sphere (SOS). Audiences interacting with SOS are able to observe global connections in geophysical phenomena not possible with any two dimensional representation of the Earth. The goal of the project is for museum visitors, particularly underserved audiences, to comprehend how human activities are influencing global processes now and might do so in the future. The project also tests new partnership models for working with NOAA and other science research organizations to broaden the educational impact on all groups.
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TEAM MEMBERS: Patrick Hamilton Roberta Cooks
resource project Media and Technology
This award supports the installation of a Science On a Sphere in two museums comprising the SOS Partnership a collaboration between the Maryland Science Center ( Baltimore ) and the Science Museum of Minnesota ( St. Paul ). Each of the two museum installations will take advantage of the wide variety of NOAA data sets that Science On a Sphere (SOS) projects onto a six-foot sphere, creating unique, animated, whole-planet views of real-time, past and forecasted, weather, climate and geophysical processes, and many other dramatic visualizations of the whole Earth.
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TEAM MEMBERS: Manjit Goldberg Patrick Hamilton
resource project Media and Technology
Bishop Museum is installing Science On a Sphere (SOS) at the Bishop Museum in Honolulu , Hawaii. Science on a Sphere, a spherical multimedia display on which NOAA data can be displayed, provides an unparalleled opportunity for innovative and meaningful environmental education for all ages. Hawaii's natural environment is ideal for conducting research and education on significant topics of earth and ocean sciences, and NOAA scientists currently play a large role in ongoing research in and around the Hawaiian Islands. The addition of a SOS unit to the Museum will allow visitors to learn about the global earth systems that underlie the "science of Hawaii" featured in the Science Adventure Center at the Bishop Museum. The Science On a Sphere globe will feature a variety of data sets and serve as the centerpiece of live educational presentations. In addition, Bishop Museum staff and scientists will assist in creating new and exciting visuals for SOS.
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TEAM MEMBERS: Mike Shanahan
resource project Media and Technology
This cooperative agreement will support the Tech Museum of Innovation (The Tech) in San Jose, California in acquiring SOS-related hardware and software, as well as providing the technical support to facilitate the installation of SOS in The Tech's Exploration Gallery in 2005-2006. Science On a Sphere will be the focal point of The Tech Museum's newly renovated Explorations gallery. The dramatic sphere will draw visitors to the center of the 8,000 square-foot space. Hands-on experiences around the sphere will engage visitors in meaningful explorations of NOAA data. The Tech Museum will apply its exhibit and program development expertise to make SOS accessible to people of all ages, backgrounds, and educational levels. All panel text, audio, and captions will be presented in both English and Spanish to allow greater accessibility for local audiences. The Tech's SOS system will focus on three topics of great interest to Californians: Earthquakes, Ocean, Space. NOAA data will enable us to showcase the technology that is used to measure, monitor, and track environmental changes in our world. We hope to further address the potential of data modeling to aid in predicting the future state of the environment based on our actions. The Tech is also opening a new environment exhibition, Green By Design (GBD) in 2006. This exhibit focuses on how sustainable design and technological innovation offer potential solutions to many of our global environmental challenges. SOS will provide a compelling centerpiece to support the educational purpose of this gallery as it effectively illustrates how data collected with remote sensing technologies are helping us understand and make predictions about our dynamic environment and the future of our planet. SOS will illustrate how these data collecting technologies assist us in developing our knowledge about our planet and its solar system.
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TEAM MEMBERS: Greg Brown
resource project Media and Technology
This project is developing and implementing a strong environmental literacy and science education program to accompany NOAA's Science on a Sphere (SOS) at The National Maritime Center's Nauticus museum. The program will use the SOS as a focal point to support learning about global oceanic and atmospheric circulations and their effect on local environments. The team is creating real-time global displays of environmental phenomena for the SOS from the expansive University of Wisconsin environmental satellite database. Computer visualization systems and user-driven interactive displays will allow viewers to move from global scale to regional and local scale in order to explore specific features of the phenomena being visualized and to understand them in greater detail. The displays will be integrated with high quality education materials that are aligned with national standards and specifically address the NOAA Education Strategic Plan. The teaming of the University of Wisconsin, Hampton University, and the National Maritime Center offers the opportunity to expose students from ethnic minority groups to various NOAA career paths and help produce graduates with solid technical backgrounds.
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TEAM MEMBERS: Steven Ackerman John Anderson
resource project Media and Technology
The Bishop Museum will develop, implement and evaluate of a full set of informal education programs centered on the Science On a Sphere exhibit. This project includes the following programs and exhibits: -Eleven classroom modules on earth and ocean sciences (one module for each grade from kindergarten through 10th) using a field trip to the Science On a Sphere (SOS) and the new Science Adventure Center at Bishop Museum as the keystone for each module. - Exhibits in the planetarium lobby that will augment the SOS display by providing additional content information, local tie-ins, and information on how SOS works. - Daily live demonstrations at the sphere. This includes public demonstrations (1200 shows, 22,000 attendees during the grant period) and school children (400 shows, 9600 attendees during the grant period) for a total attendance of 31,600. -Yearly teacher workshops (2 total, 80 educators) to promote the use of the classroom modules mentioned above with NOAA staff and museum staff. Special-event programming incorporating the sphere will also include an eight-session lecture series featuring NOAA staff; two annual "Mad About Science" Festivals; eight Family Sunday events; and twenty local television news and weather broadcasts using the sphere and its programs for content and background.
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TEAM MEMBERS: Mike Shanahan
resource research Media and Technology
This paper describes an approach to familiarizing individuals with modern scientific processes through the facilitation of informal learning experiences in and around the museum. Several methods for development of such exhibits and exhibit content are presented. These experiences are discussed and later implemented in the context of the Adler Planetarium and Astronomy Museum in Chicago, IL. The exploration functions as an educational guideline by which museum exhibits may be developed in order to familiarize a more general audience with processes behind scientific research and to make science
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TEAM MEMBERS: Daniela Rosner
resource project Media and Technology
Chabot Space and Science Center is developing an exhibit of Chinese astronomical artifacts and organizing a United States tour of the exhibit. "Dragon Skies: Astronomy of Imperial China" consists of 31 exhibit pieces, including seven large astronomical instruments, chronographs, stone carvings and star maps. Many of these artifacts have never before left China. In order to increase the awareness and understanding of students, teachers and the public about Imperial China's rich astronomical achievements, Chabot will develop a variety of interpretive materials and programs that address interests and learning styles, present scientifically and historically accurate information, and serve both informal and formal educational audiences. These materials will include a planetarium show, an audio tour, special signage, multimedia animations/interactive kiosks, a web site, student activities, community events, a science drama program, activities for the general public and a variety of printed materials. Many components will be developed in English, Mandarin and Cantonese.
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TEAM MEMBERS: Alexandra Barnett Cynthia Ashley Michael Reynolds
resource project Media and Technology
Sesame Workshop created a new planetarium show and outreach activities for children ages 5 and 6 and their families, teachers and other caregivers. The Adler Planetarium & Astronomy Museum, the Beijing Planetarium and the Liberty Science Center also collaborated on the "sharing the sky" themed show to help Chinese and American children identify differences and similarities in their respective associations to astronomy.
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TEAM MEMBERS: Rosemarie Truglio Joel Schneider
resource project Media and Technology
The Denver Museum of Nature and Science is producing "Realm of the Black Hole," a one-hour high definition television program for the PBS science series NOVA and "Black Hole: The Other Side of Infinity," a twenty-minute full motion program for planetarium theaters. Both of these media products will draw upon a large-scale visualization effort conducted by leading scientists in collaboration with the National Center for Supercomputing Applications. The shows will examine the broad revolution now taking place in high-energy astrophysics by using scientific simulations and data-based animations to illustrate the life cycle of stars and the birth of galaxies. The two presentations will be supported by a website designed for use by the general public and by outreach materials and resources for teachers and informal educators. The media production will be under the direction of Thomas Lucas, President of Thomas Lucas Productions, Inc., and co-produced by Donna Cox, Professor, School of Art & Design, University of Illinois at Urbana-Champaign. Paula Apsell will be the Executive Producer for the NOVA program and Joslyn Schoemer will be Executive Producer for the planetarium show. The Science Advisors include Roger Blandford, Professor, Theoretical Astrophysics, California Institute of Technology; Laura Danly, Space Science Curator, Denver Museum of Nature and Science; Michael Norman, Professor, Astrophysics, University of California, San Diego; Harvey Tannanbaum, Director, Chandra X-Ray Center at the Smithsonian Astrophysical Observatory; and David Thompson, Astrophysicist, Laboratory for High Energy Astrophysics, NASA Goddard Space Flight Center.
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TEAM MEMBERS: Thomas Lucas Joslyn Schoemer Andrew J. Hamilton Donna Cox Barbara Flagg
resource project Media and Technology
The investigators address a major educational challenge by introducing a novel format and content for science education, (a) building on past successes; (b) combining development and dissemination at a new level; and (c) centered around an interactive planetarium show aimed to inform the public on an emerging scientific discipline and medical field: Tissue Engineering. For achieving a multitude of goals, the investigators propose the establishment of a unique partnership in scientific and medical education, bringing together university researchers, clinical leaders, science center experts, and students, educators and community representatives at all levels. The project is catalyzed by the Pittsburgh Tissue Engineering Initiative, a non-profit organization dedicated to the promotion of tissue engineering and its application to improving people's lives. The main goals fall in three categories, as follows: Education: - To communicate scientific information about the human body (principles of function will be emphasized over specific facts or terminology by focusing on a limited but fundamental set). -To convey the excitement and importance of tissue engineering research. The show will utilize engaging interactive demonstrations of tissue functions and illustrate the medical uses and potential of this field. Innovation: - To enhance the educational experience. The developers will use group-interactive technology as a tool for education by engaging participants as participants in the processing functions of the body. A special visualization/interactivity laboratory will be used where prototype interactive scenarios will be tested using focus groups, consultants and representatives of the target audiences. Dissemination: - To insure national distribution to other planetaria. The presentation system will utilize portable interactive technology (to be developed). It will be deployed to planetaria throughout the country, coordinated by the Association of Science and Techology Centers (ASTC). - To engage the target audience in the development process. Content development will be achieved by a consortium of leading research universities and medical centers, with input from a panel of worldclass experts. Visualization, interactivity and sound technologies will be developed in Pittsburgh, in a unique collaboration between the arts and sciences, based on past successes. Evaluation activities will be extensive, as will the range and targets of the spin-off educational materials. The Carnegie Science Center planetarium itself will serve in achieving group immersive visualization, akin to virtual reality, for improving target audience involvement. The expected outcome is a new way of delivering educational content, and a better understanding of the emerging field of tissue engineering by the general public.
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TEAM MEMBERS: John Pollock