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resource research Museum and Science Center Exhibits
Project website for the Future Worlds game-based learning environment for environmental sustainability education in science museums and classrooms. 
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TEAM MEMBERS: Jonathan Rowe Wookhee Min James Lester
resource research Museum and Science Center Exhibits
In this paper, we investigate bias detection and mitigation techniques to address issues of algorithmic fairness in multimodal models of museum visitor visual attention.
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TEAM MEMBERS: Halim Acosta Nathan Henderson Jonathan Rowe Wookhee Min James Minogue James Lester
resource research Museum and Science Center Exhibits
In this paper, we introduce a multimodal early prediction approach to modeling visitor engagement with interactive science museum exhibits.
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TEAM MEMBERS: Andrew Emerson Nathan Henderson Jonathan Rowe Wookhee Min Seung Lee James Minogue James Lester
resource project Public Programs
Oregon State University (OSU) will facilitate a Polar STEAM (Science, Technology, Engineering, Arts and Mathematics) program that aims to increase the impact and visibility of polar science by integrating arts- and education-based elements into the polar science research setting.
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TEAM MEMBERS: Julie Risien Kim Bernard Susan Roberta Rowe Peter Betjemann
resource project Media and Technology
This project will use a complex systems approach to hazard reduction across multiple scales of risk by developing a new generation of socio-technical digital twin that integrates models of physical infrastructure systems and virtual networks of communication with social games to engage community awareness and commitment to collective action.
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TEAM MEMBERS: Kenichi Soga Louise Comfort Stephen Collier Michael Gollner J. Keith Gilless
resource project Media and Technology
This project will apply a mixed-methods approach to assess how sociotechnical networks can be leveraged to increase knowledge and awareness of environmental and industrial hazards and to build community adaptive capacity equitably among diverse residents of the Coastal Bend Region of Texas.
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TEAM MEMBERS: Michelle Hummel Karabi Bezboruah Kathryn Masten Yonghe Liu Oswald Jenewein
resource research Exhibitions
Re-Living Paleontology conducted usability and comparison studies on immersion and interactivity in augmented reality (AR) and visitors' engagement and understanding of science. Two "Tar AR" experiences were designed and studied.
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TEAM MEMBERS: Benjamin D. Nye William Swartout David Nelson Gale M. Sinatra Emily Lindsey Molly Porter
resource project
iPlan: A Flexible Platform for Exploring Complex Land-Use Issues in Local Contexts
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resource research Resource Centers and Networks
The National Network for Ocean and Climate Change Interpretation [NNOCCI] is a Community of Practice [CoP] dedicated to advancing the conversation on climate change, based on the principle that wide-scale training with proven communication techniques can change the national discourse around climate change to be more productive, creative, and solutions-focused. NNOCCI CoP is a network of individuals and organizations in formal and informal education, the social sciences, climate sciences, and public policy. By 2018, the community represented more than 184 institutions in 38 states, and over
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TEAM MEMBERS: John Fraser
resource research Public Programs
This guidebook will help you plan your action project. The initial brainstorm pages will help you consider where to start, and the Action Project Framework will navigate you through steps to get to your destination: the completion of your project!
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TEAM MEMBERS: Kathleen Gray Dana Haine
resource project Public Programs
This project focuses on environmental health literacy and will explore the extent to which diverse rural and urban youth in an out-of-school STEM enrichment program exhibit gains in environmental health literacy while engaged in learning and teaching others about community resilience in the face of changing climates. Science centers and museums provide unique opportunities for youth to learn about resilience, because they bring community members together to examine the ways that current science influences local decisions. In this project, teams of participating youth will progress through four learning modules that explore the impacts of changing climates on local communities, the local vulnerabilities and risks associated with those changes, possible mitigation and adaptation strategies, and building capacities for communities to become climate resilient. After completion of these modules, participating youth will conduct a resilience-focused action project. Participants will be encouraged to engage peers, families, friends, and other community stakeholders in the design and implementation of their projects, and they will gain experience in accessing local climate and weather data, and in sharing their findings through relevant web portals. Participants will also use various sensors and web-based tools to collect their own data.



This study is guided by three research questions: 1) To what extent do youth develop knowledge, skills, and self- efficacy for developing community resilience (taken together, environmental health literacy in the context of resilience) through participation in museum-led, resilience-focused programming? 2) What program features and settings foster these science learning outcomes? And 3) How does environmental health literacy differ among rural and urban youth, and what do any differences imply for project replication? Over a two- year period, the project will proceed in six stages: a) Materials Development during the first year, b) Recruitment and selection of youth participants, c) Summer institute (six days), d) Workshops and field experiences during the school year following the summer institute, e) Locally relevant action projects, and f) End- of-program summit (one day). In pursuing answers to the research questions, a variety of data sources will be used, including transcripts from youth focus groups and educator interviews, brief researcher reflections of each focus group and interview, and a survey of resilience- related knowledge. Quantitative data sources will include a demographic survey and responses to a self-efficacy instrument for adolescents. The project will directly engage 32 youth, together with one parent or guardian per youth. The study will explore the experiences of rural and urban youth of high school age engaged in interactive, parallel programming to enable the project team to compare and contrast changes in environmental health literacy between rural and urban participants. It is anticipated that this research will advance knowledge of how engagement of diverse youth in informal learning environments influences understanding of resilience and development of environmental health literacy, and it will provide insights into the role of partnerships between research universities and informal science centers in focusing on community resilience.
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TEAM MEMBERS: Kathleen Gray Dana Haine
resource evaluation Public Programs
A two-year pilot a two-year pilot and feasibility study funded by NSF’s Advancing Informal STEM Learning (AISL) Program (NSF Award # 1906846)
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TEAM MEMBERS: Kathleen Gray Dana Haine Rebekah Davis Shaun Kellogg