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resource research Informal/Formal Connections
Informal STEM learning experiences (ISLEs), such as participating in science, computing, and engineering clubs and camps, have been associated with the development of youth’s science, technology, engineering, and mathematics interests and career aspirations. However, research on ISLEs predominantly focuses on institutional settings such as museums and science centers, which are often discursively inaccessible to youth who identify with minoritized demographic groups. Using latent class analysis, we identify five general profiles (i.e., classes) of childhood participation in ISLEs from data
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TEAM MEMBERS: Remy Dou Heidi Cian Zahra Hazari Philip Sadler Gerhard Sonnert
resource research Informal/Formal Connections
Many studies have examined the impression that the general public has of science and how this can prevent girls from choosing science fields. Using an online questionnaire, we investigated whether the public perception of several academic fields was gender-biased in Japan. First, we found the gender-bias gap in public perceptions was largest in nursing and mechanical engineering. Second, people who have a low level of egalitarian attitudes toward gender roles perceived that nursing was suitable for women. Third, people who have a low level of egalitarian attitudes perceived that many STEM
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TEAM MEMBERS: Yuko Ikkatai Azusa Minamizaki Kei Kano Atsushi Inoue Euan McKay Hiromi M. Yokoyama
resource research Public Programs
In November 2016, within an Environmental studies course at the University of Venice, students carried out an experiment aimed at collecting scenarios of the Venetian coast's future starting from lessons learnt during the episode of storm surge 50 years ago (Aqua Granda ‘flood’). The students built scenarios able to anticipate the effect of sea level rise on coastal areas in Venice, based not only on scientific input but also on a methodology called “Futurescape city Tours” (FCT) involving inhabitants of the barrier islands of Lido and Pellestrina. This paper will explore three main questions
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TEAM MEMBERS: Alba L’Astorina Alessia Ghezzi Stefano Guerzoni Emanuela Molinaroli
resource research Higher Education Programs
Scientists (and engineers) wishing to conduct public engagement do so in the context of established disciplinary norms and complex institutional systems that may support or limit their success. This report seeks to convey the known complexity, unique challenges, and opportunities for universities to better support for scientists in their public engagement work. The report is intended to drive discussion towards deeper exploration and development of actionable next steps. This is a report from Workshop III: Academic Institutions, part of the Support Systems for Scientists' Communication and
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TEAM MEMBERS: Julie Risien Roberta Nilson Brooke Smith
resource research Games, Simulations, and Interactives
We describe a game and teachers’ experiences using it in their middle and high school science courses. The game, which is called “Luck of the Draw,” was designed to engage middle, high school, and college students in genetics and encourage critical thinking about issues, such as genetic engineering. We introduced the game to high school science teachers attending a summer workshop and asked them to describe their initial impressions of the game and how they might use it in their classes; later, during the academic year, we asked them whether they used the game in their classrooms and, if so
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TEAM MEMBERS: Alicia Bower Kami L. Tsai Carey S. Ryan Rebecca Anderson Andrew Jameton Maurice Godfrey
resource research Public Programs
The Science Museum of Minnesota (SMM) leverages a professional educator team (“instructors”) comprised of about two dozen individuals who facilitate both formal and informal educational programming in the museum, in K–12 classrooms, and at community-based sites. The experienced instructors of SMM’s Lifelong Learning Group bring innovative programs to both students and their teachers. Recognizing that long-term experiences can have a profound impact on students and teachers, SMM works to develop multiyear relationships based on collaboration. This article focuses primarily on SMM’s well
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TEAM MEMBERS: Lauren Causey Shannon McManimon Emily Poster
resource research Public Programs
This paper is the first report on an extensive ethnographic study of two professional schools of art and design in the United States. The overall purpose of the study is to identify general principles for how to design learning environments that prepare learners to be creative. First, I document the cultural model of teaching and learning held by the faculty and students, and analyze the pedagogical practices used. This studio model is of interest because it emerged naturally in a community of educational practice. I argue that it is distinct from the two cultural models most familiar to
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TEAM MEMBERS: Keith Sawyer
resource research Public Programs
The present paper describes the design of teaching materials that are used as learning tools in school visits to a science museum. An exhibition on ‘A century of the Special Theory of Relativity’, in the Kutxaespacio Science Museum, in San Sebastian, Spain, was used to design a visit for first‐year engineering students at the university and assess the learning that was achieved. The first part of the paper presents the teaching sequence that was designed to build a bridge between formal teaching and the exhibition visit. The second part analyses the potential of the exhibition and the
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TEAM MEMBERS: Jenaro Guisasola Jordi Solbes Jose-Ignacio Barragues Maite Morentin Antonio Moreno
resource evaluation Public Programs
EDC’s Center for Children and Technology (CCT), a nonprofit research and development organization (cct.edc.org), conducted the formative evaluation of the BAS project for the last three years. Iridescent has assisted CCT researchers in the successful implementation of the evaluation (e.g., organizing site visits and meetings with partners, administering surveys, collecting consent forms). As discussed in more details below, Iridescent has always taken seriously the evaluation findings and recommendations, and has acted upon them to make program improvements. This research partnership has led
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TEAM MEMBERS: EDC Center for Children and Technology Tara Chklovski Harouna Ba
resource research Public Programs
The article discusses the Science, Technology, Engineering and Mathematics: Information, Technology and Scientific Literacy (STEM-ALL) for ALl Learners project of Emporia State University, Kansas. The project is an interdisciplinary program for teaching information, technology and scientific-literacy that brings STEM content into Master of Library Science curriculum. It aims to create an Information, Technology and Scientific Literacy Certificate for educators to earn across degree programs.
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TEAM MEMBERS: Mirah Dow
resource research Public Programs
The article presents the makerspaces in libraries where informal, collaborative learning can occur through hands-on creation using any combination of technology, industrial arts and fine arts not readily available for home use. It cites the underlying goal of a makerspace to encourage innovation and creativity via the use of technology and offer a place where everything can be nurtured. It notes a growing interest in design thinking afforded by makerspaces.
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TEAM MEMBERS: Leanne Bowler
resource research Public Programs
This presentation given at the 2013 Materials Research Society (MRS) Spring Meeting examines evidence for the effectiveness of STEM education programs at the National High Magnetic Field Laboratory.
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TEAM MEMBERS: Roxanne Hughes