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resource evaluation Media and Technology
Sense-making with data through the process of visualization—recognizing and constructing meaning with these data—has been of interest to learning researchers for many years. Results of a variety of data visualization projects in museums and science centers suggest that visitors have a rudimentary understanding of and ability to interpret the data that appear in even simple data visualizations. This project supports the need for data visualization experiences to be appealing, accommodate short and long-term exploration, and address a range of visitors’ prior knowledge. Front-end evaluation
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resource evaluation Media and Technology
AHA! Island is a new project that uses animation, live-action videos, and hands-on activities to support joint engagement of children and caregivers around computational thinking concepts and practices. This research is intended to examine the extent to which the prototyped media and activity sets support the project’s learning goals. Education Development Center (EDC), WGBH’s research partner for the project, conducted a small formative study with 16 English-speaking families (children and their caregivers) to test out these media and activity set prototypes. During the in-person video
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TEAM MEMBERS: Marisa Wolsky Heather Lavigne Jessica Andrews Leslie Cuellar
resource evaluation Professional Development, Conferences, and Networks
The NISE Network Professional Impacts Summative Evaluation is a longitudinal examination of individual professionals over the final three years of NISE Net funding. This investigation is based on the NISE Network goals for professionals and explores how involvement with NISE Net impacts an individual professional’s sense of community, learning about nano, and use of nano educational products and practices. This evaluation primarily included professional partners who were: (1) Informal Science Educators (ISE): Professionals from science museums and children’s museums implementing informal
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resource evaluation Public Programs
The goal of the SISCOM program is to improve science achievement of economically disadvantaged middle school students in science, through the development, implementation, and dissemination of a replicable, model program for use with underserved youth, especially girls, in informal educational settings. A number of programs and interventions geared toward bolstering the STEM interest and achievement of urban youth have been implemented across the country. Key elements that have proven to be successful have been incorporated into the SISCOM program include the longevity of intervention
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TEAM MEMBERS: Penny L. Hammrich, Ph.D. Kathy Fadigan, Ed.D. Judy Stull, Ph.D.
resource evaluation Media and Technology
In MIT’s NSF-funded Terrascope Youth Radio (TYR) program, urban youth, many from groups historically underrepresented in the sciences, worked as paid interns who received training in radio production, reporting and writing stories with scientific content and audio storytelling to create environmentally oriented audio pieces that were engaging and relevant to their own and their peers’ lives. Teen interns participated between July 2008 and Autumn 2012. TYR’s goals were to improve a broad audience of teens’ engagement with, knowledge of, and attitudes about science, technology, engineering, and
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TEAM MEMBERS: Karen Gareis Massachusetts Institute of Technology Karina Lin Irene F Goodman
resource evaluation Professional Development, Conferences, and Networks
In August 2009, The Ohio State University at Lima (OSU) received a three-year award from the NSF Division of Research on Learning Innovative Technology Experiences for Students and Teachers (ITEST) Program for It's About Discovery (IAD). IAD was a partnership between OSU Lima, the University of North Carolina Greensboro, and regional rural schools in Northwest Ohio and North Carolina that equipped teachers to teach new Ford Partnership for Advanced Study (PAS) science curriculum, focused on the theme of Working Towards Sustainability. Ford PAS is focused on transforming teaching and learning
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TEAM MEMBERS: Rucha Londhe Ohio State University University of North Carolina Greensboro Markeisha Grant Colleen Manning Irene F Goodman
resource evaluation Public Programs
Goodman Research Group, Inc. (GRG) is serving as the external evaluator of the NSF-funded Science Festival Alliance (SFA), a collaborative started by the University of California San Diego, the MIT Museum (Cambridge), the University of California San Francisco, and The Franklin Institute (Philadelphia). The early focus of the SFA has been on helping establish and sustain science festivals in each of these four cities. The Alliance's long-term goal is to facilitate the creation of a growing network of festivals and a community of science festival practitioners. This report focuses on the
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TEAM MEMBERS: Colleen Manning Science Festival Alliance Karina Lin Madeleine King Irene F Goodman
resource evaluation Public Programs
Goodman Research Group, Inc. (GRG) is serving as the external evaluator of the three-year, NSF-funded Science Festival Alliance (SFA) project with this report summarizing results from the first year of the project. First year data collection was completed in June 2010. It included: Surveys of 1,411 San Diego Science Festival (SDSF) and 1,054 Cambridge Science Festival (CSF) attendees; End-of-year focus groups with each of the festival (SDSF and CSF) team leaders; and An online survey of 11 principal Alliance team members. The report is organized around four key questions: 1. Who participated
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TEAM MEMBERS: Colleen Manning Science Festival Alliance Molly Priedeman Rucha Londhe Karen Peterman Irene F Goodman
resource evaluation Media and Technology
The findings summarized in this summative evaluation report focus on three of The World's media venues: (1) its radio broadcast, (2) its Science Podcast (http://www.world-science.org/category/podcast), and (3) its online resources (e.g., articles, streaming audio and video). An additional focus is on The World's participatory Science and Technology Forums. The primary research aim was to assess the project's impact and success at reaching its intended goals while avoiding unintended negative outcomes. Toward these ends, The World's audience members were asked to respond to an online survey
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TEAM MEMBERS: Arthur Johnson Public Radio International (PRI)
resource evaluation Public Programs
The Salmon Camp Research Team (SCRT) project was created to address the under-representation of Native Americans in information technology (IT) and IT-intensive professions in science, technology, engineering, and mathematics (STEM). The Oregon Museum of Science and Industry (OMSI) partnered with the Native American Youth and Family Association (NAYA) under renewed National Science Foundation funding to strengthen community involvement and work directly with students year round. The 2007-2008 evaluation of the project found evidence of effective implementation and data on important student
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TEAM MEMBERS: Phyllis Ault Oregon Museum of Science and Industry
resource evaluation Public Programs
How Did We Approach This Study This report presents findings of a program evaluation conducted by Randi Korn & Associates, Inc. (RK&A), for the Hiller Aviation Museum in San Carlos, California. The evaluation examined learning outcomes and experiences of 6th to 8th grade Boy Scouts attending the Hiller Aviation Museum's Flight Planning Program to earn an Aviation Scout Merit Badge. The full-day program was offered one Saturday a month in October, November, and December 2010. RK&A designed pre- and post-test standardized questionnaires to explore Boy Scouts' understanding of the importance of
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TEAM MEMBERS: Randi Korn & Associates, Inc. Hiller Aviation Museum
resource evaluation Exhibitions
Museums are places where visitors of all abilities and disabilities are invited to learn. This diversity offers a unique challenge how can museums ensure that everyone can benefit from the learning experience? Universal design, which is the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design (Center for Universal Design, 2002), puts forward a potential solution. This paper offers an overview of universal design, including its practice in the museum, formal education, and digital media fields, and
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TEAM MEMBERS: Christine Reich Museum of Science