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resource research Exhibitions
You’ve probably heard the adage, “There is no such thing as bad publicity.” A study published in Marketing Science concluded, “Although negative publicity is not always a good thing, in some cases, negative can actually be positive” (Berger, Sorensen, & Rasmussen, 2010). As a science center, you want to pique interest and perhaps push your marketing comfort zone in order to create a buzz, but there are always risks when you push the envelope. From May to September 2013, Science World British Columbia in Vancouver, Canada, presented an exhibition entitled The Science of Sexuality. The
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TEAM MEMBERS: Jason Bosher
resource research Exhibitions
The Studio is a small change-ready exhibit space embedded within the Wellbody Academy, a 7,000 ft2 permanent exhibit on health and wellness. The Studio showcases up-to-date research on topics like genetics, epidemiology, and allergies and features the labs and work of scientists in the Seattle area. The purpose of the cohort study was to provide objective feedback to exhibit developers as they experimented with finding the best balance of information and interactives for the space considering the time and budget available. This poster explains a bit about The Studio exhibits that were
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TEAM MEMBERS: Chris Cadenhead
resource research Media and Technology
Children’s issues have become a greater priority on political agendas since the UN General Assembly adopted the Convention on the Rights of the Child (UNCRC). Each government has agreed to ensure that all those working with and for children understand their duties in relation to upholding children’s rights including the obligation to involve children in decisions that affect them (Article 12). Respecting children’s views is not just a model of good pedagogical practice, but a legally binding obligation. However, there is a limited awareness of Article 12, and how to actualise it. While many
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TEAM MEMBERS: Laura Lundy Elizabeth Belfast
resource research Public Programs
This paper discusses three mediation concept approaches and, consequently, three facets of mediator action. The approaches presented start with a bibliographical review of the concept of mediation present in education and scientific communication studies. These approaches serve as a basis for interpreting a semi-directive interview with the director of the Museum of Morphological Sciences of the Federal University of Minas Gerais (UFMG). They also help us reflect on the complexity of organizing the objectives of a museum action that takes into account the transformational role of the
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TEAM MEMBERS: Silvania Sousa do Nascimento
resource research Professional Development, Conferences, and Networks
This brochure provides overview of work accomplished during the one-year planning grant period, and includes a proposed research agenda related to whole body interaction. The Move2Learn planning effort was a collaboration between museum practitioners and researchers in the United States and the United Kingdom, who represented the spectrum of science education, embodied learning, interactive exhibit designers and technology specialists. The overall goal was to begin the process of identifying relevant research questions related to the design of physical and digital exhibits for young children
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TEAM MEMBERS: Judy Brown
resource research Exhibitions
In this article, Michael John Gorman, founding director of Science Gallery at Trinity College Dublin, Ireland, examines the recent emergence of many museum exhibits that meld art and science together to foster creative exploration of science rather than instruction. As an exemplar, Gorman discusses the design of Science Gallery, their "INFECTIOUS" project, and lessons learned.
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TEAM MEMBERS: Michael John Gorman
resource research Exhibitions
Museums are increasingly engaging with their communities in understanding and addressing the complex questions of our society. How is this effort manifested in museum practice, and what is the impact of this work? Our study attempted to explore the boundaries of these questions by reviewing and synthesizing reports on InformalScience.org. The work was part of the NSF-funded Building Informal Science Education project (BISE). We selected a small set of reports of projects that aligned with our definition of social issues as conditions that are harmful to society, complex and characterized by a
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TEAM MEMBERS: University of Washington Museology Program kris morrissey Kaylan Petrie Katharine Canning Travis Windleharth Patricia Montano
resource research Media and Technology
This is a handout from a session presented at the 2008 ASTC Conference. Advances in neuroscience are revealing biological pathways underlying emotion, attention, and memory. How can this research be integrated with educational pedagogy to enhance free-choice learning? Join experts from neuroscience, education, and museums to explore practical ways in which new insights about the brain can be applied to creating museum experiences.
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TEAM MEMBERS: Jayatri Das
resource research Exhibitions
A hypermedia simulation, Sickle Cell Counselor, has been developed to anchor instruction for museum visitors using the task of advising couples about the decision to have children when there is a substantial genetic risk of sickle cell disease. A visitor can perform simulated laboratory tests and ask questions via interactive video. The anchored instruction model is closely related to cognitive apprenticeship theory. Patterns of interaction between the user, simulating the role of a genetic counselor, and the program are illustrated through an annotated example. The genetic counseling role
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TEAM MEMBERS: Benjamin Bell
resource research Exhibitions
In April 2009, the Denver Museum of Nature & Science (DMNS) opened an innovative human biology exhibition with a focus on health: Expedition Health. The visitor experience is themed around a climb up Mount Evans—one of Colorado’s well known “fourteeners” (14,258 feet in elevation). The exhibition utilizes nine real‐life Coloradans as “expedition buddies”—virtual learning companions who accompany visitors throughout the exhibition. The exhibition combines hands‐on, fullbody activities and real anatomical specimens throughout five different specialized learning environments. These environments
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TEAM MEMBERS: Denver Museum of Nature & Science Steven Yalowitz Claudia Figueiredo
resource evaluation Exhibitions
This report details the findings from an exploratory research study conducted by the Research and Evaluation Department at the Museum of Science, Boston about this exhibition, which came to be known as Provocative Questions (PQ). This investigation was guided by the following questions: 1. Will visitors engage in socio-scientific argumentation in an un-facilitated exhibit space, and are they aware that they are doing so? 2. How do the un-facilitated exhibits impact visitors’ socio-scientific argumentation skills? For the exploratory research study, visitors were cued to use the exhibits and
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TEAM MEMBERS: Larry Bell Elizabeth Kollmann Juli Goss Catherine Lussenhop
resource research Exhibitions
From the Proceedings of the 1992 Annual Visitor Studies Conference. Reviews a study, conducted as part of a formative evaluation of an HIV/AIDS exhibit developed by the New York Hall of Science, which was designed to investigate two issues: 1) What is the current state of youth awareness of the mechanisms by which condoms help prevent the spread of HIV and other sexually transmitted diseases; and 2) Which of two exhibit designs most efficiently communicates concepts related to HIV sexual transmission prevention. A copy of the survey used in the study is included in the appendix of this report.
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TEAM MEMBERS: Science Learning, Inc. John H Falk martin weiss