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resource research Exhibitions
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Charlotte Vaughn Deanna Gagne Yi Ting Huang Patrick Plummer
resource research Exhibitions
In collaboration with TERC and informal learning organizations across the United States, COSI’s Center for Research and Evaluation (CRE) is part of an NSF-funded project, Research to Understand and Inform the Impacts of Ambient and Designed Sound on Informal STEM Learning.
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TEAM MEMBERS: Gary Timko Joe E. Heimlich Laura Weiss Justin Reeves Meyer Donnelley (Dolly) Hayde
resource research Exhibitions
The open-access proceedings from this conference are available in both English and Spanish.
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TEAM MEMBERS: John Voiklis Jena Barchas-Lichtenstein Uduak Grace Thomas Bennett Attaway Lisa Chalik Jason Corwin Kevin Crowley Michelle Ciurria Colleen Cotter Martina Efeyini Ronnie Janoff-Bulman Jacklyn Grace Lacey Reyhaneh Maktoufi Bertram Malle Jo-Elle Mogerman Laura Niemi Laura Santhanam
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. This poster describes a newly funded collaborative project (9/2021) to engage Planet Word visitors in language science research. Engage visitors in domain of science often overlooked in the public imagination (language arts -> language science enthusiasts!) Diversify participants who contribute data to studies Provide training in research & science communication to a diverse group of students across a range of institutions, including MSIs, broadening participation in STEM Lower barrier to entry for other language
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TEAM MEMBERS: Charlotte Vaughn Deanna Gagne Patrick Plummer Yi Ting Huang
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. The project's goals are to: Create “data-catcher” exhibits that provide exciting learning experiences about cooperation while allowing visitors to contribute to research in social science. Build public awareness of the methods of social science. Generate valid data for academic research. Assess the impact of public participation in scientific research (PPSR) on visitors’ interest, engagement, and understanding.
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TEAM MEMBERS: Josh Gutwill Heike Winterheld Lee Cronk Athena Aktipis
resource project Media and Technology
This project investigates long-term human-robot interaction outside of controlled laboratory settings to better understand how the introduction of robots and the development of socially-aware behaviors work to transform the spaces of everyday life, including how spaces are planned and managed, used, and experienced. Focusing on tour-guiding robots in two museums, the research will produce nuanced insights into the challenges and opportunities that arise as social robots are integrated into new spaces to better inform future design, planning, and decision-making. It brings together researchers from human geography, robotics, and art to think beyond disciplinary boundaries about the possible futures of human-robot co-existence, sociality, and collaboration. Broader impacts of the project will include increased accessibility and engagement at two partner museums, interdisciplinary research opportunities for both undergraduate and graduate students, a short video series about the current state of robotic technology to be offered as a free educational resource, and public art exhibitions reflecting on human-robot interactions. This project will be of interest to scholars of Science and Technology Studies, Human Robotics Interaction (HRI), and human geography as well as museum administrators, educators and the general public.

This interdisciplinary project brings together Science and Technology Studies, Human Robotics Interaction (HRI), and human geography to explore the production of social space through emerging forms of HRI. The project broadly asks: How does the deployment of social robots influence the production of social space—including the functions, meanings, practices, and experiences of particular spaces? The project is based on long-term ethnographic observation of the development and deployment of tour-guiding robots in an art museum and an earth science museum. A social roboticist will develop a socially-aware navigation system to add nuance to the robots’ socio-spatial behavior. A digital artist will produce digital representations of the interactions that take place in the museum, using the robot’s own sensor data and other forms of motion capture. A human geographer will conduct interviews with museum visitors and staff as well as ethnographic observation of the tour-guiding robots and of the roboticists as they develop the navigation system. They will produce an ethnographic analysis of the robots’ roles in the organization of the museums, everyday practices of museum staff and visitors, and the differential experiences of the museum space. The intellectual merits of the project consist of contributions at the intersections of STS, robotics, and human geography examining the value of ethnographic research for HRI, the development of socially-aware navigation systems, the value of a socio-spatial analytic for understanding emerging forms of robotics, and the role of robots within evolving digital geographies.

This project is jointly funded by the Science and Technology Studies program in SBE and Advancing Informal STEM Learning (AISL) Program in EHR.
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TEAM MEMBERS: Casey Lynch David Feil-Seifer
resource research Exhibitions
This project creates "data-catcher" exhibits that allow museum visitors to participate in scientific research, contributing data from their interactions while engaged in compelling learning experiences.
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TEAM MEMBERS: Josh Gutwill
resource project Public Programs
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. The Exploratorium in San Francisco, in collaboration with social science researchers at Arizona State University and Rutgers University, will conduct a two-year Pilots and Feasibility Studies project that will test a new model for integrating museum exhibits with public participation in scientific research, called Exhibit-Based PPSR (E-PPSR). The team will create a mini-exhibition about social psychology that (a) engages science museum visitors in investigating and reflecting on social factors that promote cooperation or not, (b) builds public awareness of the science of social psychology and (c) generates valid data for academic research in this area.

The Exploratorium will build on its long history of creating participatory exhibits that engage visiting groups in social science learning and in self-reflective metacognition. This expands beyond the typical lab-in-the-museum in which individual visitors interact with researchers' laptops or simple props. The model takes the exhibit experiences further, injecting the dimension of public participation in social psychology research. By voluntarily and anonymously contributing demographic and response data, large numbers of people from mixed-age groups will help social scientists gain new insights into cooperation among a broader sample of humanity than are usually studied in university labs. The E-PPSR lab is always available, rather than open only when a researcher is present. The model also incorporates research on learning and assesses the effect of E-PPSR on social science learning experiences. Do museum visitors build greater conceptual understanding of the social science by contributing to real research and seeing their own responses within the larger dataset? Do they attend more deeply to debriefing activities when they have contributed their own data? The three main deliverables include: 1) a prototype Exhibit-based PPSR laboratory at the Exploratorium comprised of one exhibit for gaining informed consent, three 'Data-Catcher' exhibits modified to record anonymous responses when visitors opt-in to contributing to social psychological research, and one debriefing exhibit. A back-end database will send data to the academic researchers; 2) evaluation studies that test the E-PPSR model. The studies will assess the success of debriefing approaches, the effectiveness of recruitment and the impact of E-PPSR on learning. The team will publish a journal article describing the E-PPSR model and academic research findings. The team will also organize a conference session with others in the museum field who manage in-house academic research laboratories; and 3) a report by the academic partners describing the impact of the project on their research program.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Josh Gutwill Heike Winterheld
resource research Media and Technology
Computational social science represents an interdisciplinary approach to the study of reality based on advanced computer tools. From economics to political science, from journalism to sociology, digital approaches and techniques for the analysis and management of large quantities of data have now been adopted in several disciplines. The papers in this JCOM commentary focus on the use of such approaches and techniques in the research on science communication. As the papers point out, the most significant advantages of a computational approach in this sector include the chance to open up a range
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TEAM MEMBERS: Nico Pitrelli
resource research Media and Technology
While science communication has become increasingly professionalised, philosophers have been far less active in, and reflective about, how we talk to the public. In thinking about the relationship between the ‘public intellectual’ and science communication, however, philosophy has some important contributions to make, despite the differences of content and disciplinary approach. What, then, can both these professions learn from each other about how to engage with the public - and the risks that this might involve?
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TEAM MEMBERS: Patrick Stokes
resource research Media and Technology
This paper describes evidence suggesting that science curiosity counteracts politically biased information processing. This finding is in tension with two bodies of research. The first casts doubt on the existence of “curiosity” as a measurable disposition. The other suggests that individual differences in cognition related to science comprehension - of which science curiosity, if it exists, would presumably be one - do not mitigate politically biased information processing but instead aggravate it. The paper describes the scale-development strategy employed to overcome the problems associated
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TEAM MEMBERS: Dan Kahan Asheley Landrum Katie Carpenter Laura Helft Kathleen Hall Jamieson
resource research Public Programs
The Science House of the Federal University of Rio de Janeiro (UFRJ) is a space where science is approached through the perspective of culture, seeking interdisciplinarity, stimulating debate among different areas of knowledge, and building a closer and more pleasant relationship between society and scientific knowledge. Work with mediators has gone through significant changes over time and the paths chosen have been modified, re-evaluated and transformed. The presence of mediators can mean the possibility of dialog, conversation, informal chat, and sharing. It has been one of the main
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TEAM MEMBERS: Fatima Brito