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resource evaluation Exhibitions
This is a compilation of front-end, formative, and a partial summative evaluations, and an exploratory study using the xMacroscope, a data visualization technology developed for generating data from an exhibit using data captured from visitor actions.
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resource evaluation Museum and Science Center Exhibits
The attached document is a masterlist of all Ute STEM evaluation reports.
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TEAM MEMBERS: Lauren Wilson Kate Livingston
resource evaluation Exhibitions
The Garfield Park Conservatory Alliance is developing Sugar from the Sun, a project consisting of a 5,400-square-foot exhibition intended to help children and their families explore photosynthesis. This immersive exhibition will use real plants to delve into the process that plants use to manufacture sugar (food energy) from the sun (light energy). Selinda Research Associates (SRA) conducted a front-end evaluation as part of the exhibit development process. The first phase examined what was known in the research literature about the public's understanding of photosynthesis and also about
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TEAM MEMBERS: Cecilia Garibay Jane Schaefer Beth Chang Garfield Park Conservatory
resource evaluation Media and Technology
WNET planned an initiative to involve museums in the outreach associated with Season V of Cyberchase. A written feedback survey gathered information from 32 museums as to their current practices and recommendations with respect to museum kits, discovery carts, discovery boxes, video screenings and educational computer games. The goal of the survey was to assess the needs of the museums and to guide the development of an outreach plan for Season V. Cyberchase is the Emmy Award-winning mathematics series and website on PBS KIDS GO! using broadcast, web, new media and educational outreach to
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TEAM MEMBERS: Barbara Flagg Thirteen/WNET
resource evaluation Media and Technology
The purpose of this front-end evaluation study was to inform design decisions about the development of an interactive learning system focusing on Earth and planetary science. The design team was led by the Institute for Scientific Research (ISR), and the project was funded by the National Science Foundation (NSF). The aim of the Advancing Content Through Interactive Virtual Environments (ACTIVE) Project is to create an interactive learning environment that allows exploration of the solar system through several senses including touch, sound, and sight. Developers will incorporate NASA Earth and
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TEAM MEMBERS: Carey Tisdal The West Virginia High Technology Consortium Foundation