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resource evaluation Public Programs
The following summative report describes overarching evaluation findings from the evaluation of Leap into Science, including future considerations for the Leap into Science program team (program team). The report aims to summarize takeaways from 2018-2023 and report on overall insights pertaining to the core evaluation questions of interest.
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resource evaluation Exhibitions
This is a compilation of front-end, formative, and a partial summative evaluations, and an exploratory study using the xMacroscope, a data visualization technology developed for generating data from an exhibit using data captured from visitor actions.
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resource evaluation Exhibitions
We examined an approach to reaching audiences who may not ordinarily engage with science. Termed Guerilla Science, this approach blends elements of access, by removing barriers to participation by embedding science into unexpected places, with those of inclusion, by designing activities that speak to the learning identities of participants.
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resource evaluation Exhibitions
This evaluation provides feedback from a tracking and timing study from the project "Seeing: The Interaction of Physiology, Culture, and Technology" at the Exploratorium. The evaluation concludes that Seeing is a large, complex collection of loosely related exhibit elements that attract and hold visitors’ attention well, but not exceptionally well. Yet, given the size and scope of the exhibits, a longer average time and more stops would not be expected. The individual interactive elements range from many that are modestly engaging, to some that are highly engaging, with a few exceptionally
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TEAM MEMBERS: Beverly Serrell
resource evaluation Exhibitions
In 2008, COSI received funding from the Institute of Museum and Library Services to develop the exhibit Labs in Life (LG-26-08-0146). The development of the Labs in Life embodies a unique model for collaboration, with active researchers interested in research outcomes while simultaneously serving as models for the public, and science center staff concurrently gleaning new and changing content for exhibits and programs. While each partner is motivated by many different goals, all agree that they are interested in stimulating public interest in and understanding of science and technology
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TEAM MEMBERS: Institute for Learning Innovation Joe E Heimlich
resource evaluation Public Programs
The Miami Museum of Science and Planetarium (MMS) received funding from the National Science Foundation in 2004 to develop and implement After-school Programs Exploring (APEX Science). APEX Science is a three-year project designed to enhance the capacity of community-based organizations (CBOs) to deliver quality science after-school programming for children ages 5-10. This report provides the results of the summative evaluation which focused on the extent to which: 1) APEX Science curriculum increases CBO activity leaders' interest, awareness, and appreciation of science and level of comfort
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TEAM MEMBERS: Cheryl Kessler
resource evaluation Public Programs
Queens Central Library contracted Randi Korn & Associates, Inc. (RK&A) to conduct an evaluation of the newly completed Children's Library and Discovery Center (CLDC), partially funded by the National Science Foundation. In addition to traditional children's library resources, the CLDC includes interactive science exhibits, programming space, and an early childhood area. The evaluation sought to understand 1) how its family customers use the new CLDC (and its exhibits) and what they most value about it, and 2) experiences of CLDC staff who interact with the customers. How did we approach this
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TEAM MEMBERS: Randi Korn & Associates, Inc. Queens Central Library
resource evaluation Public Programs
In 2005, the Vermont Center for the Book (VCB) received funding from the National Science Foundation (NSF) to develop and implement a program called What's the BIG Idea? to help librarians change their children's story hours to include more mathematics and science content and vocabulary. The project resulted in the creation of a professional development seminar; a Librarian Manual with guidelines, activities and other information; parent kits for families to take home and use to reinforce and extend learning in math and science; and a website filled with ideas, bibliographies, and other
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TEAM MEMBERS: Dawn Jaramillo Judy Northup Shelley H. Billig Vermont Center for the Book
resource evaluation Museum and Science Center Exhibits
A Participatory Model for Integrating Cognitive Research into Exhibits for Children was a model that the Museum of Science proposed to the National Science Foundation's Informal Science Education Program (NSF-ISE) in the Fall of 2006. The Model was to further develop, test, and refine an innovative program that engages adult visitors in a deeper understanding of how children learn and expand understanding of cognitive development. Researchers from cognitive and child development laboratories at the Massachusetts Institute of Technology (MIT), Harvard University, and Children's Hospital Boston
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TEAM MEMBERS: Barbara Soren Museum of Science
resource evaluation Exhibitions
Chicago Children's Museum (CCM) contracted with Randi Korn & Associates, Inc. (RK&A) to evaluate Skyline a National Science Foundation-funded exhibition designed to facilitate family learning of Science, Technology, Engineering, and Math (STEM) concepts relevant to building stable structures. RK&A conducted all three phases of evaluation for Skyline front-end, formative, and summative; select findings from the summative evaluation are presented here. Skyline's target audience is families with children between the ages of 5 and 10 years of age. RK&A conducted 100 observations of children in the
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TEAM MEMBERS: Randi Korn & Associates, Inc. Chicago Children's Museum
resource evaluation Exhibitions
How People Make Things is an exhibition that helps families talk together and learn about the making of everyday objects. The goal of the project was to create a learning environment that mediates difficult manufacturing concepts for parents, and scaffolds the development of family conversations about the processes of making both inside and outside the museum. A visit to the exhibition would be deemed successful if visitors demonstrated changes in what they knew and how they talked about objects and manufacturing processes. A model of change describing how families might build such an
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TEAM MEMBERS: Camellia Sanford-Dolly Children's Museum of Pittsburgh
resource evaluation Media and Technology
Tornado Alley is a giant screen adventure that follows renegade filmmaker Sean Casey and the scientists of VORTEX2, the largest tornado research project ever assembled, on their epic missions to encounter one of Earth’s most awe-inspiring events: the birth of a tornado. Program components included the giant screen film; a Web site; educators’ guides and resources for classroom and informal learning; and professional development sessions utilizing cyberinfrastructure to facilitate remote interactions between educators and researchers performing actual data manipulations. In addition, an
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TEAM MEMBERS: Giant Screen Films Deborah Raksany