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resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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resource evaluation Museum and Science Center Exhibits
The Kaulele Kapa Exhibit was created to explore the effectiveness of a Hawaiian culture-based framework and approach in increasing learner engagement and depth of knowledge in STEM among Native Hawaiian/Pacific Islander (NHPI) learners. The exhibit utilized hands-on and interactive activities, coupled with scientific and cultural information, to create relevant learning experiences for these communities.  To determine the effectiveness, exhibit attendees were invited to complete a survey that asked about how the exhibit influenced their interest and understanding of STEM and Hawaiian culture
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TEAM MEMBERS: Ciera Pagud Rachelle Chauhan
resource evaluation Exhibitions
We examined an approach to reaching audiences who may not ordinarily engage with science. Termed Guerilla Science, this approach blends elements of access, by removing barriers to participation by embedding science into unexpected places, with those of inclusion, by designing activities that speak to the learning identities of participants.
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resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. The Guerilla Science project conducted two studies: one at the Oregon Eclipse Festival, a large multi-day residential music and arts festival, and one during the Figment festival, a cultural and family-oriented free festival on Governor’sIsland (NewYorkCity). We used a multi-method research design: trained data collectors conducted intercept interviews of various length; short written feedback forms were made available post events; and we conducted structured observations of events.We compared Guerilla Science audiences with
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TEAM MEMBERS: Mark Rosin Jen Wong Kari O'Connell Martin Storksdieck Bruce Lewenstein
resource research Public Programs
Young people's decisions to study post-compulsory science are strongly influenced by the attitude of their parents, but many families, especially those from deprived backgrounds, see science as ‘narrow’ and ‘not for us’. We asked whether family attendance at a science festival — a growing but under-studied activity — could shift attitudes. Our mixed-methods study found parents from more deprived areas were disproportionately likely to say attendance had improved their perception of science. Parents from the most deprived areas were significantly more likely to feel increased positivity about
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TEAM MEMBERS: Cherry Canovan
resource research Public Programs
Increased integration and synergy between formal and informal learning environments is proposed to provide multiple benefits to science learners. In an effort to better bridge these two learning contexts, we developed an educational model that employs the charismatic nature of arachnids to engage the public of all ages in science learning; learning that aligns with the Next Generation Science Standards (NGSS Disciplinary Core Ideas associated with Biodiversity and Evolution). We created, implemented, and evaluated a family-focused, interactive science event—Eight-Legged Encounters (ELE)—which
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TEAM MEMBERS: Eileen Hebets Melissa Welch-Lazoritz Pawl Tisdale Trish Wonch Hill
resource research Public Programs
The Science Festival Alliance (SFA) is a professional association of independent science and technology festivals. We are dedicated to supporting both new and existing festivals, and to fostering an international conversation about how to make public science events more meaningful, entertaining, and instructive. This annual report provides information in two distinct categories: 1) member activities—the accomplishments of the independently organized science festivals that comprise SFA membership; and 2) network activities—SFA efforts that support the exchange of inspiration, advice, and
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TEAM MEMBERS: Science Festival Alliance
resource project Media and Technology
Lineage is a comprehensive educational media and outreach initiative that will engage individuals and families in learning about deep time and evolution, helping audiences come to newfound understandings of the connections between the past, present, and future of life on Earth. The project is a partnership between Twin Cities PBS (TPT) and the Smithsonian Institution's National Museum of Natural History and is linked to the opening of that museum's new Deep Time Fossil Hall in June 2019. The project includes a two-hour film for national broadcast on PBS, and a 20-minute short version for exhibition in science centers. The documentaries will show how scientists, using paleontology, genetics, earth science and other disciplines, can reconstruct in detail the origins of living animals like birds and elephants, revealing their ancient past as well as evidence of ecological change that can inform our understanding of Earth today. Extensive educational outreach will include the creation of "Bone Hunter," an innovative VR (Virtual Reality) game designed for family co-play that engages multiple players in the process of paleontology as they piece together a fossil in a digital lab. Bone Hunter and other collaborative educational activities will be deployed at Family Fossil Festivals that will attract multi-generational learners. One such Festival will take place at the Smithsonian Institution in Washington, D.C., while others will be based at geographically diverse institutions that serve underserved rural as well as urban communities. Lineage is a collaboration between national media producers, noted learning institutions and researchers, including Twin Cities Public Television, the Smithsonian Institution / National Museum of Natural History, Schell Games, the Institute for Learning Innovation (ILI), and Rockman et al. One of the project's primary innovations is its exploration of new learning designs for families that use cutting-edge technologies (e.g. the Bone Hunter virtual reality game) and collaborative multi-generational learning experiences that advance science knowledge and inquiry-based learning. An external research study conducted by ILI will investigate how intergenerational co-play with physical artifacts compared to virtual artifacts influences STEM (Science Technology Engineering Mathematics) learning and engagement. The findings will lead to critical strategic impacts for the field, building knowledge about ongoing innovation in the free choice learning space. The project's external evaluation will be conducted by Rockman et al and evaluative findings, as well as the educational materials derived from the project, will be widely disseminated through partnerships with professional and educator groups. Clips from the Lineage film and related learning resources will be hosted on PBS LearningMedia, so educators can incorporate these resources into their classrooms, and students and lifelong learners can explore and discover on their own. The project outcomes will have broad impact on public audiences, deepening and advancing knowledge and understanding about important scientific concepts, and promoting continued, family-based collaborative learning experiences to expand and deepen STEM knowledge. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning.
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TEAM MEMBERS: Michael Rosenfeld Sarah Goforth Amy Bolton
resource research Public Programs
In this case study, we highlight the work of the Bay Area STEM Ecosystem, which aims to increase equity and access to STEM learning opportunities in underserved communities. First, we lay out the problems they are trying to solve and give a high level overview of the Bay Area STEM Ecosystem’s approach to addressing them. Then, based on field observations and interviews, we highlight both the successes and some missed opportunities from the first collaborative program of this Ecosystem. Both the successes of The Bay Area STEM Ecosystem--as well as the partners’ willingness to share and examine
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resource evaluation Public Programs
COSI offers special event programming on a monthly basis designed to enhance the guest experience: primarily Science Day and Fun Day special events. Science Days are events that highlight science topics, especially those dealing with our specific areas of focus, and celebrations surrounding events with a science theme, such as Space and Stars Day. On the other hand, Fun Days are events that are appealing to guests and are simple to implement, such as appearances by local sports teams, celebrities, performance groups, etc. COSI would like to better understand the impact special events have in
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TEAM MEMBERS: COSI E. Elaine T. Horr
resource research Public Programs
This conference poster from 2014 AISL PI meeting details the accomplishments of the Science Festival Alliance, a professional network of individuals and institutions designed to increase the capacity to develop and implement large scale community science festivals.
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TEAM MEMBERS: MIT Museum Gerri Trooskin Ben Wiehe
resource research Public Programs
This poster was presented at the 2014 AISL PI Meeting. In this NSF International Research Experiences for Students project MSU students will travel to the Altai Republic and work with faculty and students at Gorno-Altaisk University to conduct research related to native language use in learning ecological sciences in informal settings.
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TEAM MEMBERS: Montana State University Michael Brody