Skip to main content

Community Repository Search Results

resource research Public Programs
BioEYES, a nonprofit outreach program using zebrafish to excite and educate K–12 students about science and how to think and act like scientists, has been integrated into hundreds of under-resourced schools since 2002. During the week-long experiments, students raise zebrafish embryos to learn principles of development and genetics. We have analyzed 19,463 participating students’ pre- and post-tests within the program to examine their learning growth and attitude changes towards science. We found that at all grade levels, BioEYES effectively increased students’ content knowledge and produced
DATE:
TEAM MEMBERS: Valerie Butler Jamie Shuda Robert Vary Steven Farber
resource project Exhibitions
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. Informal STEM educational activities have proliferated widely in the US over the last 20 years. Additional research will further validate the long-term benefits of this mode of learning. Thus, elaborating the multitude of variables in informal learning and how those variables can be used for individual learning is yet to be defined for the circumstances of the learners. Thus, the primary objective of this work is to produce robust and detailed evidence to help shape both practice and policy for informal STEM learning in a broad array of common circumstances such as rural, urban, varying economic situations, and unique characteristics and cultures of citizen groups. Rather than pursuing a universal model of informal learning, the principal investigator will develop a series of comprehensive models that will support learning in informal environments for various demographic groups. The research will undertake a longitudinal mixed-methods approach of Out of School Time/informal STEM experiences over a five-year time span of data collection for youth ages 9-19 in urban, suburban, town, and rural communities. The evidence base will include data on youth experiences of informal STEM, factors that exert an influence on participation in informal STEM, the impact of participation on choices about educational pathways and careers, and preferences for particular types of learning activities. The quantitative data will include youth surveys, program details (e.g. duration of program, length of each program session, youth/facilitator ratio, etc.), and demographics. The qualitative data will include on-site informal interviews with youth and facilitators, and program documentation. This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
DATE: -
resource project Media and Technology
Gathering evidence for the long-term impact of programs for youth on their involvement in STEM studies and careers continues to be a challenge, especially for program interventions happening in earlier stages of development (e.g., elementary, middle, high-school years. Work that focuses on mechanisms for mitigating these challenges is important. The conference and associated activities aim to build a research action agenda that is rooted in practice to support better understanding of the long-term impacts of informal STEM programs for girls provided by cultural institutions, along with methods and approaches for measuring them. The project team will use a collaborative co-design approach to establish a STEM for Girls Research Alliance. The Alliance will include three levels of participants, with different levels of commitment: a core planning group (CPG) of 8-10 people, approximately 20-25 participating members (PM) and 50-60 interested stakeholder group representatives (SGR). The project team will utilize face-to-face meetings, digital engagement strategies, and surveys to develop the agenda and solicit multiple rounds of feedback and input. The CPG, consisting of leaders and representatives from state-based STEM for Girls organizations that are part of the National Girls Collaborative Project (NGCP) and members of the New York State STEAM for Girls Collaborative, will be responsible for setting priorities and guiding the action agenda. The PM will include representatives (educators and researchers) from informal STEM programs at cultural institutions that participate in the state-based collaboratives. The PM will be regularly consulted on important aspects of the action agenda that relate to their work. Finally, the SGR will include representatives from several audiences that are being served by or work with the participating members: girls and young women, parents, educators, funders, researchers and employers. The SG will be engaged via focus groups virtually or at national meetings to which these individuals attend.

To support broader involvement of professionals working in this sector, a comprehensive digital engagement plan using web and social media networks will be developed. The plan will utilize a consistent hashtag, #STEMeffect, allowing participants to follow the conversation across social media platforms. Social media platforms to be utilized will include Twitter, Instagram, Facebook, LinkedIn, Google+, Snapchat and others. More than 60,000 people will be engaged via the networks of the NY STEAM Collaborative, NGCP, WSKG Public Media and project partners. A robust research action plan will position researchers to further explore the role of informal STEM education experiences in shaping the career choices of girls and identify where there are breaks in the hoped-for pathways to STEM college and careers. It also will benefit informal STEM organizations by yielding information that will help them to fine-tune their programs for girls and young women. Ultimately, contributions to the knowledge base will result in broadened participation of girls and women in STEM programs and careers. This work is funded by the Advancing Informal STEM Learning (AISL) program as part of its strategy to enhance learning in informal environments and support innovative research, approaches, and resources for use in a variety of settings.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
DATE: -
TEAM MEMBERS: Lynda Kennedy Alicia Santiago Babette Moeller
resource project Professional Development, Conferences, and Networks
Many of the nation's poorest-performing schools are in rural areas. Anecdotal information suggests participation in and access to informal STEM learning opportunities in Mississippi - a state with among the lowest STEM-career readiness in the nation - is unequally distributed among geographic regions and sociocultural environments. Informal learning programs in science, technology, engineering, and math (STEM) have the potential to reach into rural communities and provide a bridge to greater STEM access, literacy, and career readiness. Building Bridges: Broadening the STEM Conversation in Rural Mississippi will initiate a dialog among key practitioners, experts, and stakeholders in informal STEM learning focused on identifying the causes of and solutions to STEM inclusion barriers among rural youth. The goal of this Advancing Informal STEM Learning (AISL) Conference Project aligns with NSF's mission to promote the progress of science for all segments of society, including rural K-12 students. Solutions to STEM disconnections identified in Mississippi through this project will have relevance and transferability to rural communities across the southeastern US, given regional commonalities in socioeconomic, educational, and cultural factors.

This project aims to conduct an interactive and participant-based summit that brings together key leaders and experts from informal science learning institutions and organizations, STEM-related agencies and industries, and rural community groups to improve methods for linking informal STEM learning opportunities with rural, K-12 students. The goal of the project is to identify the common barriers and explore potential solutions to informal STEM participation by rural K-12 students in Mississippi. With the guidance of a steering committee, a Mississippi STEM Consortium will be formed and convened at a 2019 Mississippi Informal STEM Consortium Summit with the following goals: (1) Identify broad barriers to informal STEM learning in diverse and rural K-12 populations. (2) Define crucial and transformative elements in informal STEM programs deemed successful in rural student recruitment and engagement. (3) Improve collaborative networking to enhance the role of informal education in building statewide STEM capacity. These objectives will be met by developing, implementing, and evaluating statewide needs-assessment surveys and a two-day summit of Consortium members. The project evaluator will ensure process and outcome evaluations are properly conducted throughout the entire course of the project to inform planning, promote iterative improvement, monitor progress, and ensure achievement of desire objectives. With regards to broader impacts, it is anticipated that outcomes from this project will have impact within and beyond Mississippi's borders. Expected project outcomes include scientific manuscripts on needs-assessment surveys, modified approaches to existing informal STEM activities, future research on identified informal STEM participation barriers and mitigation measures, new collaborations that broaden participation and expand future research, and a draft Informal STEM Strategic Plan for Mississippi. Varied dissemination methods will be used to communicate the findings broadly.

This conference project is funded by the AISL program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
DATE: -
TEAM MEMBERS: Leslie Burger Sarah Lee Katherine Echols Vemitra White
resource evaluation Media and Technology
Supported by the National Science Foundation, the Global Soundscapes! Big Data, Big Screens, Open Ears project employs a variety of informal learning experiences to present the physics of sound and the new science of soundscape ecology. The interdisciplinary science of soundscape ecology analyzes sounds over time in different ecosystems around the world. The major components of the Global Soundscapes project are an educator-led interactive giant-screen theater show, group activities, and websites. All components are designed with both sighted and visually impaired students in mind. Multimedia
DATE:
TEAM MEMBERS: Barbara Flagg Allan Brenman
resource research Public Programs
Please join us in celebrating Citizen Science Day, which falls this year on Saturday, April 14th. This issue of Connected Science Learning is dedicated to highlighting effective citizen science programs that involve classroom students in collecting data for research scientists, while also engaging them in key STEM (science, technology, engineering, and math) content and practices. Students get a “front row seat” to what scientists do and how scientists work, plus develop the reasoning skills and practices used by scientists.
DATE:
TEAM MEMBERS: Dennis Schatz
resource research Public Programs
With support from the National Science Foundation (NSF), SciStarter 2.0 was launched to enhance, diversify, and validate participant engagement in scientific research in need of the public’s help. SciStarter’s leadership is part of the National Academy of Sciences’ Committee, Designing Citizen Science to Support Science Learning, which is developing guidelines and a research agenda for citizen science in education. This article briefly introduces educators to SciStarter 2.0.
DATE:
TEAM MEMBERS: jill nugent Lea Shell Darlene Cavalier
resource research Summer and Extended Camps
This article discusses how camp professionals are taking a greater interest in the concept of allyship, a process of unlearning and re-evaluating whereby those in positions of privilege attempt to adopt a stance of solidarity with marginalized groups of people. It includes an annotated list of Indigenous Instructional Programming, which aims to build awareness of programs that can aid camp professionals seeking to build intercultural competency among staff groups and, by extension, work toward a larger goal of determining whether or not indigenous traditions still merit a place at camp.
DATE:
TEAM MEMBERS: Stephen Fine Thomas McIlwraith
resource research Media and Technology
Digital Observation Technology Skills (DOTS) is a framework for integrating modern, mobile technology into outdoor, experiential science education. DOTS addresses longstanding tensions between modern technology and classical outdoor education by carefully selecting appropriate digital technology for educational purposes and by situating these tools in classical experiential pedagogy.
DATE:
TEAM MEMBERS: R. Justin Hougham Marc Nutter Caitlin Graham
resource research Public Programs
In this article, The North American Association for Environmental Education (NAAEE) shares the programs and publications it developed to advance E-STEM—the integration of environmental education into STEM.
DATE:
TEAM MEMBERS: Kristen Kunkle
resource research Museum and Science Center Programs
Learn about how a university-based teacher preparation program, public schools, and local science-focused museums implement an ecological approach to STEM learning in Chicago.
DATE:
TEAM MEMBERS: Daniel Birmingham Lara Smetana Heidi Rouleau Jenna Carlson
resource project Media and Technology
The Space and Earth Informal STEM Education (SEISE) project, led by the Arizona State University with partners Science Museum of Minnesota, Museum of Science, Boston, and the University of California Berkeley’s Lawrence Hall of Science and Space Sciences Laboratory, is raising the capacity of museums and informal science educators to engage the public in Heliophysics, Earth Science, Planetary Science, and Astrophysics, and their social dimensions through the National Informal STEM Education Network (NISE Net). SEISE will also partner on a network-to-network basis with other existing coalitions and professional associations dedicated to informal and lifelong STEM learning, including the Afterschool Alliance, National Girls Collaborative Project, NASA Museum Alliance, STAR_Net, and members of the Association of Children’s Museums and Association of Science-Technology Centers. The goals for this project include engaging multiple and diverse public audiences in STEM, improving the knowledge and skills of informal educators, and encouraging local partnerships.

In collaboration with the NASA Science Mission Directorate (SMD), SEISE is leveraging NASA subject matter experts (SMEs), SMD assets and data, and existing educational products and online portals to create compelling learning experiences that will be widely use to share the story, science, and adventure of NASA’s scientific explorations of planet Earth, our solar system, and the universe beyond. Collaborative goals include enabling STEM education, improving U.S. scientific literacy, advancing national educational goals, and leveraging science activities through partnerships. Efforts will focus on providing opportunities for learners explore and build skills in the core science and engineering content, skills, and processes related to Earth and space sciences. SEISE is creating hands-on activity toolkits (250-350 toolkits per year over four years), small footprint exhibitions (50 identical copies), and professional development opportunities (including online workshops).

Evaluation for the project will include front-end and formative data to inform the development of products and help with project decision gates, as well as summative data that will allow stakeholders to understand the project’s reach and outcomes.
DATE: -