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resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Sherry Hsi Darrell Porcello Hyun Joo
resource research Media and Technology
This guide compiles lessons learned by seven Portal to the Public Network (PoPNet) sites as well as remaining challenges and recommendations for organizations planning similar efforts in the future. PoPNet sites used the Portal to the Public Guiding Framework to build relationships with local scientists, prepare them for public engagement using Portal to the Public training materials, and feature them at public programs.
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resource evaluation Media and Technology
With funding from the NASA Science Activation program, the Space Science Institute (SSI) launched NASA@ My Library in 2016. The vision of NASA@ My Library was to help public libraries and state library agencies increase NASA and STEM learning opportunities for library patrons throughout the U.S., including those in geographic areas and populations currently underserved in STEM education. SSI worked closely with its partners, including the American Library Association (ALA), Cornerstones of Science (CoS), the Lunar and Planetary Institute (LPI), and the Pacific Science Center’s Portal to the
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resource project Media and Technology
This Smart and Connected Community (SCC) project will partner with two rural communities to develop STEMports, an innovative Science, Technology, Engineering and Mathematics (STEM) learning game for workforce development. The game's activities will take players on localized Augmented Reality (AR) missions to both engage in STEM learning challenges and discover emerging STEM careers in their community, specifically highlighting innovations in the fields of sustainable agriculture and aquaculture, forest products, and renewable energy. Community Advisory Teams (CATs) and co-design teams, including youth, representatives from the targeted emerging STEM economies, and decision-makers will partner with project staff to co-design STEMports that reflect the interests, cultural contexts, and envisioned STEM industries of the future for each community.

The project will: (a) design and pilot an AR game for community STEM workforce development; (b) develop and adapt a community engagement process that optimizes community networking for co-designing the gaming application and online community; and (c) advance a scalable process for wider applications of STEMports. This project is a collaboration between the Maine Mathematics and Science Alliance and the Field Day Lab at the University of Wisconsin-Madison to both build and research the co-designing of a SCC based within an AR environment. The project will contribute knowledge to the informal STEM learning, community development, and education technology fields in four major ways:


Deepening the understanding of how innovative technological tools support rural community STEM knowledge building as well as STEM identity and workforce interest.
Identifying design principles for co-designing the STEMports community related to the technological design process.
Developing social network approaches and analytics to better understand the social dimensions and community connections fostered by the STEMport community.
Understanding how participants' online and offline interactions with individuals and experiences builds networks and knowledge within a SCC.


With the scaling of use by an ever-growing community of players, STEMports will provide a new AR-based genre of public participation in STEM and collective decision making. The research findings will add to the emerging literature on community-wide education, innovative education technologies, informal STEM learning (especially place-based learning and STEM ecosystems), and participatory design research.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Scott Byrd Sue Allen Gary Lewis Ruth Kermish-Allen David Gagnon
resource research Media and Technology
At the Ecsite Conference held in Copenhagen, Denmark, in June 2019, a pre-conference workshop was held entitled "Beyond fact-checking: addressing misinformation". This workshop brought together practitioners in science engagement alongside researchers on the topic of misinformation from across Europe and beyond to focus on that topic. Following this workshop, Ecsite, and The Kavli Foundation who supported it, decided to put together this resource document, for anyone developing or implementing activities or exhibitions working to engage the public in science. This document has been
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TEAM MEMBERS: Michael Creek Antonio Gomes da Costa Catherine Franche Marie Couedic
resource research Media and Technology
Since the early 1990s, there has been a considerable increase in the number of scientific studies on science communication, and this increase has been accompanied by a diversification of the research field. This study focuses on one aspect of this development: it analyses how citation network structures within the field have developed over time, and whether science communication research shows signs of becoming a research field or a discipline in its own right. Employing a co-citation analysis of scholarly publications published between 1996 and 2015, it assesses to what extent a coherent
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TEAM MEMBERS: Adrian Rauchfleisch Mike Schafer
resource project Media and Technology
Over the seven years prior to this award, the principal investigator from George Mason University and a national team of scientists, professional societies, science communication researchers, and broadcast meteorologists have been engaged in an effort to include in TV and other weather broadcasts information about current research on the interactions of climate and weather. A Climate Matters network has been established that involves 350 weathercasters at 218 stations, in 119 media markets, nationwide. A particular focus of the initiative has been to help the public become more familiar with the science behind how their local weather and its trends are related to the dynamics of the climate. Many communities nationwide are engaged in deliberations about how to understand, plan for, and adapt to the potential impacts of changes in their weather on important factors pertaining to their economy and well-being, such as natural resources, natural disasters, agriculture, industry, and health. The goal of this continuing project is to expand the quantity and nature of the coverage of such information into the news segments of local news media. By stimulating local reporting on climate impacts and their relationships to personal and community-wide decision-making, this project will potentially help millions of Americans better understand and respond to critical factors that are affecting their lives. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

The project involves five inter-related, complementary activities: (1) Knowledge building through formative research and process evaluation, specifically in-depth interviews and random sample surveys of journalists in each of the participating journalism professional societies; (2) Recruiting 400 news directors, producers, reporters and additional weathercasters into the Climate Matters network; (3) Providing climate reporting training and professional development to members of the network; (4) Producing and distributing Climate Matters reporting packages to all members of the network on a near-weekly basis; and (5) Evaluating the impacts of the climate reporting on public understanding of science.
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TEAM MEMBERS: Edward Maibach Susan Hassol Bernadette Placky Richard Craig Teresa Myers
resource project Media and Technology
The Worldviews Network - a collaboration of institutions that have pioneered Earth systems research, education and evaluation methods - is creating innovative approaches for engaging the American public in dialogues about human-induced global changes. Leveraging the power of immersive scientific visualization environments at informal science centers across the US, we are developing transformative educational processes that integrate the benefits of visual thinking, systems thinking, and design thinking. This "seeing, knowing, doing" approach empowers educators with tools and techniques that help audiences to visualize, comprehend, and address complex issues from a whole-systems perspective. The Worldviews Network will make explicit the interconnections of Earth's life support systems across time and space as well as inspire community participation in design processes by providing real-world examples of successful projects that are increasing the healthy functioning of regional and global ecosystems.
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TEAM MEMBERS: Ka Chun Yu Ryan Wyatt
resource project Media and Technology
This informal education project utilizes the Science on a Sphere (SOS) Network to enable meaningful interpretation of real-time weather and climate data by museum docents and visitors viewing SOS exhibits nationwide. The project will generate and provide real-time NOAA weather, climate and ocean data to the SOS Network along with appropriate training for docents. It will also provide data interpretation summaries, data discussions and concise talking points on a regularly updated blog. This project is being implemented by a collaborative team of two weather and climate centers of NOAA/NESDIS: the Cooperative Institute for Meteorological Satellite Studies (CIMSS) and Cooperative Institute for Climate and Satellites (CICS), in association with the NOAA Environmental Visualization Laboratory, the I.M. Systems Group, and the Maryland Science Center.
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TEAM MEMBERS: Steven Ackerman Phillip Arkin
resource project Media and Technology
CoCoRaHS (The Community Collaborative Rain, Hail and Snow Network) is a citizen science program where thousands of volunteers across the entire country measure and report the amount of precipitation that falls each day in their own neighborhood (see http:www.cocorahs.org). In the next three years CoCoRaHS will use strategies from the "Citizen Science Toolkit" and align activities to the "Essential Principles to Climate Science" to engage thousands more participants in collecting, reporting and exploring precipitation. Evapotranspiration measurements will be added to better teach and demonstrate the hydrologic cycle in action. Through strong NOAA partnerships with the National Weather Service, the National Climatic Data Center, the Earth Systems Research Lab and the National Operational Hydrologic Remote Sensing Center, precipitation data quality and accessibility for professional users will be enhanced. The CoCoRaHS network will be constructing training, data entry and visualization tools utilizing Web 2.0 concepts, cyberlearning tools and hand-held device applications with a goal of increasing participation and expanding the current volunteer network into broader, younger, more diverse and more interactive audiences.
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TEAM MEMBERS: Chris Kummerow
resource research Media and Technology
Produced by the Climate Change Education Partnership (CCEP) Alliance, the "Climate Change Education: Effective Practices for Working with Educators, Scientists, Decision Makers and the Public" guide provides recommendations for effective education and communication practices when working with different types of audiences. While effective education has been traditionally defined as the acquisition of knowledge, Alliance programs maintain a broader definition of “effective” to include the acquisition and use of climate change knowledge to inform decision-making. The CCEP Alliance is supported
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TEAM MEMBERS: Raluca Ellis
resource research Media and Technology
The purpose of this document is to build on best practices and offer new approaches toward creating "a bold new initiative" to augment the Foundation's ongoing efforts to increase participation in STEM from underrepresented groups.
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TEAM MEMBERS: National Science Foundation