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resource evaluation Media and Technology
Through the T523: Formative Evaluation for Educational Product Development course, our team conducted a semester-long formative evaluation for the Museum of Science, Boston (MoS) Gaia Exhibit. The Gaia Exhibit (Gaia) is a new, temporary art installation located in the MoS’s Blue Wing exhibition hall. Gaia that strives to inspire appreciation for the earth and climate change awareness. The exhibit displays imagery of the Earth’s surface on a twenty feet diameter, three-dimensional globe. Additional exhibit elements include projected questions on the floor to prompt reflection and exhibit-
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TEAM MEMBERS: Lauren Hom Kris Hsu Julia Rose
resource project Media and Technology
This project is developing and implementing a strong environmental literacy and science education program to accompany NOAA's Science on a Sphere (SOS) at The National Maritime Center's Nauticus museum. The program will use the SOS as a focal point to support learning about global oceanic and atmospheric circulations and their effect on local environments. The team is creating real-time global displays of environmental phenomena for the SOS from the expansive University of Wisconsin environmental satellite database. Computer visualization systems and user-driven interactive displays will allow viewers to move from global scale to regional and local scale in order to explore specific features of the phenomena being visualized and to understand them in greater detail. The displays will be integrated with high quality education materials that are aligned with national standards and specifically address the NOAA Education Strategic Plan. The teaming of the University of Wisconsin, Hampton University, and the National Maritime Center offers the opportunity to expose students from ethnic minority groups to various NOAA career paths and help produce graduates with solid technical backgrounds.
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TEAM MEMBERS: Steven Ackerman John Anderson
resource project Media and Technology
This project will establish a new spherical display system exhibit. The Hatfield Marine Science Visitor Center (Newport, Oregon) will acquire and install a 3 ft. Magic Planet as part of a larger interactive data visualization exhibit. Pacific Northwest regional data sets will complement NOAA global data to serve as a model education program. Specific focus areas include coastal climates, hypoxia/dead zones, algal blooms, and/or aquatic invasive species. The Principle Investigator for this project have unique expertise in K-12 education, teacher professional development, curriculum development and evaluation, particularly in free-choice learning environments.
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TEAM MEMBERS: Nancee Hunter
resource project Media and Technology
Through this award, the North Carolina Aquarium on Roanoke Island (NCARI) has installed NOAA's Science on a Sphere (SOS) to enhance and expand their existing Storms exhibit. NCARI's location on the Outer Banks makes understanding ocean systems critically important. Installing SOS increases environmental literacy by exposing NCARI's 300,000 annual visitors to NOAA datasets and information. Additionally, through educational programming students, teachers, and visitors obtain current and accurate information to help them make better-informed decisions. Workshops hosted at NCARI have provided valuable professional development opportunities for both informal educators and NOAA staff.
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TEAM MEMBERS: Andrea Hitt
resource project Media and Technology
The University of California, Berkeley's Lawrence Hall of Science (LHS), in partnership with the Bishop Museum in Honolulu, HI, propose to develop and evaluate curriculum-based content modules for spherical display systems. These modules will combine successful research-driven curriculum materials with the compelling nature of a spherical display to engage and inform museum visitors in the process of observing and interpreting patterns of global climate data.
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TEAM MEMBERS: Barbara Ando
resource project Media and Technology
The Museum of Science and Industry, Chicago (MSI) will develop museum-based education resources to engage high school age youth in the exploration of climate literacy and Earth systems science through its Teen ACES (Teen Advocates for Community and Environmental Sustainability) project. As the future leaders who will make decisions about the issues they face in their communities, youth participants will be positioned to act as advocates for establishing resilient communities in the Midwest. The project will utilize a variety of resources, including NOAA Science On a Sphere® (SOS) technology and datasets, Great Lakes and local climate assets from the Midwest Regional Climate Center and Illinois-Indiana Sea Grant, and existing local planning guides to develop museum-based youth programming. Teens will explore environmental hazards including severe weather events and temperature extremes, and consider the impact of the Great Lakes on regional climate. The Chicago Metropolitan Agency for Planning, Resilient Chicago, the Institute of Environmental Sustainability at Loyola University Chicago, and the South Metropolitan Higher Education Consortium will advise on the project to support the integration of municipal resiliency plans and their related adaptation and mitigation measures into the program. Teen participants will share their learning with the Chicago community through interactions with public visitors in the Museum, programs at Chicago Public Library branches, and MSI’s teen science program broadcast on Chicago’s public access TV station. Teen facilitated experiences will be tailored for SOS® experiences at MSI. The project will revise content for use in 100 after-school science clubs for students from diverse communities across the Chicago area. Further dissemination to three regional science center partners equipped with SOS® technology (Boonshoft Museum of Discovery in Dayton, Ohio; Science Central in Fort Wayne, Indiana; and Hawthorn Hollow in Kenosha, Wisconsin) will build a foundation of knowledge and resources to adapt materials to meet the needs of their communities and consider how their vulnerabilities and resiliency plans may differ from Chicago.
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TEAM MEMBERS: Bryan Wunar
resource evaluation Media and Technology
From 2013-2016, Pacific Science Center, implemented the Exploring Earth Systems Sciences (EESS) project with the purpose of developing and delivering scripted demonstrations utilizing the Science On a Sphere (SOS) technology in order to promote understanding of and increase interest in Earth systems sciences. Specifically, the grant allowed the Science Interpretation team to research and write 20-minute presentations, targeted towards visitors aged 11 and older, about nine unique topics such as: climate change, weather, seasons, or the Polar Regions. Staff were then provided training in
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TEAM MEMBERS: Chris Cadenhead
resource research Media and Technology
Previous studies on public engagement with science have identified various difficulties in the encounters between experts and lay people. However, there is a scarcity of research investigating expert-youth interaction. In this paper we focus on the interactive framings of an informal PES event. Based on a case study involving a climate change panel discussion and a simultaneous online chat, both aimed at young people, we discuss the multiplicity of framing. Further, we look for “misbehaviours” which challenge the rationality and norms of the event. Our findings indicate that the frame of
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TEAM MEMBERS: Sampsa Saikkonen Esa Valiverronen
resource project Media and Technology
Climate Change:  NASA’s Eyes on the Arctic is a multi-disciplinary outreach program built around a partnership targeted at k-12 students, teachers and communities.  Utilizing the strengths of three main educational outreach institutions in Alaska, the Challenger Learning Center of Alaska partnered with the University of Alaska Museum of the North, the Anchorage Museum and UAF researchers to build a strategic and long lasting partnership between STEM formal and informal education providers to promote STEM literacy and awareness of NASA’s mission.  Specific Goals of the project include: 1) Engaging and inspiring the public through presentation of relevant, compelling stories of research and adventure in the Arctic; 2) strengthening the pipeline of k-12 students into STEM careers, particularly those from underserved groups; 3) increasing interest in science among children and their parents; 4) increasing awareness of NASA’s role in climate change research; and 5) strengthening connections between UAF researchers, rural Alaska, and Alaska’s informal science education institutions.  Each institution chose communities with whom they had prior relationships and/or made logistical sense.  Through discussions analyzing partner strengths, tasks were divided; the Challenger Center taking on the role of k-12 curriculum development, the Museum of the North creating animations with data pulled from UAF research, to be shown on both in-house and traveling spherical display systems and the Anchorage Museum creating table top displays for use in community science nights.  Each developed element was used while visiting the identified communities both in the classroom environment and during the community science nights.
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TEAM MEMBERS: James Kenworthy
resource project Media and Technology
The MyDome project will bring 3D virtual worlds for group interaction into planetaria and portable domes. Advances in computing have evolved the planetarium dome experience from a star field and pointer presentation to a high-resolution movie covering the entire hemispherical screen. The project will further transform the dome theater experience into an interactive immersive adventure. MyDome will develop scenarios in which the audience can explore along three lines of inquiry: (1) the past with archeological reconstructions, (2) the present in a living forest, and (3) the future in a space station or colony on Mars. These scenarios will push the limits of technology in rendering believable environments of differing complexity and will also provide research data on human-centered computing as it applies to inquiry and group interactions while exploring virtual environments. The project proposes to engage a large portion of the population, with a special emphasis on the underserved and under-engaged but very tech-savvy teenage learner. Research questions addressed are: 1. What are the most engaging and educational environments to explore in full-dome? 2. What on-screen tools and presentation techniques will facilitate interactions? 3. What are the limitations for this experience using a single computer, single projector mirror projection system as found in the portable Discovery Dome? 4. Which audiences are best served by exploration of virtual hemispherical environments? 5. How large can the audience be and still be effective for the individual learner? What techniques can be used to provide more people with a level of control of the experience and does the group interaction enhance or diminish the engagement of different individuals? 6. What kind of engagement can be developed in producing scientific and climate awareness? Does experiencing past civilizations lead to more interest in other cultures? Does supported learning in the virtual forest lead to greater connection to and understanding of the real forest? Does the virtual model space experience excite students and citizens about space exploration or increase the understanding of the Earth's biosphere? The broader impacts of the project are (1) benefits to society from increasing public awareness and understanding of human relationships with the environment in past civilizations, today?s forests and climate change, and potential future civilizations in space and on Mars; (2) increasing the appeal of informal science museums to the tech-savvy teenage audience, and (3) significant gains in awareness of young people in school courses and careers in science and engineering. The partners represent a geographically diverse audience and underserved populations that include rural (University of New Hampshire), minority students (Houston Museum of Natural Science) and economically-distressed neighborhoods (Carnegie Museum of Natural History). Robust evaluation will inform each program as it is produced and refined, and will provide the needed data on the potential for learning in the interactive dome environment and on the optimal audience size for each different type of inquiry.
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TEAM MEMBERS: Annette Schloss Kerry Handron Carolyn Sumners
resource evaluation Media and Technology
Ice Planet Earth (IPE) was a three-year NSF-Funded grant, with a focus on building awareness and understanding of polar processes and designed to coincide with the International Polar Year, which took place from March 2007-March 2009. A key feature of the IPE project was the development of 'Ice Worlds', a planetarium style film designed for both general audiences and for students/youth. IPE was a collaboration between the University of New Hampshire, and the following institutions: The Carnegie Museum of Natural History in Pittsburgh; the Houston Museum of Natural Sciences; the Louisiana Art
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TEAM MEMBERS: Judah Leblang Elizabeth Osche University of New Hampshire