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resource project Media and Technology
The Harvard Museums of Science and Culture will improve the ability of middle school teachers to use museum-based digital resources to support classroom instruction aligned with state and national science standards. Working with advisory teachers from five collaborating school districts, the museum will co-create classroom activities, based on digital resources from its collections, along with associated teacher professional development programs at three sites across urban and rural Massachusetts. The project will provide schools with access to classroom-ready resources that successfully support student learning. Teachers will learn how to use these materials, integrate them into their teaching, and enhance their skills to teach science content and practice. External evaluators will assess the project's effectiveness by measuring teacher implementation of the digital resources in the classroom, requests for information and assistance, and changes in teachers' confidence and comfort levels.
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TEAM MEMBERS: Wendy Derjue-Holzer
resource project Public Programs
In response to a community-identified need to prevent conflicts between humans and carnivores, the Woodland Park Zoo will develop new strategies to facilitate community-driven learning and problem-solving. The zoo will establish a community-based science education and conservation model in partnership with the city and school district of Issaquah. The project will include a middle school inquiry-based science program for 6th grade students that will begin with teacher orientations, followed by introducing program elements to students, and culminating in a community event at each school featuring student presentations. A three-phase community engagement program will begin with a resident survey on carnivores in the community and an open house launch event. A series of community events and formation of learning teams for further dialogue and for problem solving will result in the implementation of strategies developed by the teams. The framework produced by the project will be applicable to other communities attempting to balance urban expansion with wildlife conservation.
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TEAM MEMBERS: Katie Remine
resource project Public Programs
This project is a Smart and Connected Communities award. The community is part of Evanston, Illinois and is composed of the lead partners described below:


EvanSTEM which is a in-school/out of school time (OST) program to improve access and engagement for students in Evanston who have underperformed or been underrepresented in STEM.
McGaw YMCA which consists of 12,000 families serving 20,000 individuals and supporting technology and makerspace activities (MetaMedia) in a safe community atmosphere.
Office of Community Education Partnerships (OCEP) at Northwestern University which provides support for the university and community to collaborate on research, teaching, and service initiatives.


This partnership will develop a new approach to learning enagement through the STEAM (Science, Technology, Engineering, Arts, and Mathematics) interests of all young people in Evanston. This project is entitled Interests for All (I4All) and builds upon existing research results of the two Principal Investigators (PIs) and previous partnerships between the lead partners (EvanSTEM and MetaMedia had OCEP as a founding partner). I4All also brings together Evanston school districts, OST prividers, the city, and Evanston's Northwestern University as participants.

In particular the project builds on PI Pinkard's Cities of Learning project and co-PI Stevens' FUSE Studios project. Both of these projects have explicit goals to broaden participation in STEAM pursuits, a goal that is significantly advanced through I4All. In this project, I4All infrastructure will be evaluated using quantitative metrics that will tell the researchers whether and to what degree Evanston youth are finding and developing their STEAM interests and whether the I4All infrastructure supports a significantly more equitable distribution of opportunities to youth. The researchers will also conduct in depth qualitative case studies of youth interest development. These longitudinal studies will complement the quantitative metrics of participation and give measures that will be used in informing changes in I4All as part of the PIs Design Based Implementation Research approach. The artifacts produced in I4All include FUSE studio projects, software infrastructure to guide the students through OST and in-school activities and to provide to the students actionable information as to logistics for participation in I4All activities, and data that will be available to all stakeholders to evaluate the effectiveness of I4All. Additionally, this research has the potential to provide for scaling this model to different communities, leveraging the OST network in one community to begin to offer professional development more widely throughout the school districts and as an exemplar for other districts. These research results could also affect strategies and policies created by local school officials and community organizations regarding how to work together to create local learning environments to create an ecosystem where formal and informal learning spaces support and reinforce STEAM knowledge.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Nichole Pinkard Reed Stevens
resource project Public Programs
The NIH Science Education Partnership Award (SEPA) program of Emory University endeavors to use an over-arching theme of citizen science principles to:


develop an innovative curriculum based on citizen science and experiential learning to evaluate the efficacy of informal science education in after-school settings;
promote biomedical scientific careers in under-represented groups targeting females for Girls for Science summer research experiences;
train teachers in Title I schools to implement this citizen science based curriculum; and
disseminate the citizen science principles through outreach.


This novel, experiential science and engineering program, termed Experiential Citizen Science Training for the Next Generation (ExCiTNG), encompasses community-identified topics reflecting NIH research priorities. The curriculum is mapped to Next Generation Science Standards.

A comprehensive evaluation plan accompanies each program component, composed of short- and/or longer-term outcome measures. We will use our existing outreach program (Students for Science) along with scientific community partnerships (Atlanta Science Festival) to implement key aspects of the program throughout the state of Georgia. These efforts will be overseen by a central Steering Committee composed of leadership of the Community Education Research Program of the Emory/Morehouse/Georgia Institute of Technology Atlanta Clinical Translational Science Institute (NIH CTSA), the Principal Investigators, representatives of each program component, and an independent K–12 STEM evaluator from the Georgia Department of Education.

The Community Advisory Board, including educators, parents, and community members, will help guide the program’s implementation and monitor progress. A committee of NIH-funded investigators, representing multiple NIH institutes along with experienced science writers, will lead the effort for dissemination and assure that on-going and new NIH research priorities are integrated into the program’s curriculum over time.
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TEAM MEMBERS: Adam Marcus Theresa Gillespie
resource project Public Programs
This project specifically addresses the SMRB’s imperative that “NIH’s pre-college STEM activities need a rejuvenated integrated focus on biomedical workforce preparedness with special considerations for under-represented minorities.”

Approximately one-third of CityLab’s participants are under-represented minority (URM) students, but we now have a unique opportunity to build a program that will reach many URM students and position them for undergraduate STEM success. We have partnered with urban squash education organizations in Boston (SquashBusters) and New York (CitySquash and StreetSquash) that recruit URM/low SES students to participate in after-school squash training and academic enrichment programs. We have also partnered with the Squash + Education Alliance (previously named the National Urban Squash and Education Association) to disseminate the new program—first from Boston to New York and later through its national network of affiliated squash education programs.

In order to bring this project to fruition, Boston University is joining forces with Fordham University in New York. Fordham is home to CitySquash so these organizations provide an ideal base for the New York activities. The proposed project will enable us to demonstrate feasibility and replicability within the 5-year scope of this grant. Our shared vision is to develop a national model for informal precollege biomedical science education that can be infused into a myriad of similar athletic/academic enrichment programs.

The squash education movement for urban youth has been highly successful in enrolling program graduates in college. Since the academic offerings of the squash education programs focus on English Language Arts and Mathematics, their students struggle with science and rarely recognize the tremendous opportunities for long- term employment in STEM fields.

This project will bring CityLab’s resources to local squash programs in a coordinated and sustained engagement to introduce students to STEM, specifically the biomedical sciences. Together with the urban squash centers, we will build upon the hands-on life science experiences developed and widely disseminated by CityLab to create engaging laboratory-based experiences involving athletics and physiology.

The specific aims of the proposed project are:


To develop, implement, and evaluate a new partnership model for recruiting URM/low SES students and inspiring them to pursue careers in STEM; and
To examine changes in the science learner identities (SLI) of the students who participate in this program and establish this metric as a marker for continued engagement in STEM.


With the involvement of the two urban research universities, three local squash education programs, and SEA, we see this new SEPA initiative as a unique way to pilot, refine, and disseminate an after-school/informal science education program that can have a significant impact on the nation’s production of talented STEM graduates from URM/low SES backgrounds.
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TEAM MEMBERS: Carl Franzblau Donald DeRosa Carla Romney
resource research Public Programs
We present results of an experimental study of an urban, museum-based science teacher PD programme. A total of 125 teachers and 1676 of their students in grades 4–8 were tested at the beginning and end of the school year in which the PD programme took place. Teachers and students were assessed on subject content knowledge and attitudes towards science, along with teacher classroom behaviour. Subject content questions were mostly taken from standardised state tests and literature, with an ‘Explain:’ prompt added to some items. Teachers in the treatment group showed a 7% gain in subject content
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resource project Exhibitions
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. Informal STEM educational activities have proliferated widely in the US over the last 20 years. Additional research will further validate the long-term benefits of this mode of learning. Thus, elaborating the multitude of variables in informal learning and how those variables can be used for individual learning is yet to be defined for the circumstances of the learners. Thus, the primary objective of this work is to produce robust and detailed evidence to help shape both practice and policy for informal STEM learning in a broad array of common circumstances such as rural, urban, varying economic situations, and unique characteristics and cultures of citizen groups. Rather than pursuing a universal model of informal learning, the principal investigator will develop a series of comprehensive models that will support learning in informal environments for various demographic groups. The research will undertake a longitudinal mixed-methods approach of Out of School Time/informal STEM experiences over a five-year time span of data collection for youth ages 9-19 in urban, suburban, town, and rural communities. The evidence base will include data on youth experiences of informal STEM, factors that exert an influence on participation in informal STEM, the impact of participation on choices about educational pathways and careers, and preferences for particular types of learning activities. The quantitative data will include youth surveys, program details (e.g. duration of program, length of each program session, youth/facilitator ratio, etc.), and demographics. The qualitative data will include on-site informal interviews with youth and facilitators, and program documentation. This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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resource project Public Programs
This Research in Service to Practice project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

The project will research the educational impact of social robots in informal learning environments, with applications to how social robots can improve participation and engagement of middle-school girls in out-of-school computer science programs in under-resourced rural and urban areas. The use of robots to improve STEM outcomes has focused on having learners program robots as tools to accomplish tasks (e.g., play soccer). An alternate approach views robots as social actors that can respond intelligently to users. By designing a programmable robot with social characteristics, the project aims to create a culturally-responsive curriculum for Latina, African American, and Native American girls who have been excluded by approaches that separate technical skill and social interaction. The knowledge produced by this project related to the use and benefits of social programmable robots has the potential to impact the many after-school and weekend programs that attempt to engage learners in STEM ideas using programmable robot curricula.

The project robot, named Cozmo, will be programmed using a visual programming language and will convey emotion with facial expressions, sounds, and movements. Middle school girls will engage in programming activities, collaborative reflection, and interact with college women mentors trained to facilitate the course. The project will investigate whether the socially expressive Cozmo improves computer science outcomes such as attitudes, self-efficacy, and knowledge among the middle school female participants differently than the non-social version. The project will also investigate whether adding rapport-building dialogue to Cozmo enhances these outcomes (e.g., when a learner succeeds in getting Cozmo to move, Cozmo can celebrate, saying "I can move! You're amazing!"). These questions will be examined research conducted with participants in multi-session after-school courses facilitated by Girl Scout troops in Arizona. The project will disseminate project research and resources widely by sharing research findings in educational and learning science journals; creating a website with open source code for programming social robots; and making project curriculum and related guidelines available to Girl Scouts and other educational programs.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Amy Ogan Erin Walker Kimberly Scott
resource evaluation Media and Technology
Supported by the National Science Foundation, the Global Soundscapes! Big Data, Big Screens, Open Ears project employs a variety of informal learning experiences to present the physics of sound and the new science of soundscape ecology. The interdisciplinary science of soundscape ecology analyzes sounds over time in different ecosystems around the world. The major components of the Global Soundscapes project are an educator-led interactive giant-screen theater show, group activities, and websites. All components are designed with both sighted and visually impaired students in mind. Multimedia
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TEAM MEMBERS: Barbara Flagg Allan Brenman
resource research Community Outreach Programs
Schools often have limited resources to devote to science education, which can impact student interest in and preparedness for careers in STEM. Seattle Children’s Research Institute created the Science Adventure Lab, a mobile laboratory program, to support and enrich science education at low-resource schools and stimulate interest in science and pursuing a career in STEM. The mobile laboratory provides students with the unique opportunity to fully immerse themselves in authentic, hands-on science learning with scientists. This limits the burden on school resources and reduces disruptions to
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TEAM MEMBERS: William H Roden Rebecca Howsmon Rebecca A Carter Mark Ruffo Amanda L Jones
resource research Community Outreach Programs
Many urban New Yorkers believe that the Hudson River is so polluted that nothing could possibly live there. In reality, the estuary is thriving, and The River Project (TRP), a marine science field station in lower Manhattan, exists to showcase its vast biodiversity through place-based education. In 2014, TRP began collaborating on a city-wide initiative with New York Harbor Foundation and eight other partner organizations to integrate restoration science into Title I middle school curricula through the Curriculum and Community Enterprise for Restoration Science (CCERS). Teachers in the
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TEAM MEMBERS: Elisa Caref Melissa Rex Annie Lederberg Gaylen Moore
resource research Public Programs
The purpose of this study is to thoroughly describe a program designed to strengthen the pipeline of Latino students into post-secondary science, technology, engineering, and mathematics (STEM) education, and present evaluation data to assess multiyear effectiveness. The program includes a suite of interventions aimed at students and families, and was implemented in a low-income school cluster with a high Latino population in metro Atlanta. Our intervention includes a high school and middle school mentoring program, STEM-focused extracurricular activities (summer camps, research and community
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TEAM MEMBERS: Diley Hernandez Marion Usselman Shaheen Rana Meltem Alemdar Analia Rao