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resource research Public Programs
Craft has emerged as an important reference point for human-computer interaction (HCI). To avoid a misrepresenting, all-encompassing application of craft to interaction design, this position paper first discerns craft from HCI. It develops material engagement and mediation as differentiating factors to reposition craft in relation to tangible interaction design. The aim is to clarify craft’s relation to interaction design and to open up new opportunities and questions that follow from this repositioning.
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TEAM MEMBERS: Michael Nitsche Anna Weisling
resource research Public Programs
In this paper, we describe our approach to designing electronic puppet-building workshops for middle to early high school students. Power Puppet uses traditional puppet building materials - paper and cloth as the main resources, together with simple circuits elements such as LED’s, batteries and magnets. We document our process of designing puppet-building workshops that include STEM education criteria. We collaborated with the Center for Puppetry Arts to design these workshops in such a way that part of the making will include basic electronic input and output components. We aim to open this
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TEAM MEMBERS: Firaz Peer Michael Nitsche Crystal Eng
resource research Public Programs
We report on an ongoing collaboration that uses puppetry as a shared cultural expression in educational workshop that inform intercultural exchange. Collaborators in Atlanta, USA and Medellín, Colombia work in tandem on the design and implementation of puppet-building workshops. These workshops use narrative framing, craft-based prototyping, and performance-based validation to teach students basic prototyping skills. They specifically encourage them to relate to their local culture and to inform an ongoing dialogue between the two cultural spheres.
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TEAM MEMBERS: Isabel Restrepo Michael Nitsche Crystal Eng
resource research Public Programs
Based on preliminary findings from two puppet making and prototyping workshops, an emergent importance of ownership is identified among participants. The workshops center around puppet construction and performance but differed in population and design. We identify key mechanisms of the observed feeling of owernership in the different populations and lay out directed design choices to further support such ownership effects.
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TEAM MEMBERS: Michael Nitsche Crystal Eng Firaz Peer
resource research Public Programs
The Prototyping Puppets project presents a craft-based prototyping project for STEM education of early middle school level students in informal learning. The project combines crafting and performing of hybrid puppets. It was pilot tested in two expert workshops (n=6 and n=10), which focused on crafting practices and materials and two student workshops (n=8 and n=9), which included performance elements. The resulting data back the main design concept to combine craft and performance in a STEM-focused maker project. They suggest particular focus on key elements of our educational scaffolding
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TEAM MEMBERS: Michael Nitsche Crystal Eng
resource research Public Programs
It’s a great job when you get to do stuff just for fun. For the last few days, I’ve been at the Science Museum of Minnesota, consulting on their new exhibit? Theatrical performance? Interactive game? called Infestation: The Evolution Begins. It’s a 3-part project funded by NSF to help teach key concepts of evolution to kids, and it’s looking pretty amazing.The first part is done, and it’s a theatrical event where the concepts are explained entertainingly, and the audience are introduced to little imaginary creatures called VISTAs. If you go to SMM today, you can watch the whole show yourself
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TEAM MEMBERS: PZ Myers
resource research Public Programs
This was the poster displayed at the NSF AISL PI Conference in Alexandria, VA, in February of 2019. Other materials included draft scripts, suggested findings, and VISTA props and stickers that are part of the game/show.
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resource evaluation Media and Technology
Supported by the National Science Foundation, the Global Soundscapes! Big Data, Big Screens, Open Ears project employs a variety of informal learning experiences to present the physics of sound and the new science of soundscape ecology. The interdisciplinary science of soundscape ecology analyzes sounds over time in different ecosystems around the world. The major components of the Global Soundscapes project are an educator-led interactive giant-screen theater show, group activities, and websites. All components are designed with both sighted and visually impaired students in mind. Multimedia
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TEAM MEMBERS: Barbara Flagg Allan Brenman
resource research Public Programs
Creating science content for cultural contexts in which the audience are not primarily motivated by an interest in science, can provide exciting opportunities for experimenting with new approaches to science engagement. This article explores some of the learning gained, and practical methodologies developed by Einstein’s Garden, the science, nature and environment area of the Green Man Festival.
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TEAM MEMBERS: Ellen Dowell
resource research Media and Technology
The science & art research played an important role in the topics covered by JCOM because actually the convergence of languages and themes of art and science increasingly continue to act synergistically in the most diverse knowledge fields.
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TEAM MEMBERS: Alessandra Drioli
resource research Public Programs
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. Madison Area Technical College, in collaboration with the Institute for Chemical Education at the University of Wisconsin-Madison, the American Chemical Society (ACS) and area science centers and museums will create a national program to disseminate the Fusion Science Theater (FST) model which directly engages children in playful, participatory, and inquiry-based science learning of chemistry and physics topics.
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TEAM MEMBERS: Holly Walter Kerby
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting. It describes the radio and stage storytelling programs undertaken by the Center for Chemical Evolution, a CCI jointly funded by NSF and NASA.
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TEAM MEMBERS: NNIN, Georgia Institute of Technology Christopher Parsons Meisa Salaita