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resource research Media and Technology
The EU-funded MultiMatch project aims to overcome language barriers, and media and distribution problems currently affecting access to on-line cultural heritage material. Partners are developing a vertical search engine able to harvest heterogeneous information from distributed sources and present it in a synthesized manner. To design such a system, user requirements were initially gathered and then translated into specific design features to ensure that the search engine developed was consistent with user needs. This paper presents these user requirements, the initial design of the MultiMatch
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TEAM MEMBERS: Jennifer Marlow Paul Clough Neil Ireson Juan Manuel Cigarran Recuero Javier Artiles Franca Debole
resource research Public Programs
In 2010, a museum and cultural center, Maison des civilisations et de l'unité réunionnaise, will open on Reunion island, Indian Ocean, in a park of 22 hectares overlooking the ocean. Reunion is a small island, uninhabited when it was colonized by the French in the 17th century, whose society has gone through two centuries of slavery, a century of colonialism and barely sixty years of postcolonial democracy. Colonialism erased the material traces of the lives of slaves, indentured workers and poor settlers who, despite the brutality of colonial order, created a rich, complex, and very diverse
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TEAM MEMBERS: Francoise Verges
resource research Media and Technology
Technologies are socially constructed. They mutate in the process of finding their social niche, and we come to understand what they "essentially" are by their cultural fit... This year a broad array of Web 2.0 applications and services in museums is being displayed at Museums and the Web. Although social computing is not the only species of Web activity we see, it is dominant for the first time. So, with the pervasive adoption of Web technologies as mechanisms for audience engagement -- and the re-situation of the museum on the Web in social application spaces controlled by others, rather
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TEAM MEMBERS: David Bearman
resource research Media and Technology
In the provision of networked services for museums, the term 'openness' crops up in a variety of contexts including open standards and open source software. In addition, the Web 2.0 environment has led to increased interest in open content and in the use of freely available networked applications which may be regarded as open services. This focus on openness for the developer or service provider can be complemented with a culture of openness which encourages the users to actively engage with services and generate their own content. It can be difficult to argue against the benefits which
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TEAM MEMBERS: Brian Kelly Mike Ellis Ross Gardler
resource research Media and Technology
The Science and Technology Museum from Catalunya (mNACTEC) has developed a virtual exhibition from the documents and objects used for the exhibition "Experimental Physics Laboratory of the Mentor Alsina". The main objective of the virtual exhibition is complementary to the current exhibition. Provide information, list of objects and operating proposal that could be difficult to develop in an exhibition in which dominates the environmental sense. The virtual exhibition offers information on all objects of the early twentieth century that form the collection of laboratory and interactive
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TEAM MEMBERS: Joan Munoz Santiago Vallmitjana Jaume Valentines Stefano D'Argenio
resource research Professional Development, Conferences, and Networks
This poster session showcases ten examples of expertise development in everyday domains of personal relevance and consequence to learners. The collection of cases highlighted in the posters stem from ethnographic research studies investigating learning from socio-cultural-historical perspectives. In each poster, authors describe their ethnographic project, explicate a case of expertise development, and detail the specific learning processes, practices, and pathways associated with that expertise development. Implications for understanding personally relevant and consequential learning for the
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TEAM MEMBERS: Leah Brickler