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resource project Media and Technology
The Bishop Museum is installing new Science On a Sphere (SOS) projectors and computers in advance of the 2010 Association of Science Technology Centers (ASTC) conference in Honolulu, HI. The state of the art hardware will allow the Bishop Museum and Lawrence Hall of Science to showcase NOAA-funded programming for the museum community during the conference. The project also seeks to build network capacity by creating and maintaining a database on SOS sites' hardware within the existing NOAA yahoo usergroup forum and through conference participation. Project evaluation efforts will focus on the aesthetics of SOS imagery pre and post installation and whether or not it significantly impacts the visitor experience.
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TEAM MEMBERS: Leon Geschwind
resource project Media and Technology
This project works to: (1) Continue to develop software that allows a docent to easily control Science on a Sphere from a small touchpad computer while interacting with visitors. (2) Continue to develop software that allows easy "drag and drop" construction of playlists. (3) Put kiosk control of the sphere, already developed as a student project, into a real kiosk. (4) Assess the use of wireless response devices or "clickers" to enhance audience interaction, learning, and enjoyment, and gather information from visitor responses and share all these improvements with the network. (5) Improve the resolution of the 4 projectors of our SOS installation, in anticipation of new data on the moon and Mars coming to our university, which has been selected to lead NASA moon and Mars missions, and add flat screen TVs for the presentation of auxiliary data.
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TEAM MEMBERS: Douglas Duncan
resource project Media and Technology
The Denver Museum of Nature & Science (DMNS) CP4SMP program, Methods of Increasing Awareness of Comparative Planetology and Climate Science with Science On a Sphere in Museum Settings, intended to educate our audiences about planetary exploration missions, illuminate climate science through comparative planetology, and produce new educational materials, interpretation techniques, and knowledge that facilitate more effective informal education on these themes nationally. DMNS was the lead organization on this program, but collaborated closely with other institutions involved in the Science on a Sphere® (SOS) user community. This program achieved its intentions to: (1) boost literacy in climate science, (2) build awareness of NASA’s space science missions and the relevance of NASA Earth observing satellites to contemporary issues of global change, and (3) evaluate the effectiveness of different modes of employing the SOS system with diverse audiences. We capitalized on our unique combination of scientific expertise in planetary science and spacecraft exploration, our considerable experience in digital media development, informal science education, exhibit design, educational research, and museum evaluation. Over the duration of the project we: (1) developed visually exciting and compelling SOS programming on comparative planetology and climate science using NASA mission data; (2) tested different modes of presentation of SOS to determine how this technology can be best utilized in informal science contexts; (3) investigated how visitors perceive and understand scientific data presented on SOS; and (4) created teacher professional development workshops to reach K-12 formal educators both locally and nationally. The DMNS CP4SMP NASA grant created opportunities to positively impact climate literacy for millions of DMNS visitors over the five-year period.
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TEAM MEMBERS: Scott Sampson Steve Lee Ka Chun Yu Eddie Goldstein Andrea Giron
resource project Media and Technology
A Fulldome Planetarium Show for Space Science: A Pilot Project was designed to immerse and engage middle school students (grades 5-8) in space exploration, comparative planetology and the importance of sustainability on our own planet. Morehead Planetarium and Science Center at the University of North Carolina at Chapel Hill led the project, which involved the development of a 27 minute fulldome digital planetarium show and supporting curricula. The project included advisors from NASA JPL, UNC’s Physics and Astronomy Department and the Wake County North Carolina Public School System. The show draws on discoveries by the Mars Exploration Rovers, Hubble Space Telescope and other NASA missions to compare and contrast geological, atmospheric, and other physical characteristics of the places visited by the show's main characters. The aims of the show are to provide an engaging learning experience that helps students understand the criteria used to classify Solar System bodies and appreciate the environmental conditions needed to support life as we know it. Further, the show aims to communicate why Earth - with a balance of systems and resources found nowhere else - is an "amazing oasis" in our Solar System. The Standards-Based Learning Activities for Middle School support and extend the content of the Solar System Odyssey show by providing clear, detailed ideas for pre- and post- visit lessons. The lessons center on Teaching about Technology Design, Integrating Science and Language Arts, Teaching about Environmental Systems and include science experiments, creative writing and vocabulary exercises, discussion and engineering design challenges. The lessons reference specific NASA missions, and some of the activities are modeled directly after previously produced NASA educational materials. The show and curricular materials have been translated and are available in Spanish.
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TEAM MEMBERS: Todd Boyette
resource research Media and Technology
In this study, the instructional effectiveness of the planetarium in astronomy education was explored through a meta-analysis of 19 studies. This analysis resulted in a heterogeneous distribution of 24 effect sizes with a mean of +0.28, p<.05. The variability in this distribution was not fully explained under a fixed effect model. As a result, a random effects model was applied. However, a large random effect variance component indicated that study differences were indeed systematic. The findings of this meta-analysis showed that the planetarium has been an effective astronomical teaching tool
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TEAM MEMBERS: Bruce Brazell Sue Espinoza
resource project Media and Technology
The MyDome project will bring 3D virtual worlds for group interaction into planetaria and portable domes. Advances in computing have evolved the planetarium dome experience from a star field and pointer presentation to a high-resolution movie covering the entire hemispherical screen. The project will further transform the dome theater experience into an interactive immersive adventure. MyDome will develop scenarios in which the audience can explore along three lines of inquiry: (1) the past with archeological reconstructions, (2) the present in a living forest, and (3) the future in a space station or colony on Mars. These scenarios will push the limits of technology in rendering believable environments of differing complexity and will also provide research data on human-centered computing as it applies to inquiry and group interactions while exploring virtual environments. The project proposes to engage a large portion of the population, with a special emphasis on the underserved and under-engaged but very tech-savvy teenage learner. Research questions addressed are: 1. What are the most engaging and educational environments to explore in full-dome? 2. What on-screen tools and presentation techniques will facilitate interactions? 3. What are the limitations for this experience using a single computer, single projector mirror projection system as found in the portable Discovery Dome? 4. Which audiences are best served by exploration of virtual hemispherical environments? 5. How large can the audience be and still be effective for the individual learner? What techniques can be used to provide more people with a level of control of the experience and does the group interaction enhance or diminish the engagement of different individuals? 6. What kind of engagement can be developed in producing scientific and climate awareness? Does experiencing past civilizations lead to more interest in other cultures? Does supported learning in the virtual forest lead to greater connection to and understanding of the real forest? Does the virtual model space experience excite students and citizens about space exploration or increase the understanding of the Earth's biosphere? The broader impacts of the project are (1) benefits to society from increasing public awareness and understanding of human relationships with the environment in past civilizations, today?s forests and climate change, and potential future civilizations in space and on Mars; (2) increasing the appeal of informal science museums to the tech-savvy teenage audience, and (3) significant gains in awareness of young people in school courses and careers in science and engineering. The partners represent a geographically diverse audience and underserved populations that include rural (University of New Hampshire), minority students (Houston Museum of Natural Science) and economically-distressed neighborhoods (Carnegie Museum of Natural History). Robust evaluation will inform each program as it is produced and refined, and will provide the needed data on the potential for learning in the interactive dome environment and on the optimal audience size for each different type of inquiry.
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TEAM MEMBERS: Annette Schloss Kerry Handron Carolyn Sumners
resource project Media and Technology
This planning grant award addresses the subject of cosmology using contemporary film technology. A screen play and film prototype will take viewers from the historical Big Bang phenomena to contemporary thinking on dark energy and matter. STEM disciplines incorporated within this project are mathematics, physics, biology, chemistry and geology, in addition to astronomy. An additional significant issue in this award will be the effort to form a network of dome and planetarium theaters. Such an organization could facilitate promotion and evaluation of this project and future projects. In the future, the network will be positioned to assess the differences in educational impact from large format flat screen, large format dome screen and planetarium dome presentations. Collaborations on this project include The Reuben H. Fleet Science Center, the Mathematics Science Research Institute, and advisors George Smoot and Saul Perlmutter of the Lawrence Berkeley Laboratory. Barbara Flagg is the project evaluator. Specific needs for the planning grant are to: 1. gather formative evaluation on audience parameters; 2. develop a short prototype film and a first draft of the screen play; 3. complete the advisory team; 4. translate the deliverables into Spanish language; 5. evaluate and bid the computer animation facilities; and 5. identify a network of dome and planetarium theaters for their evaluation.
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TEAM MEMBERS: Jeffrey Kirsch Barbara Flagg
resource project Media and Technology
Sesame Workshop created a new planetarium show and outreach activities for children ages 5 and 6 and their families, teachers and other caregivers. The Adler Planetarium &amp; Astronomy Museum, the Beijing Planetarium and the Liberty Science Center also collaborated on the "sharing the sky" themed show to help Chinese and American children identify differences and similarities in their respective associations to astronomy.
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TEAM MEMBERS: Rosemarie Truglio Joel Schneider
resource project Media and Technology
The Chabot Space and Science Center in Oakland, CA is forming and leading a national collaboration producing Maya Skies, a full-dome digital planetarium theater project with several deliverables: a 25-minute Maya Skies show, a model for collaborative production in the full-dome field, research on full-dome immersion experiences and learning, the establishment of a national consortium of seven full-dome theaters and professional development workshops for the field. The research, conducted by the Institute for Learning Innovation, will test the degree to which personal relevance influences free-choice learning experiences. New technologies for digital, high resolution image data-capturing of archaeological sites will be employed. The project's goal is to advance the digital planetarium field with innovations in show production and research and with increased impact on public audiences and the practice of planetarium professionals.
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TEAM MEMBERS: Alexander Zwissler Alexandra Barnett Martin Storksdieck David Beining
resource project Media and Technology
400 Years of the Telescope was an interactive, multimedia project enabling the public to participate in real and virtual telescope experiences, understand the far reaching advances that the telescope has made possible, and discover how technology, science, and society are interconnected. Partners included PBS (Southern Oregon Public Television - SOPTV), Interstellar Studios, Leading astronomers and science writers, the Astronomical Society of the Pacific (ASP), Carnegie Science Center (Buhl Planetarium) and 'Imiloa Astronomy Center of Hawai'i. A two-hour, high-definition documentary, aired twice on PBS in 2009, kicking off the International Year of Astronomy.
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TEAM MEMBERS: Kris Koenig James Manning Rose Tseng Mark Stanislawski Shawn Laatsch
resource project Media and Technology
This project is designed to develop a 3D planetarium show and a TV documentary to describe our Universe, Galaxy and Solar system. This is a significant project for public and youth as they do not comprehend this aspect of their world with clarity. New technology using a 3D film is anticipated to be attractive and capture the audience's attention better than previous exhibits methodology. The Detroit region has been selected for testing various aspects of the planning project. The partners include the Detroit Science Center, the Detroit Public School system, Dr. Mark Morris (Astronomer) at UCLA, the Cranbrook Institute of Science, Detroit Public Television, and the Carnegie Science Center. Subsequent dissemination of the results and techniques increases the potential for Nation-wide impact.
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TEAM MEMBERS: Todd Slisher
resource project Media and Technology
This planning grant is designed to engage urban and rural families in science learning while piloting curriculum development and implementation that incorporates both Native and Western epistemologies. Physical, earth, and space science content is juxtaposed with indigenous culture, stories, language and epistemology in after-school programs and teacher training. Project partners include the Dakota Science Center, Fort Berthold Community College, and Sitting Bull College. The Native American tribes represented in this initiative involve partnerships between the Dakota, Lakota, Nakota, Hidatsa, Mandan, and Arikara. The primary project deliverables include a culturally responsive Beyond Earth Moon Module, teacher training workshops, and a project website. The curriculum module introduces students to the moon's appearance, phases, and positions in the sky using the Night Sky Planetarium Experience Station during programs at the Boys and Girls Club (Ft. Berthold Community College), Night Lights Afterschool program (Sitting Bull Community College), and Valley Middle School (UND and Dakota Science Center). Students also explore core concepts underlying the moon's phases and eclipses using the interactive Nature Experience Station before engaging in the culminating Mission Challenge activity in which they apply their knowledge to problem solving situations and projects. Fifteen pre-service and in-service teachers participate in professional development workshops, while approximately 300 urban and rural Native youth and family members participate in community programs. A mixed-methods evaluation examines the impact of Western and Native science on the learning of youth and families and their understanding of core concepts of science in a culturally responsive environment. The formative evaluation addresses collaboration, development, and implementation of the project using surveys and interviews to document participant progress and obtain input. The summative evaluation examines learning outcomes and partnerships through interviews and observations. Presentations at national conferences, journal publications, and outreach to teachers in the North Dakota Public School System are elements of the project's comprehensive dissemination plan. The project findings may reveal impacts on participants' interest and understanding of connections between Native and Western science, while also assessing the potential for model replication in similar locales around the country.
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TEAM MEMBERS: Timothy Young Baker-Big Back Mark Guy