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resource research Public Programs
Researchers examined whether engineering activities and lessons can help students apply science and math content in real-world contexts and gain insights into the professional activities and goals of engineers.
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TEAM MEMBERS: Anita Krishnamurthi
resource research Media and Technology
The authors of this study investigated the educational potential of a digital math game called Zombie Division in an elementary classroom. Habgood & Ainsworth were interested in the effect of what they called “intrinsic integration” –linking the video game’s core mechanics of play to the educational content. The idea is linked to the field of research called intrinsic motivation, in which the only reward is pleasure in the activity itself. The researchers argue that, while a game like MathBlaster is fun, it does not embody the mathematics lesson as an intrinsic part of game play.
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TEAM MEMBERS: Suzanne Perin
resource research Public Programs
To create more equitable learning opportunities for students from marginalized communities, educators can design learning experiences that help young people connect their everyday interests and knowledge to academic content. Nasir et al. synthesized research on how students use sophisticated math in everyday practices like discussing basketball, playing dominoes, and selling candy. Then they explain how learning improves when varied student experiences are made relevant in informal and formal learning environments.
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TEAM MEMBERS: Molly Shea
resource research Public Programs
This article discusses intellectual activities in African American culture that privilege mathematical thinking. It is a helpful reference for educators and researchers who want to shift from deficit-oriented perspectives about non-dominant or marginalized groups’ performance to additive perspectives that build on out-of-school cultural knowledge and practices to support student learning in school. The authors suggest how educators might value forms of mathematical thinking that are usually not recognized in school. This recognition can support diverse students’ participation and achievement
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TEAM MEMBERS: Clea Matson
resource research
There is growing understanding that learning develops across time and settings. This paper describes a particular case in which a fourth grade boy’s mathematics learning is shaped by experiences both at home and at school. It is relevant to researchers seeking to understand and study learning as a cross-setting phenomenon. It is relevant to ISE educators in that it raises questions about how to coordinate experiences between home and other settings.
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TEAM MEMBERS: Bronwyn Bevan