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resource project Exhibitions
RISES (Re-energize and Invigorate Student Engagement through Science) is a coordinated suite of resources including 42 interactive English and Spanish STEM videos produced by Children's Museum Houston in coordination with the science curriculum department at Houston ISD. The videos are aligned to the Texas Essential Knowledge and Skills standards, and each come with a bilingual Activity Guide and Parent Prompt sheet, which includes guiding questions and other extension activities.
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resource project Public Programs
The Children’s Museum will collaborate with six Hartford Public Library branches, three Hartford Family Centers, and the Connecticut Children’s Medical Center to provide  hands-on Science, Technology, Engineering, Arts, and Mathematics  (STEAM) - based programs to over 1,000  local 3 to 14-year old children and their care givers. Program design and development will include planning for  field trips to the museum.  All participants will be given age-specific, supplemental STEAM materials to continue their learning activities at home, and families can attend more than one week of library programs, or more than three Saturdays of family center programs.  The goal will be to help urban Hartford youths find new pathways toward responsible citizenry and fiscal stability.
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TEAM MEMBERS: Beth Weller
resource project Public Programs
The Hands On Children's Museum will build on two of its most distinctive features-an Outdoor Discovery Center and a Young Makers program-to create a Nature Makers program. The interdisciplinary project will link nature-based learning with maker activities that use natural materials. Partnerships with Native American tribes, scientists, maker groups, and others will enrich the staff-led offerings. Nature Makers addresses two of the most significant needs in early learning-inspiring early STEM education and connecting children with the outdoors. Nature Makers will increase children's exposure to outdoor tinkering to build the foundation for STEM success in school; educate parents, caregivers, and teachers about the important role outdoor exploration plays in STEM achievement; and stimulate children's curiosity about the natural world and increase the time they spend outside. Evaluation findings will be shared internally to inform continuous improvement of program offerings, and externally to serve as a model for outdoor making activities.
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TEAM MEMBERS: Amanda Wilkening
resource research Exhibitions
Children spend 80% of their waking hours outside of school in the community. Deep inequities exist in access to high quality informal STEM learning opportunities (museums, zoos, safe and beautiful parks). Playful Learning Landscapes (PLL) infuses playful learning opportunities into everyday community spaces where families spend time. This project represents a strength-based model for designing play spaces deeply connected to communities’ cultural assets. This poster was presented at the 2021 NSF AISL Awardee Meeting.
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TEAM MEMBERS: Andres Bustamante Vanessa Bermudez Julie Salazar Leiny Garcia Kreshnik Begolli Karlena Ochoa June Ahn Kathy Hirsh-Pasek Annelise Pesch Rigoberto Rodriguez Paola Padilla
resource research Informal/Formal Connections
Identity development frameworks provide insight into why and to what extent individuals engage in STEM related activities. While studies of “STEM identity” often build off previously validated disciplinary and/or science identity frameworks, quantitative analyses of constructs that specifically measure STEM identity and its antecedents are scarce, making it challenging for researchers or practitioners to apply a measurement-based perspective of participation in opportunities billed as “STEM.” In this study, we tested two expanded structural equation models of STEM identity development
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TEAM MEMBERS: Heidi Cian Remy Dou
resource research Informal/Formal Connections
An individual's sense of themselves as a “STEM person” is largely formed through recognition feedback. Unfortunately, for many minoritized individuals who engage in STEM (science, technology, engineering, and mathematics) in formal and informal spaces, this recognition often adheres to long-standing exclusionary expectations of what STEM participation entails and institutionalized stereotypes of what it means to be a STEM person. However, caregivers, who necessarily share cultural backgrounds, norms, and values with their children, can play an important role in recognizing their children's
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TEAM MEMBERS: Heidi Cian Remy Dou Sheila Castro Elizabeth Palma-D'souza Alexandra Martinez
resource research Media and Technology
In July 2020, Dr. Brigid Barron and her team at Stanford University’s Graduate School of Education and the Joan Ganz Cooney Center convened a virtual workshop to mobilize a community of investigators to explore innovative methods for studying family and community learning during the pandemic. Participants included NSF RAPID-COVID grantees from Stanford University, University of Washington, and the University of Michigan. This report summarizes the strategies and insights generated at this workshop so that they may be shared among a wider network of researchers, practitioners, funders, and
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resource project Media and Technology
For both parents and educators, monitoring and adjusting their behaviors to ensure that children develop appropriate prosocial and learning behaviors is a complex balance between nurturance and limit setting. When these interactions are strained, negative or coercive cycles may emerge that delay appropriate development and exacerbate existing impairment. To disrupt the development of coercive cycles, adults must have the ability to accurately assess the quality of their interactions with children and integrate this information into personal change. Approaches to measuring these types of interactions will inform what we know about the mechanisms of child social, emotional, and learning development in STEM learning settings, and enable the creation of adaptive interventions for those moments when support is most needed. This project envisions a closed-loop intervention framework to promote a supportive and interactive environment around children. Smart wearables will sense interaction and responses between the children and their parents or educators, using embedded machine learning technology to recognize supportive behaviors. The perceived behaviors will be sent to a cloud server where adaptive interaction strategies will be identified from either online psychological consultation or artificial intelligence. These interaction strategies will then be provided to the parents and educators in the form of guidance cues to promote a supportive STEM learning environment around the children.

This planning project aims to understand the barriers and critical problems in the implementation of smart technology and psychological strategies to support adult-child interactions in STEM learning settings. The work will proceed by convening key stakeholders (parent organizations, formal educational institutions, and informal educational institutions) in a series of iterative discussions to produce a set of adult-child behavioral targets that are essential to children’s development of social, emotional, and learning skills. Further discussions will then identify mechanisms to enhance these behaviors, and reduce competing, less effective approaches. Qualitative thematic analysis of the discussions will be used to capture these behaviors and mechanisms. Then technologies will be developed to measure, provide feedback on, and improve these behaviors. These devices will be piloted with adult-child dyads. Audiovisual data collected by the devices will be human coded as well as processed by algorithms to vet the technological capacity of the devices to detect and respond to targeted behaviors. A series of debriefing interviews and surveys with adult-child dyads will be used to determine the feasibility, acceptability, and utility of the devices. The collected preliminary data will support the forming of critical technological and social science research questions that co-inform one another: questions about the social engagement between adults and children will drive the technical research, and what can be discovered via the technological research will open up new questions that can be posed about social engagement between children and adults. Adult-child interactions are key social factors that integrate to produce student social, emotional, and academic outcomes. Within our informal educational communities, our formal educational communities, and our familial communities it is essential to find the best mechanisms for measuring, providing feedback, and improving these interactions. This work thus seeks to advance a new approach to, and evidence-based understanding of, the development of STEM learning. This Smart and Connected Communities project is also supported by the Advancing Informal STEM Learning program, which seeks to (a) advance new approaches to and evidence-based understanding of the design and development of STEM learning in informal environments; (b) provide multiple pathways for broadening access to and engagement in STEM learning experiences; (c) advance innovative research on and assessment of STEM learning in informal environments; and (d) engage the public of all ages in learning STEM in informal environments.
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TEAM MEMBERS: Ou Bai Kellina Lupas William Pelham
resource evaluation Media and Technology
This is a survey we developed in 2018 for our exploratory research study of listeners and their parents/guardians of the children's science podcast, Brains On!. The survey includes questions about who listens, when and where children listen, children's listening behaviors, motivations for listening, activities after listening, household information, and demographic questions.
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resource research Media and Technology
This report, prepared for The Jim Henson Company, shares findings of a sub-study investigating the types of support parents and caregivers need when navigating and using the second-screen Splash and Bubbles for Parents app. This study originated from a prior field study finding indicating families would benefit from support around the app since it represents a new kind of digital tool. In partnership with local Public Broadcasting Service (PBS) stations, we provided parents and caregivers more detailed support around the features of the app. Based on survey and interview findings, parents and
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TEAM MEMBERS: Tiffany Leones Ximena Dominguez Danae Kamdar Kayla Huynh Melissa Gedney
resource research Media and Technology
The Splash and Bubbles for Parents app is a second-screen digital resource for parents and caregivers to support young children’s learning of ocean science. This report, prepared for The Jim Henson Company, shares findings of a field study conducted to examine the promise of the app in supporting parents’ and caregivers’ behaviors and attitudes toward science and technology; families’ joint engagement with media (adults and children watch and play together); and children’s science learning. Findings indicate that parents and caregivers found the app helpful for supporting their children’s
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TEAM MEMBERS: Ximena Dominguez Elizabeth Rood Danae Kamdar Tiffany Leones Kayla Huynh
resource evaluation Media and Technology
This paper reports on a new media-based tool designed to develop new knowledge about joint parent-child participation in science talk and practices using a second screen app synced with a television program, called Splash! Ask-Me: Ocean Adventures (Splash!).[1] With funding from the National Science Foundation, Splash! is an app designed to work in conjunction with a marine science-focused television program, Splash and Bubbles, for children 2-8 years old that premiered nationally on PBS Kids in fall of 2016. The free app includes a variety of "conversation catalysts" tied to the television
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TEAM MEMBERS: Christine Paulsen Sharon Carroll Erin Carroll