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resource evaluation Public Programs
In August 2012, the National Museum of Natural History (NMNH) contracted with Audience Focus (AF), a Maryland-­‐based research and evaluation organization, to evaluate visitors’ experiences with the Scientist Is In program. Specifically, AF was asked to design a comprehensive study that would provide insight into the nature of visitors’ engagement with the program, and how participation in the program influenced visitors’ understanding of and curiosity about science topics, awareness of science careers, perceptions of NMNH as a research institution, and recognition of the connections between
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TEAM MEMBERS: Jeanine Ancelet Kara Hershorin
resource evaluation Professional Development, Conferences, and Networks
Creating Museum Media for Everyone (CMME) is a proof-of-concept collaborative project between the Museum of Science (MOS) in Boston, WGBH's National Center for Accessible Media (NCAM) and Ideum (Funded by NSF-DRL, award number 1114549). The project aims to show how digital interactive museum exhibit devices can be designed and developed for visitors who have a wide range of disabilities. Current deliverables include two exemplar exhibition components in which museum visitors will learn STEM concepts by manipulating and analyzing real data. To create these deliverables, CMME utilized an
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TEAM MEMBERS: Kate Haley Goldman
resource evaluation Media and Technology
The University of Southern California's Institute for Creative Technologies (ICT) and the Museum of Science, Boston (MoS) were awarded an Informal Science Education grant from the National Science Foundation (#0813541) for the project, Responsive Virtual Human Museum Guide. The goal of the project was to use computer-generated character animation, artificial intelligence, and natural language processing to create interactive characters, or virtual humans, that could engage in face-to-face communication with museum visitors. During the three year project, the MOS and ICT project teams created
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TEAM MEMBERS: Susan Foutz Jeanine Ancelet Kara Hershorin Liz Danter University of Southern California Museum of Science
resource evaluation Media and Technology
The Educational Gaming Environments group (EdGE) at TERC embarked on a research project to study serious online collaborative gaming environments as a vehicle for engaging the public with National Science Digital Library (NSDL) resources. The goal of the project was two-fold: to design and test serious games that use a prototype virtual resource center; and to build a community and framework for creating a Serious Games Pathway to deliver NSDL resources into this burgeoning community with the aim of facilitating STEM learning. As part of this endeavor, the external evaluators under the
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TEAM MEMBERS: TERC John Fraser
resource evaluation Exhibitions
Purpose: To determine the effectiveness of the Evolution Wall and Research Highlight exhibit in conveying the main topics of the exhibit: biodiversity and the research of Burke curators. Evaluation Questions: 1.What is the nature of Evolution Wall and Research Highlight use by visitors? What draws their attention? 2.Do visitors understand that the exhibit is about evolution and biodiversity? 3.To what extent are visitors aware that Burke curators are involved with and conduct current research? Key Findings: 1.The Evolution Wall and the photos were the most interesting components of exhibit for
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TEAM MEMBERS: Ari Einbinder Amy Dygert Dylan High Burke Natural History Museum
resource evaluation Media and Technology
Our Year 3 formative evaluation of Go Botany, a four-year NSF-funded project focused on botanical learning, centered on tracking the continued development and the launch of the Go Botany Simple Key, which contains botanical data on more than 1200 native plants in the New England region. The project is a collaboration between the New England Wild Flower Society and three partnering institutions: The Montshire Museum of Science in Norwich, VT; The Chewonki Foundation in Wiscasset, Maine; and the Yale Peabody Museum on Natural History in New Haven, CT. During Year 3, the Go Botany Simple Key was
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TEAM MEMBERS: Judah Leblang New England Wild Flower Society
resource evaluation Media and Technology
In August 2009, the Program Evaluation and Research Group (PERG) at Lesley University contracted with the project's PI at the University of New Hampshire (UNH) to evaluate My Dome: Defining the Computational and Cognitive Potential of Real Time Interactive Simulations in an Immersive Dome Environment, an NSF funded grant. The project focuses on creating interactive experiences in immersive virtual environments, and builds off previous work the PI and co PIs have done in developing films and immersive experiences in domes and traveling domes. The project includes staff from the Carnegie Museum
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TEAM MEMBERS: Judah Leblang Elizabeth Osche University of New Hampshire
resource evaluation Exhibitions
This bilingual study for the Against All Odds: Rescue at the Chilean Mine exhibition was conducted by the Institute for Learning Innovation (ILI) for the Smithsonian Institution's National Museum of Natural History (NMNH). The Against All Odds exhibition was a partnership between NMNH, the Chilean Embassy in Washington, DC, and the U.S. State Department, and tells the story of the 69-day saga that ended when 33 miners were lifted to the surface as heroes. Against All Odds was one of the first bilingual exhibitions at NMNH, and the interpretive team chose to use bilingual graphics for three
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TEAM MEMBERS: Steven Yalowitz Smithsonian Institution Emily Craig Kara Hershorin
resource evaluation Exhibitions
This study showcases the two of the most recent exhibits in the Art/Science gallery at the Museum of Science: What I Eat: Around the World in 25 Diets and Bonsai: Creating Art with Nature. By analyzing information from two different exhibits that were shown in the same space, themes emerged across both exhibit experiences that can inform the exhibit team more broadly about the gallery's audience and effect on visitors. Evaluation Questions: In what ways are visitors interacting with the exhibits? What do visitors find most interesting about the exhibits? Which connections are visitors making
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resource evaluation Exhibitions
The exhibition Innovation Showcase focused on energy-related innovation and individual action. As part of a larger project, Innovations in Energy, the central visitor-focused question for this exhibition was: "To what extent and in what ways do the various components of Innovations in Energy serve toward meeting outcomes for the target audiences?" This summative evaluation of Innovation Showcase addressed this question by identifying how COSI visitors used the gallery space (particularly at the level of individual exhibition elements) and how they described their experience in Innovation
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TEAM MEMBERS: Renae Youngs COSI
resource evaluation Media and Technology
Frontier Scientists (FS) is an NSF-funded University of Alaska - Fairbanks (UAF) and WonderVisions (WV) collaborative project whose mission was to excite the general public about ongoing science in Alaska and the Arctic. The Frontier Scientists website (www.frontierscientists.com) covers a wide range of topics including: humanities, geology, biology, marine science, archaeology, ecology, chemistry, and more. At the time of the summative evaluation, it included 53 video clips (the major focus of the website), as well as a number of blog posts, narrative descriptions, and short bios.This
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TEAM MEMBERS: Deborah Perry University of Alaska - Fairbanks